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So far I've got:

Undergarden
Deus EX Invisible War

and it looks like Hoard is the next runner up.

The previous two games are sabotaged so that the only comfortable control scheme is with a 360 controller.

I don't know why some developers bother to waste time making games with horrible control schemes because controls are the heart of the game.

This is probably the #1 biggest problem with PC gaming is that there are so many options that controls are easy to screw up.
never had any problems with Deus Ex-did not know that it even supported a 360 pad- why would you even want to the controls were fine. can't say anything about the other two games
System Shock.

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dragon age 2- for me the controls dont seems as good as the first
Alot of companies like BioWare seem more interested in giving you a 'cinematic experience' rather than an 'interactive experience' that requires decent controls. They seem to forget that if I want a cinematic experience I'll go watch a film on TV...
Gothic 1 & (less so) 2

They don't end up really "destroyed", they still are fine game, but the clumsy keyboard-only control scheme, and the unintuitive inventory UI almost ruined G1, IMHO... what's worse is that it wasn't even really justified from a design point of view, just a developing time shortcut; the game was recent enough to have seen previous examples of mouse&user friendly RPG UI done well, and even a basic Diablo-like interface would have been enough
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bazilisek: System Shock.
Blasphemy!
Resident Evil 4

Think of your keyboard as a freaking controller.
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trebor8273: dragon age 2- for me the controls dont seems as good as the first
If you have a multi-button mouse then map the R key to one of them, preferably under your thumb. Caution: While it makes the game easier to play it dumbs down the game even more. Click... click... click... click.
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SimonG: Blasphemy!
Not really. I think it's the single greatest game I've ever played, but the controls are beyond awful. There is supposed to be a mouselook version floating around now, I probably should try that.
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carnival73: The previous two games are sabotaged so that the only comfortable control scheme is with a 360 controller.
Huh? Why would you play DX2 with a gamepad?

The interface was a little sloppy and the targeting reticle was the size of a quarter, but I wouldn't even consider using a gamepad.
thanks Delixe, will give it a go, have to say might be one of the only times the 360 controller should of been a option with dragon age 2
Die by the Sword could have been much more if the controls were smoother. It's still a one of a kind in its own rights, but really, the sky's the limit if only mouse VSIM was smoother.
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Antaniserse: Gothic 1 & (less so) 2

They don't end up really "destroyed", they still are fine game, but the clumsy keyboard-only control scheme, and the unintuitive inventory UI almost ruined G1, IMHO... what's worse is that it wasn't even really justified from a design point of view, just a developing time shortcut; the game was recent enough to have seen previous examples of mouse&user friendly RPG UI done well, and even a basic Diablo-like interface would have been enough
The default control scheme for Gothic 1 was horrid but I was able to over come it using an external profiler to map the keys to an game pad.
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carnival73: The previous two games are sabotaged so that the only comfortable control scheme is with a 360 controller.
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Mentalepsy: Huh? Why would you play DX2 with a gamepad?

The interface was a little sloppy and the targeting reticle was the size of a quarter, but I wouldn't even consider using a gamepad.
Anything that involves using WASD to steer around a 3D character or through an 3D environment I try to map to my game pad otherwise my hand cramps into WASD Claw.
Post edited March 31, 2011 by carnival73
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Pad is not an option?