Posted April 30, 2010
I know it is probably kinda odd to ask a question like this here but still, seeing as the community is made of a bunch of cool guys with different skills I figured: hell, why not. It certainly doesn't hurt to try.
So, anyway. Me and a bunch of my mates have just finished our bachelors in IT, working on masters at the moment but the problem is it's mainly boring stuff, business apps, that kind of crap. We wanted to try something fresh, that would be both fun and educational and so here the comes an idea of a (how surprising!) game.
I don't want to know "how" since we are all programmers (more or less), I would like to hear your suggestions about the tools/frameworks that could possibly be used to build something like this. The obvious answer seems to be C++/DX but meh, we wanted something different. We thought about XNA/C# and if nothing new comes up we'll probably stick with that.
The point is, since the game will be strictly 2d and we want some online components in, I thought that there might be something there that does not use DX at all. I just don't know what, since I've wasted most of my IT life at coding stupid banking systems or some other B2B nonsense. Adobe Air comes to mind, maybe? Maybe something else?
I would greatly appreciate any suggestions if you have any. Also, excuse my pathetic English, I am a bit tired today.
So, anyway. Me and a bunch of my mates have just finished our bachelors in IT, working on masters at the moment but the problem is it's mainly boring stuff, business apps, that kind of crap. We wanted to try something fresh, that would be both fun and educational and so here the comes an idea of a (how surprising!) game.
I don't want to know "how" since we are all programmers (more or less), I would like to hear your suggestions about the tools/frameworks that could possibly be used to build something like this. The obvious answer seems to be C++/DX but meh, we wanted something different. We thought about XNA/C# and if nothing new comes up we'll probably stick with that.
The point is, since the game will be strictly 2d and we want some online components in, I thought that there might be something there that does not use DX at all. I just don't know what, since I've wasted most of my IT life at coding stupid banking systems or some other B2B nonsense. Adobe Air comes to mind, maybe? Maybe something else?
I would greatly appreciate any suggestions if you have any. Also, excuse my pathetic English, I am a bit tired today.
Post edited April 30, 2010 by barjed
This question / problem has been solved by AndrewC![image](/www/forum_carbon/-img/link_arow.gif)
![image](/www/forum_carbon/-img/link_arow.gif)