acarlson412: I haven't played Rage, so I'm not sure how it works with a gamepad. Care to elaborate? Most console shooters I've played recently have two weapon limits, so that's all I have to draw experience on, so please forgive me if I'm incorrect in my assumption. ;]
Well... It has a combination of a decent system and an excellent system. Basically, you get a selection of 9 weapons and you can make 4 of them favourites - your favourites are selected very fast by tapping an arrow on the d-pad, while the other weapons can be selected by using the inventory, which is rather clunky, but other games successfully did a weapon selection wheel (game pauses and a ... well, wheel that allows you to select a weapon from larger selection appears on screen). I would like to see these two systems combined, as that would make for a flexible and fun system.
Just if that's not good enough, Rage also had a weapons upgrade system and quick-useable inventory items that you can flick trough in-game, without using the inventory. So yeah, Rage is actually a fairly complex FPS that uses a controller.
Circumventing this by two weapons systems is not console limitation - it's design laziness.