It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I was perusing the games and demos available on the PSN store and came across Costume Quest from Double Fine. The demo seemed interesting, it has the trademark Tim Schafer/Double Fine humor that I love, but the gameplay seemed a bit... bland(?).. I guess that's how I'd describe it... and not really worth the $15 price point. Maybe at $10 or less I'd snap it up, but unless the full game is better than the impression the demo gives, I'm not sure I want it. For some reason I trust the opinions of the folks here (I know, crazy, right?), so if any of you have played this game and can offer some insight one way or the other, I'd appreciate it.
So I guess no one has played this one... that's not a good sign.
I've played it, I thought it was a fun, quirky and interesting little game that keeps it's length and difficulty to an optimal level.

the game was designed to eventually become a kind of tradition to be played every Halloween, I know full well I will play it again Halloween.
avatar
cheesetruncheon:
That's how I felt... I never finished it because once Halloween was over I just wasn't in the spirit anymore.
So it doesn't sound like it's worth that $15 price tag. Hmm, maybe I'll wait for a price cut... or Halloween.
On a Cold Autumn/Winter evening, with Curtains Drawn and the soft glow of the TV, it's a nice warm and fuzzy feeling.
I just got done beating the PC version. I have to say that I rather enjoyed the game. The art style is adorable and the writing is fantastic. The RPG elements are EXTREMELY basic, however, and don't require much in the way of strategy or planning. That doesn't mean it's not serviceable, it's just that the game ends up being pretty easy to breeze through. The RPG elements remind me a lot of the Penny Arcade Adventure games.

It's worth the asking price IMO, considering they bundle in the "Grubbins on Ice" DLC. The writing is as good as you should expect from a Tim Schafer game.
It's plenty fun. It was well worth the 5 bucks or whatever I paid for it. The demo doesn't show you nearly the range of costumes you get or whacky places you end up. It never gets any harder than the demo, though. I have not played the DLC, be aware the PC version includes the DLC for free and the console versions charge for it.
The original is great, you get the expansion on the PC too. I loved playing through it once but I doubt I'll play through it a second time. I tried to play Grubbins right after the main story but didn't get very far. The expansion Is really more of a sandbox adventure story isolated from the halloween memes that made the main story so charming. Its got better/cooler costumes though so if the battle system really clicks with you I'm sure its a blast.

You really have to like quick time events to play this for any length of time, let a lone take a second crack. You have to pass them for every offence and defence action your 3 characters take against every single enemy... if the game had a 'auto pass qte' check box I would replay it every halloween.
avatar
Porkdish: The original is great, you get the expansion on the PC too. I loved playing through it once but I doubt I'll play through it a second time. I tried to play Grubbins right after the main story but didn't get very far. The expansion Is really more of a sandbox adventure story isolated from the halloween memes that made the main story so charming. Its got better/cooler costumes though so if the battle system really clicks with you I'm sure its a blast.

You really have to like quick time events to play this for any length of time, let a lone take a second crack. You have to pass them for every offence and defence action your 3 characters take against every single enemy... if the game had a 'auto pass qte' check box I would replay it every halloween.
You still hit or defend attacks, you just do less damage and take more if you miss the events. It's not the end of the world.
avatar
orcishgamer: You still hit or defend attacks, you just do less damage and take more if you miss the events. It's not the end of the world.
The damage you do and especially the damage you take is significantly different based on passing or 'failing' these checks. Certain costumes special powers are reliant on successful 'counters' (passing a defensive QTE). Some of the stickers too.

Its not an insignificant part of the game and its a mechanic worth being aware of prior to purchase.
avatar
orcishgamer: You still hit or defend attacks, you just do less damage and take more if you miss the events. It's not the end of the world.
Ooh, like Paper Mario?
avatar
orcishgamer: You still hit or defend attacks, you just do less damage and take more if you miss the events. It's not the end of the world.
avatar
SirPrimalform: Ooh, like Paper Mario?
I didn't play Paper Mario, but if you could do the QTEs in the demo there's only one other variety: the push the analog stick right about 6 times (each time increases the effect). Seriously the QTEs don't matter that much and iirc each costume's special ability isn't even reliant on QTE success (and I don't think successfully completing QTEs makes them charge faster either, you just get to use the super ability every 3rd turn).

Calling them QTEs is a bit of a stretch, most of them amount to a timed button press and even a kid could hit them most of the time.
I'm pretty sure that ignoring QTE makes all but the easiest fights unwinnable.
avatar
orcishgamer: Seriously the QTEs don't matter that much and iirc each costume's special ability isn't even reliant on QTE success
Its the battle stamps that require passing them (my bad). I misremembered the ninja costume as needing it because I always used the counter battle stamps with the ninja costume, because it had the highest attack rating for a long part of the game.

With those stamps, passing the defence QTE grants an extra attack.

Loosing battles isn't a big issue in the game, and the QTEs are really there to try and keep the combat interesting, I just felt badgered by them after a while like a website popup. They didn't help me enjoy combat in Sonic Chronicles either and those are even more convoluted.