Posted February 08, 2009
this article got me to thinking about cheating in games.
There are many different types of cheating, like putting in cheat codes, running a separate program to sort of hack the the game, creating a map and stacking the odds in your favor. But this kind of cheating.. I don't think so much is cheating. The players were using the buggy maps that the developers made. It's like "oh, even though you CAN walk up those stairs and snipe everyone, we don't want you to, that's cheating."
That's a little ridiculous. now, I've never played MGO, but to be honest with you, I'm getting tired of people getting kicked/banned for playing a game. If you guys didn't want them to get to those areas and do those things, you should have just coded it out. It's a goddamn console game for goodness sake. You think someone went and hacked their code to just put an aimbot in MGS4? pfft..
part of playing a game, is using everything within your power to beat it. If a game doesn't challenege you, or test you in some way, it's more of a television show than a game.
Anyway, my point is, is that if you allow a gamer to do something, and then slap their hand because you didn't actually want them to do it, you're a shitty game company. Write better code, build better maps. There's no room for mistakes in this day and age, because someone, somewhere, will use it in ways other than intended, and then all of a sudden your game is broken.
Maybe it's a testament to better beta testing.. I mean, I certainly would prefer a bug free game on day 0. I think Blizzard and Valve are two game companies to blame for other game companies following a model of "release and patch."
There are many different types of cheating, like putting in cheat codes, running a separate program to sort of hack the the game, creating a map and stacking the odds in your favor. But this kind of cheating.. I don't think so much is cheating. The players were using the buggy maps that the developers made. It's like "oh, even though you CAN walk up those stairs and snipe everyone, we don't want you to, that's cheating."
That's a little ridiculous. now, I've never played MGO, but to be honest with you, I'm getting tired of people getting kicked/banned for playing a game. If you guys didn't want them to get to those areas and do those things, you should have just coded it out. It's a goddamn console game for goodness sake. You think someone went and hacked their code to just put an aimbot in MGS4? pfft..
part of playing a game, is using everything within your power to beat it. If a game doesn't challenege you, or test you in some way, it's more of a television show than a game.
Anyway, my point is, is that if you allow a gamer to do something, and then slap their hand because you didn't actually want them to do it, you're a shitty game company. Write better code, build better maps. There's no room for mistakes in this day and age, because someone, somewhere, will use it in ways other than intended, and then all of a sudden your game is broken.
Maybe it's a testament to better beta testing.. I mean, I certainly would prefer a bug free game on day 0. I think Blizzard and Valve are two game companies to blame for other game companies following a model of "release and patch."