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drmlessgames: The 1 star reviews on amazon is what made EA remove that draconian DRM from Spore and from future games. It can work.

Is there any actual evidence for this?
I stopped using profanity about a year ago. Maybe that is what made EA stop using Activation Model Securom. There is just as much evidence for that :p
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Gundato: I stopped using profanity about a year ago.

People do that? Seriously? Shitcuntfuck I wasn't expecting to hear that!
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Gundato: I stopped using profanity about a year ago. Maybe that is what made EA stop using Activation Model Securom. There is just as much evidence for that :p
I'm too poor to stop cursing.
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Gundato: Online Gaming: One word, "VAC".

I hope you're joking - it's horrible. VAC is something that people should not support and not tolerate.
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drmlessgames: The 1 star reviews on amazon is what made EA remove that draconian DRM from Spore and from future games. It can work.

And your basis for believing this is...?
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drmlessgames: The 1 star reviews on amazon is what made EA remove that draconian DRM from Spore and from future games. It can work.
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Crassmaster: And your basis for believing this is...?

Because the DRM magically disappeared a while after the Spore reviews. He obviously can't tell correlation from causation.
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michaelleung: Because the DRM magically disappeared a while after the Spore reviews. He obviously can't tell correlation from causation.

As popular as it is to brainlessly spout that meme, correlation is a useful pointer for determining causation. In this case my guess is that the low reviews were an indication of people not being particularly happy about the DRM used, and this unhappiness contributed not as many people buying the game as EA had hoped, which is the actual reason they dropped the DRM (it was resulting in them making less money).
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michaelleung: Because the DRM magically disappeared a while after the Spore reviews. He obviously can't tell correlation from causation.
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DarrkPhoenix: As popular as it is to brainlessly spout that meme, correlation is a useful pointer for determining causation. In this case my guess is that the low reviews were an indication of people not being particularly happy about the DRM used, and this unhappiness contributed not as many people buying the game as EA had hoped, which is the actual reason they dropped the DRM (it was resulting in them making less money).

Hey! No brainless spouting here, just didn't think of it that way. But now that you mention it, it does seem quite reasonable. If not for the fact that Spore still sold quite well during the DRM mess anyway.
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michaelleung: Yes, it has become a meme, and yes, correlation is indeed useful. But you still can't draw any conclusions, and that is what he did.
Honestly, I really doubt that the Amazon reviews had any particular impact. The people who were going to buy it already bought it, and most others probably just bought it as an impulse-buy.
But did the DRM issues and all the bad publicity (on message boards and the like) impact it? Probably.
But again, we can't draw any conclusions either way.
God I hate the broken quote feature :p
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DarrkPhoenix:
Post edited December 02, 2009 by Gundato
He longs for the day games will require DNA samples from the buyers before the game binaries run each time. : )
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drmlessgames: He longs for the day games will require DNA samples from the buyers before the game binaries run each time. : )

Is that directed at me?
I love how you question why I thought your view was a bit extreme, then you never respond to it (and instead just keep mocking people for not being militantly anti-DRM) :p
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michaelleung: Hey! No brainless spouting here, just didn't think of it that way. But now that you mention it, it does seem quite reasonable. If not for the fact that Spore still sold quite well during the DRM mess anyway.

Absolute sales numbers mean absolutely nothing with respect to EA's decision to drop the DRM. What's relevant is what kind of ROI they determined they were seeing from the DRM, which was almost certainly negative considering that they dropped it. And a negative ROI would mean that either the DRM had no meaningful impact on sales (and the negative ROI was due to the costs of implementing and supporting the DRM), or the negative ROI was due to the DRM negatively impacting sales. I personally consider the latter case most likely, based on the various other bits of information available.
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drmlessgames: He longs for the day games will require DNA samples from the buyers before the game binaries run each time. : )

Oh, wonderful. What the DRM debate really needs is more people who choose to insult those who ask questions or disagree with them at all, rather than actually debate their point. Nice.
I always thought it was funny that nerds will always rage about DRM and completely ignore the problem of geographically locked games, which is even bigger BS than DRM is now.
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Thompsons: I always thought it was funny that nerds will always rage about DRM and completely ignore the problem of geographically locked games, which is even bigger BS than DRM is now.

Yeah, that is the way to get your point across, insult people :p
And you do realize that is a form of DRM, right?
Just to make sure everyone is aware: CD-Checks are also a form of DRM. Hell, I am pretty sure that the old "What is word 5 of paragraph 4 on page 4 of the manual" was DRM.