It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Sandboxes red with blood.

Far Cry 1 and Far Cry 2, the first two iterations of the 10-year old series of FPS games with versatile mechanics, huge worlds to explore, and realistic presentation creating a truly immersive experience, are available 75% off on GOG.com. That's only $4.98 for both ($2.49 each) for the next 24 hours!

A tropical paradise seethes with hidden evil in [url=http://www.gog.com/game/far_cry]Far Cry, a cunningly detailed action shooter that pushed the boundaries of combat to shocking new levels.Freelance mariner Jack Carver is cursing the day he ever came to this island. A week ago, a brash female reporter named Valerie had offered him an incredible sum of cash to take her to this unspoiled paradise. Shortly after docking, however, Jack's boat was greeted by artillery fire from a mysterious militia group swarming about the island. With his boat destroyed, his money gone, and the gorgeous Valerie suddenly missing, Jack now finds himself facing an army of mercenaries amidst the wilds of the island, with nothing but a gun and his wits to survive. But the further he pushes into the lush jungle canopy, the stranger things become.

Far Cry 2, developed by Ubisoft Montreal, takes many of the great ideas from the previous game and improves upon them, making a pulse-pounding, high-speed shooter that roars through the beautiful, if sere, environments of Central Africa. With stunning visuals and deep gameplay, this game takes everything you liked about Far Cry and ramps it up to 11. You are a gun for hire, trapped in a war-torn African state, stricken with malaria and forced to make deals with corrupt warlords on both sides of the conflict in order to do what it takes to take down the Jackal, a dirty arms merchant who has made your new homeland a war-torn hell.

Played side by side, Far Cry 1 and Far Cry 2 will provide you with dozens of hours worth of stealth, action, explosions, tactics, and adrenaline rushes. Pick them both up for only $4.98, or either one of them for just $2.49! The 75% off Gem Promo discount lasts only until Tuesday, April 22, at 9:59AM GMT.
avatar
Kabus: Instabought. We need more DRM-free Ubisoft games on GOG..
avatar
Elmofongo: Yes From Earth, Rainbow Six 3, and Splinter Cell Chaos Theory would be awesome.
Also, we really need a re-release of Rogue Spear + All Expansions + OST - regardless of the amount of technical issues it currently faces. Easily my favourite in that series.
avatar
Elmofongo: Yes From Earth, Rainbow Six 3, and Splinter Cell Chaos Theory would be awesome.
avatar
FlamingFirewire: Also, we really need a re-release of Rogue Spear + All Expansions + OST - regardless of the amount of technical issues it currently faces. Easily my favourite in that series.
I think some Silent Hunters may also be DRM-free, at least that's the impression I got from their listings on Amazon.
Do the games work on Win 7 64?
avatar
innerring: Do the games work on Win 7 64?
I have Farcry 2 and it does work. The page for the first Farcry says it works too so it should be fine.
avatar
iphgix: People are going to NOT get your sarcasm ... I thought it was funny...but someone else ...meh screw em.
avatar
tinyE: Actually if it's a noob that will bother me. As much as I love to be a dickhead, if I ever felt I drove business away from here I don't think I could handle that.
The humour might get lost in translation for people who don't understand english very well ;)
Post edited April 21, 2014 by Niggles
Bought Far Cry 1 again, despite owning it already on Steam. Just can't let pass this discount.
avatar
J_Darnley: Farcry 2 is shit! Don't let anyone tell you different.
avatar
IwubCheeze: Lol, if this doesn't make anyone more comfused whether or not to buy FC2, I don't know what will :)
Far Cry 2 is the kind of game that you have to play yourself in order to have any idea whether you'll like it or not. I loved the game, and I can't understand the bitching about some "annoyances", like the malaria. What was the problem with that? Oh no, I have to press one button once in a while in order to curb the malaria effects, and a few times even go on a mission to get more malaria pills. :)

I find it about as annoying as having to switch on wipers when I'm driving and it starts to rain. Ie., not annoying at all.
avatar
BreOl72: - Respawning Enemies: Just to make clear, what we talk about here:
Clearing an outpost, leaving that outpost, remembering you forgot to collect something, returning to said outpost - et voila: all the enemies are back again...a mere two minutes, after you killed'em all and left that outpost abandoned.
To be more precise, the enemies will not respawn until you drive off the corner of the map. So if the checkpoint you are visiting is near the border of the map, then yeah it may feel they respawn very often (because you just drove off the map before re-visiting the place). But when you know this tidbit, it is much easier to anticipate the respawns, or even avoid it. It could have been implemented much better though, e.g. respawn only after each mission, or after certain time. The current way is a bit cheap respawn mechanic, I suspect it is due to the game's console roots (maybe takes less RAM when the game has to track the enemies and items only in the current map, and reset all the other maps).

But there are a few things to remember with the enemy respawns:

- The game certainly needs respawning enemies, in one form or another. If the enemies would not respawn, quite soon you'd be driving in a completely empty and barren world, with no enemies. In that sense I don't consider Far Cry 2 different from e.g. GTA games: there you also get respawning enemies or angry policemen, sometimes much more often than in Far Cry 2.

- While the enemies respawn (when you re-enter that map), so do all the goodies (ammo, grenades, healtpacks) in those bases and checkpoints. So you can use the respawn also to your advantage, if you feel you are getting low on ammo or health packs.

avatar
BreOl72: - Wear and tear of Weapons: If all the weapons around the globe would wear off that quickly, we would live in a world of peace and harmony - because every time, someone would want to wage war, his armies would be more busy to clean and repair their weapons, than to ever actually kill someone with them.
I think the purchased weapons don't wear off nearly as quickly, and you can also buy upgrades for your purchased weapons so that they last longer and are more reliable.

If you mostly just use weapons you pick up from dead enemies, yeah I think those wear off quite quickly. I guess the game is trying to nudge you to buy some weapons of your own with those diamonds you got. If the picked up weapons were as reliable as bought weapons, I guess there would be very little reason to buy any weapons.

avatar
BreOl72: - Malaria: The character you play has malaria. So you end up looking for treatment against this, throughout the entire game.
I still don't understand why people find it overly annoying. All it meant that every now and then (like once an hour in real time) you'd get some sickness effects (even during combat, which gives the game a bit more "urgency" and having to be on your toes), and you curb them by pressing one button to take a malaria pill. And a few times during the whole game, you have to perform some special mission in order to get more malaria pills.

Sounds pretty normal to me, just one more mechanic for certain special missions. A bit like having to take your girlfriend out to eat and dance once in a while in GTA San Andreas, or having to defend your turf from rival gangs once in a while.

avatar
BreOl72: - Long distances between the missions: You will spent more time behind the wheel of some car, driving around the country side, than in your average Racing-sim.
I actually enjoyed the driving in Far Cry 2. And since I consider Far Cry 2 a "GTA-clone in first person view", I felt driving around a lot kind of fit there fine, just like in GTA games.

But if one is expecting to be mostly being on foot and shooting, then no. I think it helps to think of the game as a GTA game, instead of a straight first person shooter (like its predecessor, Far Cry 1).
Post edited April 22, 2014 by timppu
isn't there a mod that converts Far Cry into a more "Minecraft-y" open ended survival sandbox?

vaguely remember someone mentioning something like that over on the RPS forums when discussing games like DayZ and Rust. I don't think think anyone ever mentioned the name of the mod but, I remember adding these games to my mental wish list for it though.
Post edited April 21, 2014 by evilnancyreagan
No questions asked, I just got these games. Been wanting them for some time and the price was right, so yeah. As soon as I get my computer up and running or whatever, I'm gonna enjoy all these games I've been buying (oh, goodness the backlog).
avatar
tinyE: I'm working on no sleep here. Cut me some slack. :P At least the sun is up and the temp is rising so while I will get more dense I will probably get happier.

And on the other subject....I'm totally broke but normally I will gladly help something with someone if I think they REALLY want it.
It's okay, I forgive you :). I just picked up FC1 and decided to leave FC2, a least for the time being. I'll just wait for the next promo to annoy you to buy me something then, BWA HA HA HA :D

avatar
J_Darnley: If you want my direct suggestion, here it is: DO NOT PAY MONEY FOR IT!

If you want a slightly less biased (but biased in favour of it) and longer review, read the thread someone else linked to, the one encouraging people to give it a second try. He does mention some of the cons.
I did read through that thread and in the end, I decided to go with your counsel on FC2. The respawning enemies annoyed me to no end in Thief: deadly Shadows and near the end of the game where all the different factions are each others throats, it was quite easy for you to get hurt badly from a stray fireball or run face first into a guy you ran past the first time. Thanks for helping me decide :)

avatar
timppu: [
Far Cry 2 is the kind of game that you have to play yourself in order to have any idea whether you'll like it or not. I loved the game, and I can't understand the bitching about some "annoyances", like the malaria. What was the problem with that? Oh no, I have to press one button once in a while in order to curb the malaria effects, and a few times even go on a mission to get more malaria pills. :)

I find it about as annoying as having to switch on wipers when I'm driving and it starts to rain. Ie., not annoying at all.
This I can understand. Heroes of Might and Magic 4 the the Postal series for example were popular with some but hated by others. Personally I liked them but I know theres others here who will disagree with me on it. Still, considering I haven't played any of the Far Cry games but was interested, I decided to just pick up the first for now. When I'm feeling brave / bored / rich, I'll definately have another think about FC2.

Annoyances in games are practically a given but the Malaria mechanic doesn't seem like too much of a hindrance. Respawning enemies might be a problem though considering the complaints about them being bullet sponges and sneaking past them only to have to sneak past them on the way back in the city areas of Thief: Deadly Shadows was a pain in the arse to say the least. If I sneak past them in FC2, I'm assuming I'm going to have the same issue
Post edited April 21, 2014 by IwubCheeze
I wonder if we'll ever see Far Cry 3 here, or any modern Ubigame for that matter...
avatar
ReynardFox: I wonder if we'll ever see Far Cry 3 here, or any modern Ubigame for that matter...
If we do, it will be awhile, FC3 and Blood Dragon are fairly recent games.
Bought.Downloaded. Installed...... is a message about Punkbuster supposed to come up at the end of the install process? (for multiplayer i guess??)

If we ever see a Ubi game which has Uplay on it now ..in the future, it would be a massive breakthrough for GOG :D
avatar
IwubCheeze: Annoyances in games are practically a given but the Malaria mechanic doesn't seem like too much of a hindrance. Respawning enemies might be a problem though considering the complaints about them being bullet sponges and sneaking past them only to have to sneak past them on the way back in the city areas of Thief: Deadly Shadows was a pain in the arse to say the least. If I sneak past them in FC2, I'm assuming I'm going to have the same issue
Malaria is just part of the story. Your merc character has it and you just have to deal with it. If you're in a firefight when the symptoms hit, you learn to find a spot of cover real quick to ride it out (and maybe reload while you're at it). <g> Then, every once in awhile you have to refresh your medicine supply. Doing that is simply another story mission, doing it is no more of a big deal than doing any other story mission in the game (and they're usually quick and easy to complete).

I found Far Cry 2 to be to a very immersive FPS. Unfortunately, it does have 'gamey' elements that reduce its immersiveness.

The respawning is an oft-noted example. Yes, it isn't done very well, but it's fine that respawning is in as a 'feature'. A lot of FC2's immersiveness comes from its alive world. So places need to respawn to keep things alive.

But it would be nice if after I, say, grenade-bomb the crap out of a base (via a technical with mounted grenade launcher), blowing up a ton of things (that may cause huge fires that may be wind-driven to cause even more explosions as the fire rages through the entire base); that I go and drive 500 yards away, and then come right back (in less than a minute) - and the base is not only re-populated, but it's also completely rebuilt, with no sign of the immense fire that just raged through. Yeah it could have been done lots better. Some games, like Stalker, do respawning a lot better than FC2. But it is what it is, and it doesn't detract that much if you don't let it.

Other immersive things make up for or offset the 'gamier' elements. Like the weather effects. There are heavy rainstorms with high winds; the trees, brush and grass bending and flapping around in the wind. Large fires can start, and the winds may drive them, burning large areas (and perhaps catching an occasional building or vehicle on fire). The sunrises and sunsets are spectacular.

As far as sneaking goes; you can do quite a lot of it. I found it quite fun to sneak around on foot, day or night. You can complete a good number of missions sneakily (and on foot if desired). For example, many (perhaps all) of the assassinations - you can sneak in, eliminate the target of opportunity silently, and then sneak away unseen. Other missions are also sneak-able. Plus, there are gear choices you can make to enhance your stealthiness. It isn't Thief-level stealth and sneaking; but it can be very satisfying in its own way.

Of course, you can also simply blow through many checkpoints. If you get chased, you can often cause them to crash into terrain or buildings; or you can feed them a meal from your pre-rear-faced mounted machine-gun. You can quickly jump up and fire away even while your jeep is still rolling.

Alternatively, you can often choose complete avoidance, perhaps via a 'back route' (of which there are many to discover - along with 'things' to be found out there). If you are careful, you can drive any vehicle over nearly any backwoods path (often at speed).

There is also a complete waterway network - many rivers (with tributaries), large lakes, checkpoints, places only accessible via waterway; that crisscrosses the entire maps. It's fun to learn where the 'good boats' are located; that you might use for getaways or assaults. For many missions you can stay in the water and not even touch the roads or land.

There is a lot of freedom on how to navigate the world. It isn't just 'head down that road and deal with that checkpoint again' all the time. There's choices...
Post edited April 22, 2014 by Martek