It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
orcishgamer: Anyway, I'm taking a long ass time to basically repeat myself, there's room in the RPG world for all types of games and it makes no sense to me to exclude Diablo and the like from it anymore than it does to exclude Deus Ex HR.
Its execution is what im against.... the ideas behind the gameplay are amazing (ground breaking really) and make a lot of sense... sadly with there "gimme money" trade system it'll never see consoles since it goes beyond micro-transactions and become real world money...

if it ever goes to consoles im down, i'll buy but otherwise im skipping till its $20 or less
avatar
Starkrun: if it ever goes to consoles im down, i'll buy but otherwise im skipping till its $20 or less
It will most likely be released on consoles, but not at the same time as the Windows / Mac versions.

They are currently hiring people for their D3 console team.
Considering Diablo 2 was the game that made me upgrade my PC in order to be able to run it (had 16 MB RAM and it didn't want to start unless you had 64) I sure as hell with get this if I have the money when it comes out.
How does poor ol' Griswald get into these situations?
As always, masterfully.
avatar
orcishgamer: Anyway, I'm taking a long ass time to basically repeat myself, there's room in the RPG world for all types of games and it makes no sense to me to exclude Diablo and the like from it anymore than it does to exclude Deus Ex HR.
Like I said, I don't see roleplaying as a genre, but an aspect of a game that something like Deus Ex HR was aiming to include. It didn't go all the way with it. But it's clearly there. It also includes stealth and FPS gameplay. But none of these things is really taken all the way. It's a diluted blend which gives you freedom in terms of how you approach certain tasks.

Diablo on the other hand, I don't even see where the attempt is being made to include RPG gameplay. Your character is nothing but a killing machine. The NPCs are nothing more than quest givers and traders and the world is nothing more than a place where you do exactly what is asked of you or you don't get to progress. It takes some of the mechanics, but makes an entirely different kind of game with them. Much like the upcoming C&C game using the Battlefield 3 engine. It doesn't make the game an FPS.
avatar
Navagon: Diablo on the other hand, I don't even see where the attempt is being made to include RPG gameplay. Your character is nothing but a killing machine. The NPCs are nothing more than quest givers and traders and the world is nothing more than a place where you do exactly what is asked of you or you don't get to progress. It takes some of the mechanics, but makes an entirely different kind of game with them. Much like the upcoming C&C game using the Battlefield 3 engine. It doesn't make the game an FPS.
Your summary sums up most RPG games - even many table top ones. NPCs that you interact with typically are quest givers or traders - or just generic people that give a stock 5-10 dismissive or short reply answers with no depth to them at all.

Most RPG games focus around killing as primary quest goals - its not the only result, but a major part of many of the games is killing monsters and badguys (and good guys sometimes).

And in most games if you don't do the quests you world and game does not advance nor does the game.


I think you're being more harsh than you intend to carry your point across and its failing, because based on your assessment Diablo 2 has little different to something like Icewind Dale or Baldurs Gate.


As said by others the title RPG has a wide range of subgenres underneath it; some are diehard RPGs where combat is minimal and its a political game (mostly tabletop); Some are hack and slash like Diablo 2 or Torchlight; others are "traditional" like Baldur's Gate; some are JRPGs; and even LARPing fits under RPG.



As for the last comparison I've no idea what you mean there; the game engine is just the graphics engine used to display a game and has nothing what so ever to do with the content that the designers decide to develop using that engine. Heck the Starcraft 2 engine and editor can be used to make an RPG game if you wanted or even a hack and slash or shooter RPG instead of a strategy game - even though they are using the same game engine.
Really amazing! Well done Blizzard.
avatar
Berax0r: Really amazing! Well done Blizzard.
You know, I didn't think it was very good compared to some of the other cinematics already released for D3. Does anyone who's watched them all actually think this one is that exciting or good?

Hell, even the Demonhunter one was better than this.
avatar
orcishgamer: You know, I didn't think it was very good compared to some of the other cinematics already released for D3. Does anyone who's watched them all actually think this one is that exciting or good?

Hell, even the Demonhunter one was better than this.
It shows Leah's beauty, so it must be good! :D

If I have to pick, I guess I'd pick the Teaser Trailer as being the best so far. But this one is great, nevertheless.
avatar
Berax0r: Really amazing! Well done Blizzard.
avatar
orcishgamer: You know, I didn't think it was very good compared to some of the other cinematics already released for D3. Does anyone who's watched them all actually think this one is that exciting or good?

Hell, even the Demonhunter one was better than this.
I totally agree with you. I said "Really amazing!" not "Best work ever!". :)
avatar
Sargon: I loved the original Diablo. The atmosphere! The lovely, foreboding feeling of going down and down, just knowing that things will get worse. The melancholic Tristriam. Exiting magical weapons. Really impressive graphics and fantastic music.

I started played Diablo II when it came out too, but somehow it wasn't that good. I played it into somewhere in the second act and then got bored.
Just like me then. The first one oozes with great atmosphere, but the gameplay was a bit problematic. E.g. was it normal that 90% of your arrows and magic missiles will miss the target if it moves at all? It made all combat pretty much melee. Also many of the combat spells were quite hard to use, e.g. what way the firewall spell would be heading. And boss fights were usually a hack fests "hopefully I have enough health potions".

Diablo 2 seemed to fix many of these gameplay issues and was less frustrating to play, but less atmosphere. Like you, I got totally bored in act 2, it wasn't scary nor interesting anymore. I'm trying to get myself to complete the game so that I can uninstall it for good, then again I have pretty much the same problem with Baldur's Gate, so...

D3 I might try if I run out of other games to play. Not overly interested in it, partly also due to the always-online DRM.
Post edited December 13, 2011 by timppu