l0rdtr3k: Ultima 4 to 8 have exellent stories,Fallout 1 and 2 also have great stories
Snickersnack: New CRPGs are fairly cinematic. Many old CRPGs barely had a story at all.
l0rdtr3k: FO 1 & 2 are WAY newer than the classic 8bit CRPGs I was thinking of when I said old.
I'm surprised you mention Ultimas older than 6. U4 for example, hardly has any narrative. Its Britannia is an 8bit sandbox. Back then, Origin was more into simulation ("we create worlds") than story telling. Just look at the conversation system. The npcs won't tell you anything unless you bring the subject up (no menus or hints, you have to hit the proper keyword). They wanted it to be like real life. A fantasy world that you the player literally go to (check the early manual fluff [U3 Book of Play?]).
CRPGs didn't start out as the great story telling gaming genre they are today (that was more the forte of adventures). I think they had more in common with war game scenarios. If you were to go back and play some Wizardy 1/2/3/4, Ultima 0/1/2/3, Wizard's Crown/ Eternal Dagger, Phantasie 1/2/3, etc and I think you'd understand.