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Can someone please provide me with some details what exactly game is Divine and Beyond Divinity?
ivine Divinity is a computer role-playing game. There are 3 character classes—Warrior, Mage and Survivor (similar to the Rogue class archetype common in many RPGs), each with a special move. However spells and skills of one class are available to all other classes. The choice of gender, except for defining the starting skills for the characters, offers no significant difference in gameplay experience.

Divine Divinity takes the player on a fantastic quest in a land torn apart by corruption and dark magic. Throughout their journeys the player will get the chance to develop their character as one of six character types, and meet a variety of people and fantastical beings. By combining the best features of the RPG genre, and introducing many new features, Divine Divinity aims to appeal to both hardcore and new RPG players

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Post edited September 27, 2010 by Rondel
Think Diablo 2 type hack and slash combat with a pretty big open world, a deeper story and a lot more dialogue.
Post edited September 27, 2010 by Hammerfall
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trusteft: Can someone please provide me with some details what exactly game is Divine and Beyond Divinity?
From my experience the best way to describe it is a mixture of Diablo, and some elements from the Ultima series. The three classes are able to access all skills at some point, as mentioned earlier, so there is great flexibility for experimenting with different builds. I just started a mage character with a focus on bows. It's definitely worth six bucks, and the graphics hold up well since they're sprite based. Also I would recommend Sacred if you're into action RPGs.
Just like to add my 2 cents: Divine Divinity is one of the greatest RPGs ever. I loved every second of it! As said before, bit like diablo.
Cool thing is that you can interact with almost everything in Divinity. You can for example stuff whole beds in your backpack or you can search for hidden keys under rotten fruits. I liked the amount of eastereggs and secrets the developers hid in the game.
If you have any interest in Divinity 2, trust me on what I'm about to tell you - wait for Divinity 2: Dragon Knight Saga Edition...
Divine Divinity was pretty good, I played the mage archetype but quit when I ran into balance issues. You can definitely get owned pretty easily. You need to buff up your gear with the gems and such and pick your spells carefully. I expect that it's been patched heavily since I gave up on it. Btw, the save files were something like 5 MB so if you save like a RPG addict should you will end up with a couple gigs before the game's halfway point.

Oh yeah, DD has a good story, at least as far as I got in it.

Beyond Divinity is not a direct sequel, it's set in the same world. I never bought it as it came with Starforce in the retail box, we're lucky to have it on GOG imo.
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orcishgamer: Divine Divinity was pretty good, I played the mage archetype but quit when I ran into balance issues. You can definitely get owned pretty easily. You need to buff up your gear with the gems and such and pick your spells carefully. I expect that it's been patched heavily since I gave up on it. Btw, the save files were something like 5 MB so if you save like a RPG addict should you will end up with a couple gigs before the game's halfway point.

Oh yeah, DD has a good story, at least as far as I got in it.

Beyond Divinity is not a direct sequel, it's set in the same world. I never bought it as it came with Starforce in the retail box, we're lucky to have it on GOG imo.
While the BD game still would install the SF drivers from the disc...
Patch 1.49 for Beyond Divinity removed the Starforce disc-check from the game.

Divinity 2: Ego Draconis is the sequel to Divine Divinity (AKA Divinity).
Post edited September 27, 2010 by MysterD
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orcishgamer: Divine Divinity was pretty good, I played the mage archetype but quit when I ran into balance issues. You can definitely get owned pretty easily. You need to buff up your gear with the gems and such and pick your spells carefully. I expect that it's been patched heavily since I gave up on it. Btw, the save files were something like 5 MB so if you save like a RPG addict should you will end up with a couple gigs before the game's halfway point.

Oh yeah, DD has a good story, at least as far as I got in it.

Beyond Divinity is not a direct sequel, it's set in the same world. I never bought it as it came with Starforce in the retail box, we're lucky to have it on GOG imo.
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MysterD: While the BD game still would install the SF drivers from the disc...
Patch 1.49 for Beyond Divinity removed the Starforce disc-check from the game.

Divinity 2: Ego Draconis is the sequel to Divine Divinity (AKA Divinity).
Yeah but once it's on there I'm not sure it can be easily or completely removed, even by an official patch. At any rate, I'd rather get it from GOG:)
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orcishgamer: Divine Divinity was pretty good, I played the mage archetype but quit when I ran into balance issues. You can definitely get owned pretty easily. You need to buff up your gear with the gems and such and pick your spells carefully.
The classes were for the most part just cosmetic choices. You could play as a mage/warrior or a rogue battle mage, sine every class could pick from the skill three of others. If you, for example, chose 1. Mage 2. Meteor to five 3. Deadly gift 4. Poison weapon and 5. Freeze, you could just walk through the game, it was so easy. Well, you still had to choose your fights very carefully, but overall, easy. Pick a bow, poison it, and just mow the orks with spells, poisoned arrows and scorpions. But I liked the game very much, except for the very last part of the game. That extension was wholly unnecessary.
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orcishgamer: Divine Divinity was pretty good, I played the mage archetype but quit when I ran into balance issues. You can definitely get owned pretty easily. You need to buff up your gear with the gems and such and pick your spells carefully.
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Titanium: The classes were for the most part just cosmetic choices. You could play as a mage/warrior or a rogue battle mage, sine every class could pick from the skill three of others. If you, for example, chose 1. Mage 2. Meteor to five 3. Deadly gift 4. Poison weapon and 5. Freeze, you could just walk through the game, it was so easy. Well, you still had to choose your fights very carefully, but overall, easy. Pick a bow, poison it, and just mow the orks with spells, poisoned arrows and scorpions. But I liked the game very much, except for the very last part of the game. That extension was wholly unnecessary.
Yeah I tried to play as pure mage and I regretted it, I think multiclassing might have been a better idea. But didn't the class you chose affect your attributes on level up? Or could you assign those at will, it's really been some time.
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MysterD: While the BD game still would install the SF drivers from the disc...
Patch 1.49 for Beyond Divinity removed the Starforce disc-check from the game.

Divinity 2: Ego Draconis is the sequel to Divine Divinity (AKA Divinity).
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orcishgamer: Yeah but once it's on there I'm not sure it can be easily or completely removed, even by an official patch. At any rate, I'd rather get it from GOG:)
From what I gather, removing StarForce is a royal pain.
There's a tool for that from SF's site, but it's still a pain.

Yeah, the GOG version would be much easier to deal w/ - since there's NO DRM period.
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orcishgamer: But didn't the class you chose affect your attributes on level up? Or could you assign those at will, it's really been some time.
I'm really rusty on this, but I think the only real difference was how much of a bonus you got on your class related statistic. I think warrior got more health than other two, and mage more mana, but I'm really not sure.

As a pure mage, you just had to learn meteor to five and I think it was called elemental strike to five, and freeze was nice too, Then, when you see a bad guy, just click like crazy, drink mana potions and avoid their weapons.
Thank you all for your replies, very helpful.