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No.

Do I like fun games? Yes.

Do I buy and play fun games? Yes.

Do I care who makes them? No.
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StingingVelvet: ...You?
AAA is still better, more polished, more thought through, more gorgeous anyway, maybe less radical, but certainly very good entertainment. However the gap is getting closer, maybe was never as close as today. I mean the gap between the best Indie, Kickstarter whatever games and the average AAA title. Of course there are huge numbers of shitty Indie games out there.

So for me 50% higher excitation.
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Elenarie: I gave up on buying low-budged games. What does that suggest?
Most probably: You got a pay rise or a nice heritage or similar.
Possible: You have less free time (kids, spouse, ...).
Maybe: You changed your mind about the quality of low budget games.

So what is really the reason?
Btw. Big publishers do not have to be expensive. Just wait always at least a year after release and you will pay half of the release price on average while getting high quality patched products.And since they are big these publishers will not be prune to fall in the meantime. So no bad consciousness about it either. AAA and budget do not have to exclude each other.
Post edited October 22, 2012 by Trilarion
Hm. I don't buy many new or expensive games, but game quality is more important to me than how it got to market.

Games with a publisher are a notch above games without - there's a lot of editing and QA that publishers do (or should do), which indies don't really have. For example, I just downloaded a popular indie RPG's demo. And it was an alright game, but there were several things that added up to an unpolished feel that I haven't gotten from any of the AAA RPGs that I've played. I've noticed that repeatedly with indie / low-budget games.

To me, it's like indie books or fanfic - sure, there are definitely gems and innovative stuff. But a publisher/editor just puts a polish on everything that lets the product shine. Authors and developers aren't the best judges of how their work. And if anyone can publish, anyone will publish, which is where we get a flood of really bad works that just take time to sort through. At least if a game has a publisher I know that the developers had to convince several people it was fun to play.
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StingingVelvet: ,,,
Personally I don't really think that I will gave up "big publishers", but on the other side I am pretty sure that sooner or later I will probably give up on gaming as a whole, I already did that for another of my main hobbies some years ago. For gaming I am still not 100% what will be the trigger, the industry moving to streaming or simply the "evolution" toward free to play-ish always online games.
No. I can't imagine world without big games nor without indie games. I want both.
I think I've played two or three AAA titles these past few years so I've pretty much given up on them already.
I don't usually pay attention to the publisher, it depends on the game itself. When I look at a game that looks interested in I take into consideration:
1. What DRM is on the game and how will it affect my computer?
2. Does the game require constant online? (MMO's are a given)
3. How much does it cost?
4. What do people have to say about it?

Very rarely I'm a first adopter, I prefer to get the game after major patches come out. I do hold more suspicion towards big publishers, but if they publish a game I want I'll buy it after taking the above into consideration.
I don't buy many games, but if I do they are from:

a) GOG
b) indie bundles

I don't really purchase AAA titles unless they are super cheap on Steam/Amazon/GreenManGaming. Even then it's quite rare.

Having publishers and balance is a good thing, but I find myself supporting the smaller guys more.
I almost though "yes, I could" and then I remembered my large-ish racing game collection. I haven't seen indies do that well yet.
If I "had" to, I probably could. I've already got rather large backlog of owned games and many more titles I intend to play but haven't bought yet. And there are interesting new indies as far as the eye can see, and the big Kickstarters haven't even come out yet. Oh, and I seldom buy new anyway.

But, what would be the point of limiting myself in such a broad fashion? I concentrate more on supporting design philosophies than developer sizes. So there are already certain kinds of games I will not support with my money, and certain kinds that I will go out of my way to support (which is why I preordered Dishonored).
Nope. I just love games, it pains me when the medium I love is tarnished by the practices of the bigger publishers but I couldn't miss out on playing something which looks interesting as a result of it, unless there was something major stopping me and even then it would likely be only one specific title.
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Crosmando: It's a novelization which uses Avellone's/McComb's writing compiled in a novel format by that author, what's your point? Anyone who uses that one-liner obviously hasn't played PST, because the gameplay mechanics relating to dialogue choices are the core of the game, if it were "just a book" it would read like one, without the choices.
I bet you can't even grasp the irony of bashing interactive cinema but praising interactive novels. Planescape has half the gameplay of most RPGs, including modern ones.
Most likely. I already hold off on buying nearly all AAA games until they've been out long enough to drop into the $10-20 price range, and even then I find myself often passing them up just because my backlog is already so long. Between revisiting games in my current collection supplemented by the occasional new addition from a non-major publisher I don't think I'd have much of a problem forgetting the big publishers even existed.
Even though most of what I buy today is classified as indie games, no. There will eventually be some new "AAA" game that interests me that I will want to play. For the most part though, indie games, mods of games I already have, and classics (mostly console games there) hold me over well.

Edit: In more terms of getting by without buying new "AAA" games, yes easily. Giving up the ones I already own, no way.
Post edited October 22, 2012 by Fictionvision
Are you asking if I would never buy a game from a big publisher ever - No

Are you asking can I wait past game day release until the game hits a low price point that is acceptable to me while playing other games of the indie type that are priced in my acceptable range - Yes