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Azarr: Because it's not really single player. It's multi player with only one player.
Yup.

People need to stop focusing on the repercussions of the problem (online only, no pause, etc.) and start focusing on the actual problem. Blizzard made Diablo 3 a multiplayer only game. They got rid of singleplayer. THAT is the problem.

Sure you can solo it, just like you can solo WoW or play TF2 against bots, but that is not how the game was designed.
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liquidsnakehpks: more slap in the face by blizzard
http://diablo.incgamers.com/blog/comments/pause-button-in-diablo-iii

no pause button in single player game lmao
Ugh, I hate that. The only other modern game I can think of that does that is Demons/Dark Souls.
still don't understand this new trend on gaming.this is only for MMOs IMO
Multiplayer is stupid. Yeah, you heard me.
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Azarr: Because it's not really single player. It's multi player with only one player.
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StingingVelvet: Yup.

People need to stop focusing on the repercussions of the problem (online only, no pause, etc.) and start focusing on the actual problem. Blizzard made Diablo 3 a multiplayer only game. They got rid of singleplayer. THAT is the problem.

Sure you can solo it, just like you can solo WoW or play TF2 against bots, but that is not how the game was designed.
Well, to be fair, Blizzard are the ones claiming they left in single player, afaik, pointing out that that's utter bullshit and why is necessary at that point.
BlizzCon starts in two days, so we'll know everything about the game soon.
So apparently Diablo 3 may be heading to consoles. Could be a way for people to avoid always online DRM (unless they add it to the console version to, which would be surprising).

http://www.destructoid.com/blizzcon11-diablo-iii-headed-to-consoles-no-public-beta-214320.phtml
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Immoli: So apparently Diablo 3 may be heading to consoles. Could be a way for people to avoid always online DRM (unless they add it to the console version to, which would be surprising).

http://www.destructoid.com/blizzcon11-diablo-iii-headed-to-consoles-no-public-beta-214320.phtml
This is odd.

Will Diablo III require an Xbox Gold subscription? No games have online multiplayer unless you have that...
The console version will have offline, no doubt about that. It won't have the real money auction house, which is really the only reason online is being forced in the PC version.

When the console version comes out I will buy it and then pirate the PC version, assuming it's cracked.
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Foxhack: This is odd.

Will Diablo III require an Xbox Gold subscription? No games have online multiplayer unless you have that...
I'm assuming it would only for multiplayer. That is assuming the console version lacks always online DRM. I'm with StingingVelvet that it will most likely lack that.
Extra Creditz did a rather interesting episode about the D3 real money marketplace and what they thought could be the possible implications on the industry.

http://penny-arcade.com/patv/episode/the-diablo-iii-marketplace

It's actually a pretty interesting watch, they didn't get all strident and fly off the handle (they usually don't, except for that Propaganda Games episode, not that that was not deserved, but you know...).

They actually raised some points that I had no considered that were really interesting. I'll let people here judge if they're worth discussing.
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orcishgamer: They actually raised some points that I had no considered that were really interesting. I'll let people here judge if they're worth discussing.
1. The playing for money instead of fun point really depends on the person in question. Seems like this already exists (gold farmers and people who level up other people's characters are a good example).

2. Yes, power creep might be a problem, as it is a problem in WoW right now. But I'm saying 'might', because the devs already published plans to work out better system for increasing item level, char level, and similar things. Starting with Mists of Pandaria, the general level of items in WoW will drop significantly, which should stabilize the economy for lower level players. This should make its way into D3, but we really cannot judge until we see how the economy takes shape.

3. It was officially confirmed at BlizzCon that the devs won't interfere with the game's economy, place items on sale and similar things, unless a problem comes up (like an exploit / bug or something similar). So we don't really need to worry about this. Meaning you won't have to pay to win.

Nice episode overall, basically, yea, I agree, this really seems to be a test whether player driven economy with real money would work in a game or not. They are also doing something similar with Starcraft 2. Coming with its first expansion, Heart of the Swarm, great quality mods will be purchasable in the build-in marketplace (called The Arcade). The latter is really great for indie modders and devs, that achieve great quality with their mods / games, in a way that they would be able to sell their mods / games (say, Peggle Starcraft edition, or Plants versus Zerglings, or something similar).
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kavazovangel: 3. It was officially confirmed at BlizzCon that the devs won't interfere with the game's economy, place items on sale and similar things, unless a problem comes up (like an exploit / bug or something similar). So we don't really need to worry about this. Meaning you won't have to pay to win.
I think their point is simply we only have Blizzard's word on this and that's all.
I like how this has become the default Diablo 3 thread. Makes me smile.
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StingingVelvet: I like how this has become the default Diablo 3 thread. Makes me smile.
Well, it's the longest one, I know there's ones specifically on the marketplace topic but I figure anyone "favorite-ing" a D3 thread picked this one.