It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
On a serious note I don't buy the whole time = quality thing. I've played some games that were terrible as proof by the fact that you had to play the damn thing three to four hours just to learn the control scheme.
avatar
Nirth: I don't know, that sounds like it's too good to be true like you get stuck in some kind of nostalgia horror that you're too emotional to get out of. Granted, I've played the game and it's good but the lack of animations and a decent save function ruined it for me to make any progress.
No nostalgia, just a die hard 4X strategy fan. I played all the good ones constantly in the past 3 years, Master of Magic, Homm3,Imperialism,Civ4,Orion2,Age of Wonders,Civ4 and Orion, and at the moment Warlock. It is precisely the lack of nostalgia that lead me to the long thought out conclusion that the genre has a new king. This was no spontaneous decision, it took me two months of play to be sure its better than Heroes, and 4 months before I was pretty sure its better than Civ4.
For animations and saves you have the 3D Version, personally I see no reason to get it. Animations waste my time and turn back time=autosave.
avatar
jamotide: For animations and saves you have the 3D Version, personally I see no reason to get it. Animations waste my time and turn back time=autosave.
I've read the 3D version is having major stability and performance issues so it's not an option (also it seems the developers don't like to keep a good communication on the official forum with their customers too) but what do you mean with turn back time=auto save? You could PM me about it, might be a little off topic.
When you select turn back time it loads the autosave from the previous round.
Just a few words from a very nice song:

For what's done is done and what's won is won
and what's lost is lost and gone forever

It describe my attitude towards spending my money on games perfectly. After buying it I don't bother about the price anymore. If a game is bad, it's just bad, I won't play it anymore. If it's good then wonderful I won't try to determine whether it was worth its price, I will just enjoy it. Seriously, I have a lot of things to worry about and I buy games to get some entertainment not frustrations and quandaries.
Post edited June 24, 2013 by Ghorpm
I don't require a set amount of hours that a game must entertain me. The number one factor for me is replayability. Can I replay this game and have a different experience? If yes, then it doesn't matter if I finish the game in 5 hours. If on the other hand, a game has 20 hours playtime but nothing to differentiate it the second time around, then I won't consider it a good deal.
I agree with some of the other posters who said that quality doesn't equal time. I know some games I have spent a lot of time on and was ultimately dissatisfied with and decided that I disliked the game. Other games presented an interesting experience or story and, though I never played them again, I decided they were worth playing and was satisfied.

That being said, on a game I really like (story-based rpg), I like it to be about 40 hours and cost about $10. Obviously, I generally only buy older games which are on sale.
Post edited June 24, 2013 by darkness58ec
It's not so much the time a game takes to complete versus cost, but how fun the ride is along the way. I've wasted hours and hours of my life in games like Skyrim and other RPGs that go on and on, but I enjoy those worlds. I suppose I've got my money's worth if you compare it to price per hour. I've also played the more linear things that last 10 hours or so...like the Uncharted series. While not as long or free with exploration, they're a really fun ride.

It's the experience that justifies the price. That being said, a great experience for cheaper is all the sweeter.
avatar
tinyE: Can you really do a cost analysis on joy?
avatar
cmdr_flashheart: Prostitutes do it all the time.
Yes, but on other people's joy ;)
avatar
cmdr_flashheart: Prostitutes do it all the time.
avatar
HypersomniacLive: Yes, but on other people's joy ;)
And other people's money.

So, no, prostitutes don't do it. Their customers do.
avatar
Schnuff: Thats not working for me.
If i like a game (real like it) and i have enough money i buy it.
avatar
Zookie: But have you ever bought a game and were really excited about it but then got burned out on it after only a few hours? If you paid $2 for you probable would not mind, if you paid $60 most people would regret the purchase.
Civilization 5, biggest waste of MY money on a game! Destroyed for me what was great about the Civ franchise. I loved 3 & 4, but Civ5 was horrible (all about the graphics with kids these days).

As far as the game time thing. I loved the old 2D D&D games and they were and still are great. But I still do love some of the shorter, simpler games. That being said, after the shit that was Civ5, I will never preorder another Civ game (he says now before Civ6 comes out). If the guys that made BG1 & 2 decided to create another 2D world like the BG series, I would preorder in a heartbeat for just about whatever they wanted. However, if I got burned on that one, then that would be my last preorder of that series.
Post edited June 24, 2013 by jjsimp
avatar
Zoo06: It's the experience that justifies the price. That being said, a great experience for cheaper is all the sweeter.
This is how I think too.
I've just thought about something else which can complicate your suggestion with price/length ration even more: your expectations. Consider two games. The same price, more less the same length and let us assume that both of them are very good, not brilliant but really good (like 8.5/10). The only difference is that you've waited very long for on of them, read a lot of articles about it and you was very eager to play it while you haven't heard anything about the second one. Heck, let us assume that you even thought that you wouldn't enjoy it because you don't like this genre. In this case I think you would value the second game more because you didn't expect anything good from it so the difference between expectations and reality is huge here while is negligible in the first case (you basically got what you expected)

A perfect example of this situation is my attitude towards tower defense games and my shock how wonderful the Defender's Quest is. It's not a flawless game but I value it highly because it proved me wrong - I can indeed enjoy a tower defense game.
If I can spend under thirty bucks and get months and months out of a game, I think it's worth it. Of course, this is usually the case since I'm soooooooo s - l - o - w getting through games.
avatar
Ghorpm: I've just thought about something else which can complicate your suggestion with price/length ration even more: your expectations. Consider two games. The same price, more less the same length and let us assume that both of them are very good, not brilliant but really good (like 8.5/10). The only difference is that you've waited very long for on of them, read a lot of articles about it and you was very eager to play it while you haven't heard anything about the second one. Heck, let us assume that you even thought that you wouldn't enjoy it because you don't like this genre. In this case I think you would value the second game more because you didn't expect anything good from it so the difference between expectations and reality is huge here while is negligible in the first case (you basically got what you expected)

A perfect example of this situation is my attitude towards tower defense games and my shock how wonderful the Defender's Quest is. It's not a flawless game but I value it highly because it proved me wrong - I can indeed enjoy a tower defense game.
no shit? I've had that thing sitting on my shelf for a while now. Maybe I should give it a go. What about this Adobe Air thing?