Posted December 15, 2012
![avatar](/upload/avatars/2012/12/add003415201af209a65ebff8f18e1bc5715df49_t.jpg)
However the game reads the music on disc, it should take care of itself. Unless you are talking about games which have a separate disc with music tracks. I can't think of too many games that did that, aside from a few first person shooters that allowed you to put in any CD and listen to it while you played the game.
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Just for reference, the game I'm trying to do this with at the moment is Carmageddon 2. I have the CD tracks ripped to mp3 file, now I just want to get them playing in the game. It is looking like I may have to go with running a music player in the background, which isn't ideal.
You mount the image of your game CD onto a virtual drive. That virtual drive reads the virtual image as if it were a physical drive reading a physical CD.
Or maybe I don't understand what you're trying to do. You want to play game music in the background without CDs and without third party software?
I think if you just take your Carmageddon 2 CD, make an image of it, then mount it with Alcohol 52%, the game should run and read the music just fine.
Post edited December 15, 2012 by mondo84