Posted July 16, 2010
The problem with all these schemes, is that they fail on one single point:
Price.
The publishers are so enormously greedy, they kill any good idea by pushing the price too high. DLC is an excellent example. I haven't paid for ANY DLC yet so far because it's easily three to ten times more expensive than it should be compared to what you pay for a full game.
This idea of his will be just like that:
- you'll get a toned down version for a regular retail price of £25-30.
- the "additions" will cost £5 a pop if not more
- the end price for the game will end up being £40+ and will get you the same as a normal retail game would get you.
So the question then is: would you pay for a game that has been crippled and requires more money to get the full experience? No, I wouldn't. And thus the problem is not solved.
If they decreased the price to £10 and kept the additions at a normal level, they'd find that many people get the £10 version and none of the additions and then they'll complain about a lack of income.
Either way, it's a poor system showing the lack of understanding of the market. People don't like to buy bits and bobs over time. It's like buying a car and only getting the very basics - no windscreen wipers, no airco, no radio, etc. - and then having to pay on top of the price to get the extras but them costing twice as much as they would originally have cost. It's insane. Only the retard fat cats at the top of these publishing companies could think it's a good idea.
Price.
The publishers are so enormously greedy, they kill any good idea by pushing the price too high. DLC is an excellent example. I haven't paid for ANY DLC yet so far because it's easily three to ten times more expensive than it should be compared to what you pay for a full game.
This idea of his will be just like that:
- you'll get a toned down version for a regular retail price of £25-30.
- the "additions" will cost £5 a pop if not more
- the end price for the game will end up being £40+ and will get you the same as a normal retail game would get you.
So the question then is: would you pay for a game that has been crippled and requires more money to get the full experience? No, I wouldn't. And thus the problem is not solved.
If they decreased the price to £10 and kept the additions at a normal level, they'd find that many people get the £10 version and none of the additions and then they'll complain about a lack of income.
Either way, it's a poor system showing the lack of understanding of the market. People don't like to buy bits and bobs over time. It's like buying a car and only getting the very basics - no windscreen wipers, no airco, no radio, etc. - and then having to pay on top of the price to get the extras but them costing twice as much as they would originally have cost. It's insane. Only the retard fat cats at the top of these publishing companies could think it's a good idea.