Posted December 13, 2013
Dear GOG,
Instead of making daily surprise like it is, I think it just better you make a 'number of games for 75% off' and call it a day.
I know, you want to generate sales, and you might want people to buy games they might not previously.
First of all, I don't know user might get games they already have (I didn't, maybe you already make a check there). But, if they receive game they don't like, for various reason (genre, gameplay, what not) you are losing a sale.
So better off if you plan how much games you want to sell at 75%, and just do that. Like, "Pick 7 games for 75% off".
I think you will get more sales that way. IMHO. In the end, that is my opinion, since you are the one with sales data.
edit:
another thing, instead of by publisher package, you might want to make a series package. for example current bullfrog games.
The reason is that just because someone loves Ultima by Origin, it doesn't mean they would love Strike Commander by Origin too. Forcing them into a package might cause users bought games they might not play.
For example I would love Magic Carpet 2, and Syndicate 1, and already own Syndicate Wars, and prefer not to play MC 1. But to force them along Theme Hospital and Populus (which is very different from Syndicate series and Carpet series)... I don't know.
I have budget - and sometimes forcing tens and twenties game into a package causing the price to be outside my budget (before or after buying other games).
I know that is the idea of packages, but remember two things:
1 - buying a game you doesn't play is a waste.
2 - no matter how low the price is for 1st world countries, not everyone is from 1st world countries.
Instead of making daily surprise like it is, I think it just better you make a 'number of games for 75% off' and call it a day.
I know, you want to generate sales, and you might want people to buy games they might not previously.
First of all, I don't know user might get games they already have (I didn't, maybe you already make a check there). But, if they receive game they don't like, for various reason (genre, gameplay, what not) you are losing a sale.
So better off if you plan how much games you want to sell at 75%, and just do that. Like, "Pick 7 games for 75% off".
I think you will get more sales that way. IMHO. In the end, that is my opinion, since you are the one with sales data.
edit:
another thing, instead of by publisher package, you might want to make a series package. for example current bullfrog games.
The reason is that just because someone loves Ultima by Origin, it doesn't mean they would love Strike Commander by Origin too. Forcing them into a package might cause users bought games they might not play.
For example I would love Magic Carpet 2, and Syndicate 1, and already own Syndicate Wars, and prefer not to play MC 1. But to force them along Theme Hospital and Populus (which is very different from Syndicate series and Carpet series)... I don't know.
I have budget - and sometimes forcing tens and twenties game into a package causing the price to be outside my budget (before or after buying other games).
I know that is the idea of packages, but remember two things:
1 - buying a game you doesn't play is a waste.
2 - no matter how low the price is for 1st world countries, not everyone is from 1st world countries.
Post edited December 13, 2013 by fablefox