Your view of culture is incredibly myopic. People participate in their culture. This is why people paint themselves when they go to football games, why you see intricate fan-made costumes as PAX and Blizzcon, and why the internet is full of fan-art and fan-fic.
People do have a right to their culture and it's not nearly so restrictive a thing as you might think. The idea that people can "own" ideas is incredibly European in origin. It was rejected by the US for a very long time (until the mid 1900s in fact, maybe as late as the 1960s, I'd have to look - that was the first time we complied with the Berne convention). This has allowed us to produce creative industries that literally dwarf whole other regions of the world (you have no further to look than Hollywood, and for all the tripe they shovel out the world would be the poorer without it). Yes, much that is created is trite, but huge penis vases from ancient Greece probably were considered a bit trite back then as well.
We've already been over the reason you buy games for which you're unwilling to accept the DRM (and yet also unwilling to deny yourself the pleasure of playing said game) I'm not sure I see your logic in deny the privilege to another. You may very well fall into the piracy count for said games by downloading a crack for the DRM, you believe you don't, but I doubt you have any concrete evidence of that.
You act as if the Crysis 2 team hasn't been paid, they have been paid for their work no matter how much piracy happens at this point. You may forget, I write software too, and I'm telling you, their model is certainly not the only way to get remunerated for artistic work or software (nor do I necessarily have any right to demand that I can make a living writing software specifically, ask the thousands of starving musicians, actors, and artists out there if they can force people to pay them to follow their bliss). I don't know why people think their 5 dollar Crysis 2 purchase 18 months from now during the Steam 2012 Christmas sale is going to make much of a difference on whether Crytek gets a green light for Crysis 3.
What I really see when I read comments like yours and Delixe's (and sorry Delixe, you've generally have been polite to me) is that you're worried that someday you won't get to play Crysis 5 and that the PC will be abandoned. It's mostly a selfish argument really. You'll willingly tell publishers you'll accept any DRM, lose your right to resale, and think contentedly that "I'll just crack it down the road" all so you can have your cake and eat it too. To use your terms, it's "selfish and uncaring". No before you write it off, think for a second: Is you're right to play Crysis 5 more important than some poor Korean kid's right to experience SC2 when SC was so formative for him (and if you don't believe SC permeated Korean culture you haven't been looking).
I'll make a projection, if PC gaming implodes it will be mostly the industry and its customers reinforcing bad behavior until even they are literally not willing to put up with it anymore. Because despite all the cries of piracy on the PC, PC sales are still staggeringly huge and video gaming grosses more than Hollywood. If developers aren't getting their due and creativity itself is being crushed, I'd say it's our fault for supporting the likes of EA.
Ask any game dev if they ever pirated a game they probably could have afforded when they were kids, almost without a doubt you'll get a universal yes. Where do you think tomorrow's genius developers will come from if we lock our culture up today and slap an expiration date on it all?
Also, on a side note, when a developer makes a denigrating comment about PC gamers, of which I am one, I'm not sure why you think I wouldn't assume that person included me in their count. It's like the jerk off in the room that makes an offhand racist or bigoted comment about *insert minority group*, then looks over at the person in that group who's present and says "Well, not you of course..." Yeah sure, I don't buy that and I'm not sure why you think anyone should.
I know you think you're view is the only "rational" one, but it's merely a point of view weighted in favor of those in whom you see the most value, and like many views, is likely colored more than a bit by self interest.
Again, I don't think all people who pirate stuff are justified or even necessarily nice people. Probably many aren't. But to always color it black and white like you have leaves a large amount of people who don't actually fit into your stereotype lumped all together.
StingingVelvet: Like I said before, that's just boycotting paying for things, it's not boycotting a game.
Delixe: That's the long and short of it really. It lends no weight to our arguments when the majority of PC gamers don't pay for games and at the same time pirate them anyway.
Boycotting games hasn't seemed to historically work very well to effect change. Another poster mentioned an organized boycott, well, I'm not sure that will work any better, but they're welcome to try.
I do know that if you don't like an expiration date on your culture, as I've said before, you should discourage that behavior.
Batou456: If you want to rail against something by boycotting, you want to boycott it in an organized manner that they are forced to recognize if you want to actually accomplish anything. Not being covered in mud helps in these ventures.
I haven't pirated a game in over 2 decades, I suppose I could try and organize an "official" boycott, but I doubt it will be very effective. If someone wants to say I'm covered in mud to discount my argument, I suppose they can, but I can't make the argument if I'm not allowed to, you know, make the point. So if making my point gets me discounted by anyone who can change anything well, I guess I'm no worse off than I already was.