Bloodygoodgames: Gotta agree. The game ported terribly and not many bought it on console so why on EARTH would you make it playable for the Xbone, which is against absolutely EVERYTHING DRM-free. Makes no sense.
I'd say, if the game got rave reviews which come on we all know it will, they would have been better making it only for the PC AND releasing it on GOG weeks before it went to Steam. Exclusive means something in the gaming world. Why do you think so many people by Xbone's and PlayStations? For the exclusive games on them.
Look at The Last of Us, for instance, that game is only ever going to be on one console. Has it stopped hundreds of thousands of people buying it? No, as it looks like it's going to be the game of the year. The Witcher 3 has that potential, but CDPR has given up that 'exclusivity' just to shove it on as many places as possible. Disappointing to say the least.
Yes, and designing the game as a PC exclusive would allow them with so much more freedom.
I'm against the idea of multi-platform design as a principle, because you end up with PC games which feel play like console ports, Witcher 2 plays like a console port even though it was PC-exclusive at release and only later ported to 360, and yet with KBM control the game feels like a console game, you can tell it was designed with a small number of buttons (gamepad) in mind.
I think designing a game either as a computer game or a console game, and if it's successful then porting it afterward, is good design and good business. Designing it for both platforms leaves you with a game which does nothing right.
Not to mention that your typical merican XBAWKS owner isn't a serious RPG player to begin with, and given how shitty the Xbone is shaping up to be I'll say that the only people who'll be buying it are Halo/broshooter fanboys and people who are buying the system to watch TV/movies.