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As much as I started to like this game, I'm calling it quits. You can have hard, learn by dying bosses OR checkpoints far away from the bosses, but not both.

Currently in the tomb of giants and I'm not trekking trough all this again and again and again. At least with most other bosses you can simply rush through. But not here.
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SimonG: As much as I started to like this game, I'm calling it quits. You can have hard, learn by dying bosses OR checkpoints far away from the bosses, but not both.

Currently in the tomb of giants and I'm not trekking trough all this again and again and again. At least with most other bosses you can simply rush through. But not here.
You can do it, don't give up now!

Keep in mind that there are two bonfires in Tombs, not too far from each other.

The first is right where "the Hyena" NPC is/was, the second is only slightly below, after a couple of skeleton dogs, a non-respawning black Knight and an archer (keep following the left wall, it's in a dead end small cave.

If you rest here before the boss fight, you can then skip safely all the remaining skeletons dogs and just rush down out of the dark zone; after that you only need to deal with some bone towers, an archer and the Pinwheel clones before Nito (just ignore the baby skeletons) i think with, at most, 10-12 enemies you are back at him.

See, for reference,this farming video

at 5:15 there's the last bonfire, after that it's a couple of minutes to reach the Pinwheels area and Nito

Go with a divine weapon (to get rid of his minions permanently at the start of the encounter) and the fight is actually pretty easy... one of the few i got at first try without summoning.
Post edited November 13, 2012 by Antaniserse
I left the Tomb of Giants till the very end, it was the last lord soul I collected.

Personally, after doing Ornstein & Smough, put the lord vessel where it is supposed to go at Firelink altar so you have the teleportation, comes in handy.

Next up I would go to either The Dukes Archives which was previously blocked by an orange wall. Go left from first bonfire at Anor Londo instead of down the lift towards the double boss was. Just take your time with it as the enemies are quite tough in groups, try and lure them with a bow. Seath the Scaless is a pretty easy fight. Hold your weapon with both hands and hit him twice and back off as he does the AoE attack, move in and repeat, once he gets close to one side of the arena just run past him and do the same again going the other way, easy to take out.

Or go and take out Sif who is through the gate past where you fight the first Titanite Demon just after the Blacksmith at Undead Burg, you need a fair few souls to get the key that unlocks the door next to the bonfire but its worth it. With Sif run in and lock on, then stay under him and double hand your weapon. While under him he can't do anything to you at all. He will leap back occasionally so just evade and get back under him.

Sifs soul can be used to create a divine weapon which can be handy if you don't have enough transient curses for the New Londo Ruins. You either have to be cursed or use a divine weapon to be able to kill the ghosts. You will also need to have killed Sif for this area as you get the Abysswalker ring which is needed to be able to enter abyss to take on the 4 Kings. The 4 kings battle you can summon the witch, she is only available though if you summon her previously for the Moonlight Butterfly battle in the garden.

I would also get the Gold Hemmed set from the Ceaseless Discharge chest, this battle can be won easily. Once you open the chest and grab the armor the boss will suddenly spring to life, run back to the now blocked door. The boss will chase you along the route. However, once you reach the door the boss is suspended over a chasm and hanging on with one hand, he can still attack but is not as effective. Stand back as far as possible and hit his hand with arrows, he will let go after a bit of damage and fall to death in the chasm below. The lava now drains and you can access Lost Iziliath and get the Sunlight Maggot Helmet which in turn makes Tomb of Giants area easier, the Sunlight Maggot will also finish up Solaires story if you have been following it.
Yeah, the Tomb of Giants is definitely generally the last Lord Soul In get. As ianment said, the easiest way of going about it is probably Duke's Archives > New Londo > Lost Izalith > Tomb of Giants.

Because the Sunlight Maggot makes the Tomb much less stupid. Although you could also buy the Light spell from Dusk. And yeah, there is a bonfire pretty close to the boss area. You may have missed it? I don't recall exactly where it is.
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Gazoinks: Yeah, the Tomb of Giants is definitely generally the last Lord Soul In get. As ianment said, the easiest way of going about it is probably Duke's Archives > New Londo > Lost Izalith > Tomb of Giants.

Because the Sunlight Maggot makes the Tomb much less stupid. Although you could also buy the Light spell from Dusk. And yeah, there is a bonfire pretty close to the boss area. You may have missed it? I don't recall exactly where it is.
The second bonfire is just after you are attacked by the NPC phantom and the area with the skeleton babies and pinwheels.

I did get the light spell but you only get 3 charges with it hence why I went for the Sunlight Maggot. Also you have to take out the Hydra and then the gold golem before being able to get said spell.

Definitely leave Tomb of Giants till the end, even the most experienced players, most of them do this area or New Londo Ruins last as they can be a right pain in the rear.
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Gazoinks: Yeah, the Tomb of Giants is definitely generally the last Lord Soul In get. As ianment said, the easiest way of going about it is probably Duke's Archives > New Londo > Lost Izalith > Tomb of Giants.

Because the Sunlight Maggot makes the Tomb much less stupid. Although you could also buy the Light spell from Dusk. And yeah, there is a bonfire pretty close to the boss area. You may have missed it? I don't recall exactly where it is.
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iainmet: The second bonfire is just after you are attacked by the NPC phantom and the area with the skeleton babies and pinwheels.

I did get the light spell but you only get 3 charges with it hence why I went for the Sunlight Maggot. Also you have to take out the Hydra and then the gold golem before being able to get said spell.

Definitely leave Tomb of Giants till the end, even the most experienced players, most of them do this area or New Londo Ruins last as they can be a right pain in the rear.
Yeah, I've never actually used the Light spell at all (except to reveal a secret in the DLC). Yeah, 3 casts is probably not enough. The Hydra is really easy if you know how to fight him, though.
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iainmet: The second bonfire is just after you are attacked by the NPC phantom and the area with the skeleton babies and pinwheels.

I did get the light spell but you only get 3 charges with it hence why I went for the Sunlight Maggot. Also you have to take out the Hydra and then the gold golem before being able to get said spell.

Definitely leave Tomb of Giants till the end, even the most experienced players, most of them do this area or New Londo Ruins last as they can be a right pain in the rear.
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Gazoinks: Yeah, I've never actually used the Light spell at all (except to reveal a secret in the DLC). Yeah, 3 casts is probably not enough. The Hydra is really easy if you know how to fight him, though.
There are some rocks on the right side quite close to the lake I used as cover and unleashed volleys of arrows until it was dead. The golem was pretty easy, strike, move away and back in, same as the others essentially, just more hit points.
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Gazoinks: Yeah, I've never actually used the Light spell at all (except to reveal a secret in the DLC). Yeah, 3 casts is probably not enough. The Hydra is really easy if you know how to fight him, though.
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iainmet: There are some rocks on the right side quite close to the lake I used as cover and unleashed volleys of arrows until it was dead. The golem was pretty easy, strike, move away and back in, same as the others essentially, just more hit points.
I usually just melee it. It attacks so slowly that even if your block gets broken by its attack, you'll recover in time to hit it at least once or twice. It can take a while if you have a crappy weapon, though. And yeah, the Gold Golem is just the same as a normal Golem but tougher. It's only really challenging when you have to fight it on that tiny bridge in the Crystal Caves.
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Gazoinks: Because the Sunlight Maggot makes the Tomb much less stupid. Although you could also buy the Light spell from Dusk
My char had not point in INT and got the Sunlight Maggot at the very last, so I ended up using the Skull Lantern... a bit dangerous since it needs to be alternated with the shield, but workable
Post edited November 13, 2012 by Antaniserse
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iainmet: There are some rocks on the right side quite close to the lake I used as cover and unleashed volleys of arrows until it was dead. The golem was pretty easy, strike, move away and back in, same as the others essentially, just more hit points.
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Gazoinks: I usually just melee it. It attacks so slowly that even if your block gets broken by its attack, you'll recover in time to hit it at least once or twice. It can take a while if you have a crappy weapon, though. And yeah, the Gold Golem is just the same as a normal Golem but tougher. It's only really challenging when you have to fight it on that tiny bridge in the Crystal Caves.
Yeah, that was a point that went Oh Crap, run away and then to be followed! However when I reached the entrance from running I suddenly got souls. As the golem was going back after giving up the chase it fell off the bridge!
I actually went back. And guess what, I've beaten Nito.

Just some general thoughts on what has been discussed.

So far two of the four Bosses are down (The dragon and Nito. Also Sif, is down). I tried the four kings and failed miserably. I've only beaten the Ceaseless Discharge yet, as Kirk is hindering my progress.

I actually used the Light spell in the catacombs, as it lasts very long. Once I knew the skeletons don't respawn, and I should stay put, Nito was actually quite easy. Luckily I NEVER have to go down there again ...

I found the scale-less dragon very easy to defeat. The bigger problem was getting his tail cut off. But putting those maneater shells infront of him was also very cheap. I always ran past them.

With the DLC I'm stuck with the Antorias/Aroias Boss. I simply don't hit hard enough. At least he is easy to reach. I probably need some summons, but I don't know which SL I should be for that.

Current SL is 67. Wielding Smough's armour with a Gargoyle helmet, +5 lighting Washing Pole and using some very strong pyromancies as backup. Also, Bow of Pharis +14 for ranged kills of minor enemies. + 5 Silver Knight Shield.

I'm currently trying to get the Chaos Blade up to +5, to when I eventually reach decent Dex stats to switch weapons.
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SimonG: I actually went back. And guess what, I've beaten Nito.

Just some general thoughts on what has been discussed.

So far two of the four Bosses are down (The dragon and Nito. Also Sif, is down). I tried the four kings and failed miserably. I've only beaten the Ceaseless Discharge yet, as Kirk is hindering my progress.

I actually used the Light spell in the catacombs, as it lasts very long. Once I knew the skeletons don't respawn, and I should stay put, Nito was actually quite easy. Luckily I NEVER have to go down there again ...

I found the scale-less dragon very easy to defeat. The bigger problem was getting his tail cut off. But putting those maneater shells infront of him was also very cheap. I always ran past them.

With the DLC I'm stuck with the Antorias/Aroias Boss. I simply don't hit hard enough. At least he is easy to reach. I probably need some summons, but I don't know which SL I should be for that.

Current SL is 67. Wielding Smough's armour with a Gargoyle helmet, +5 lighting Washing Pole and using some very strong pyromancies as backup. Also, Bow of Pharis +14 for ranged kills of minor enemies. + 5 Silver Knight Shield.

I'm currently trying to get the Chaos Blade up to +5, to when I eventually reach decent Dex stats to switch weapons.
I would say head to Lost Iziliath next then and take out Bed of Chaos, be aware there is a phantom NPC just outside the fog gate you have to kill. To get to the bed of chaos you will go through some awesome ruins guarded by Capra & Taurus Demons, there are also rock worms you need to take out and depending on which guild you are in depends on whether a shortcut opens on the right side. If not you have to fight a demon similar to the one at the asylum but a lot tougher called Demon Firesage. Then you have to kill the Centipede Demon which you can see once you enter Lost Iziliath.

There is a bridge near where the Bed of Chaos entrance is, if you work your way across you will meet Solaire there and can get the Sunlight Maggot, essentially this is the other side of the door that will open only if you are in a certain guild (shortcut to Lost Iziliath and bypasses Demon Firesage). If you are in the correct guild (sorry, can't remember which one) the door opens allowing you to kill the chaos bugs and in turn changes the Solaire story ending.

When fighting the Bed of Chaos do the right hand side first (right side facing Bed of Chaos), left side is easier to get to once the battle has started. Its actually quite easy to kill, similar in a way to the Dragon at the end of world 3 on Demons souls.
Post edited November 13, 2012 by iainmet
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SimonG: I actually used the Light spell in the catacombs, as it lasts very long. Once I knew the skeletons don't respawn, and I should stay put, Nito was actually quite easy. Luckily I NEVER have to go down there again ...
Did you remember to get the Paladin armour in the Nito chamber?

I'm asking because I've missed that after the boss fight, and had to jog all the way down when i found out later that i was supposed to loot it there...

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SimonG: I found the scale-less dragon very easy to defeat. The bigger problem was getting his tail cut off. But putting those maneater shells infront of him was also very cheap. I always ran past them.
The shells are easily countered with a heavy weapon, i almost stun-lock them with a Lightning Morning Star, and a nice source of twinkling titanite... sadly getting back to the scaleless dragon area for farming is a bit annoying, but there are also three down into the Ash Lake (you can warp to the black dragon bonfire), which you can fight one-on-one
Post edited November 13, 2012 by Antaniserse
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SimonG: I actually used the Light spell in the catacombs, as it lasts very long. Once I knew the skeletons don't respawn, and I should stay put, Nito was actually quite easy. Luckily I NEVER have to go down there again ...
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Antaniserse: Did you remember to get the Paladin armour in the Nito chamber?

I'm asking because I've missed that after the boss fight, and had to jog all the way down when i found out later that i was supposed to loot it there...
I believe Nito's bonfire is teleportable, isn't it?
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Gazoinks: I believe Nito's bonfire is teleportable, isn't it?
Is it? Damn, i thought the covenant room was a different area than the boss battle room...