Posted July 02, 2013
Game Genre : Single/Multiplayer RPG
Developer : Picroma
Developer Quote : My aim was to create an infinite, colorful, procedurally generated world, full of adventures, monsters, and mysteries. The result is Cube World, a voxel-based role-playing game.
http://www.indieretronews.com/2013/07/cubeworld-stunning-voxel-based.html
Anyone buying ? :D
Developer : Picroma
Developer Quote : My aim was to create an infinite, colorful, procedurally generated world, full of adventures, monsters, and mysteries. The result is Cube World, a voxel-based role-playing game.
http://www.indieretronews.com/2013/07/cubeworld-stunning-voxel-based.html
Anyone buying ? :D