Posted March 03, 2009
It sounds scary, to think that PC gaming, gaming on the thing you're reading this from (unless you're on a phone... but I digress) is dying. But is it really?
Around this time last year, a group of companies formed the PC Gaming Alliance, a consortium that was tasked with saving our beloved PC gaming industry. But it's not something that can be saved like that. There's no silver bullet that's going to "save" the PC gaming industry. But what if the industry doesn't need saving? What if it just looks like it's dying, but it's not? What if it was always this bad?
Obviously developers and publishers have forgotten about PC gaming. The golden age of PC gaming was back in the 90s, with games like Grim Fandango, Wing Commander, X-COM, and many other games that many regard as the pinnacle of gaming, and it best describes gaming as a passion, and something we enjoy. But ever since consoles were considered the best way to sneak gaming into the living room and to make a ton of cash from peddling games, PC gaming is seen as an afterthought. Anyone who plays Madden, NHL, etc. on PCs will find they are the PS2 ports. Why is that? We probably have a better system than any of the consoles. Why should we get shafted and be forced to play the watered-down version of a game, while 360/PS3 players are enjoying their fully-fledged version of the same game?
Obviously, this isn't the game plan for everyone. There are still many companies that deal exclusively with just PCs, but this is slowly diminishing. But the companies that still deal with PC games, we are loaded with tons of DRM. We're being treated like second-class citizens. Street Fighter IV still hasn't arrived for the PC, and it took months until Mirror's Edge finally came out for the PC. And don't even get me started about GTA 4.
PC gaming just isn't what it used to be. Every person who wants to be a "gamer" just buys a console to twitch and trash-talk. So please, developers and publishers, PC gaming isn't dead. But it's dying very slowly, and you guys are really good at making it sound like it is.
Around this time last year, a group of companies formed the PC Gaming Alliance, a consortium that was tasked with saving our beloved PC gaming industry. But it's not something that can be saved like that. There's no silver bullet that's going to "save" the PC gaming industry. But what if the industry doesn't need saving? What if it just looks like it's dying, but it's not? What if it was always this bad?
Obviously developers and publishers have forgotten about PC gaming. The golden age of PC gaming was back in the 90s, with games like Grim Fandango, Wing Commander, X-COM, and many other games that many regard as the pinnacle of gaming, and it best describes gaming as a passion, and something we enjoy. But ever since consoles were considered the best way to sneak gaming into the living room and to make a ton of cash from peddling games, PC gaming is seen as an afterthought. Anyone who plays Madden, NHL, etc. on PCs will find they are the PS2 ports. Why is that? We probably have a better system than any of the consoles. Why should we get shafted and be forced to play the watered-down version of a game, while 360/PS3 players are enjoying their fully-fledged version of the same game?
Obviously, this isn't the game plan for everyone. There are still many companies that deal exclusively with just PCs, but this is slowly diminishing. But the companies that still deal with PC games, we are loaded with tons of DRM. We're being treated like second-class citizens. Street Fighter IV still hasn't arrived for the PC, and it took months until Mirror's Edge finally came out for the PC. And don't even get me started about GTA 4.
PC gaming just isn't what it used to be. Every person who wants to be a "gamer" just buys a console to twitch and trash-talk. So please, developers and publishers, PC gaming isn't dead. But it's dying very slowly, and you guys are really good at making it sound like it is.