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Well at last!
I have played the demo so far, and it seems very much made of more than win.
Have been waiting for this game for a loooong time now, since Crayon Physics first stuck on my HDD, and now, after playing the demo, I am almost convinced that this may be more fun than World of Goo.
In case you have no idea what I am talking about, and a rock has been living over you, click this to be technomagically transported to the place it all began.
Have any of you already played/purchased the full game? Is it made of catastrophic quantities of win?
w00t! I so gotta get that. I've been waiting for ages! :-D
Bought it in the afternoon and finished all the 81 levels. Easy but awesome, even better than the original. Looking forward to build maps.
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Baboy: Bought it in the afternoon and finished all the 81 levels. Easy but awesome, even better than the original. Looking forward to build maps.

Yeah, I just played through the demo. I must admit, it's beautifully made, but the level design is rather sub-par. I must admit I was expecting much more.
Post edited January 08, 2009 by Wishbone
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Baboy: Bought it in the afternoon and finished all the 81 levels. Easy but awesome, even better than the original. Looking forward to build maps.
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Wishbone: Yeah, I just played through the demo. I must admit, it's beautifully made, but the level design is rather sub-par. I must admit I was expecting much more.

They get better after some but it's still limited and too easy. I don't see too much life in the editor either, probably a few days maybe. Not sure if it was worth 20$, will see.
I like these little The Incredible Machine style games coming out of the indie scene.
But they're exactly that, little, they usually don't have the replayability or longevity of TIM, this comes with a level editor however and seems a bit more elaborate than World of Goo, giving the demo a try.
Reminds me a little of Phun, but incorporating the physics into game form.
I'll check it out soon then :)
After some time playing it, I have to agree with Wishbone that the level design is a bit of a letdown.
It's all good fun, but I get a feeling it's a kind of a missed opportunity, and I'm not sure whether the editor and the custom content sharing justifies the 20$ price tag.
I heard about the game one day after preorders (at $14.95 as I recall) stopped. I wrote and asked since I just heard about the game that day if I could still preorder it at the lower price, and was told sorry, but no.
I will pass on it as it did not nor does it now sound like a game worth $20. It always amazes me that people would rather lose a sale than take a little lower price; especially since it was their asking price.
Post edited January 09, 2009 by Faithful
I guess they fear that word would get out someone 'got it cheaper'. Things have to be budgeted to some extent, and letting people have a sale price past the sale would skew the graphs a little.
Seems a shame that this game hasn't lived upto its potential simply through lack of decent level design. Was one I had my eye on but think I'll pass.
Post edited January 09, 2009 by Barelyhomosapien
The game is great, but I have 2 problems with it. First I don't really think it's worth 20 bucks, and second I don't like the physics - they are way too off.
Post edited January 09, 2009 by Leukocyt
Crayon Physics Deluxe is quite fun but not as much as http://2dboy.com/games.php]World of Goo
Post edited January 09, 2009 by besse
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besse: Crayon Physics Deluxe is quite fun but not as much as http://2dboy.com/games.php]World of Goo

I find myself forced to totally agree to that statement, Sir.
Even though I was hoping this one would dethrone World of Goo.
I've been messing around with the demo...it's definitely fun. I have high hopes for a lot of community-made levels.