Posted August 05, 2010
Hi,
I really like GOG that's why I bought some games here that I remembered from the good old days. Actually if the catalogue would be a little larger including great games like Monkey Island, Day of Tentacle, Colonization, Sim City, ... I guess sales figures could be increased quite a bit more.
Now I wonder if this business approach could also work for newer titles and larger game collections? Or is it only working in the niche of older, relatively cheap anyway, nowadays not so popular anymore, ... titles, where the losses due to piracy are manageable?
I think that while DRM free is sooo convenient for the customer, its also an invitation to piracy. You can't make it much easier, can you? Even the GOG titles are on the filesharing network as mentioned in another thread here.
And if you have the choice of spending 50 bucks (for a new game) or spending zero bucks ... people tend to decide for the second option. We are all no saints... more or less. :)
I am not even sure, it works for GOG. Published sales figures for GOG are not available, so it even might be going down in the future.
Since you are here, you bought from GOG and this means there is some trust in this business principle. Do you also think, it would work on the large scale?
I really like GOG that's why I bought some games here that I remembered from the good old days. Actually if the catalogue would be a little larger including great games like Monkey Island, Day of Tentacle, Colonization, Sim City, ... I guess sales figures could be increased quite a bit more.
Now I wonder if this business approach could also work for newer titles and larger game collections? Or is it only working in the niche of older, relatively cheap anyway, nowadays not so popular anymore, ... titles, where the losses due to piracy are manageable?
I think that while DRM free is sooo convenient for the customer, its also an invitation to piracy. You can't make it much easier, can you? Even the GOG titles are on the filesharing network as mentioned in another thread here.
And if you have the choice of spending 50 bucks (for a new game) or spending zero bucks ... people tend to decide for the second option. We are all no saints... more or less. :)
I am not even sure, it works for GOG. Published sales figures for GOG are not available, so it even might be going down in the future.
Since you are here, you bought from GOG and this means there is some trust in this business principle. Do you also think, it would work on the large scale?