It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Still no carmageddon? It's been ages, i come on here everyday to see if it's came up...
tsk tsk
We all know that it's coming and we all know that the reason for these delays is because the GOG team wants to make sure the game runs smoothly without any problems but yeah, you aren't alone in your waiting
I was just wondering this: GOG has used the help of Timeslip (game modder, code tinkerer) for games like Soul Reaver and the latest DK2 patch, so I wonder if they could he could help them out somehow. (I'm sure they've already thought of this, though.)

EDIT: I think the problem is the add-on, as afaik it requires 3D acceleration.
Post edited September 18, 2012 by tfishell
avatar
tfishell: I was just wondering this: GOG has used the help of Timeslip (game modder, code tinkerer) for games like Soul Reaver and the latest DK2 patch, so I wonder if they could he could help them out somehow. (I'm sure they've already thought of this, though.)

EDIT: I think the problem is the add-on, as afaik it requires 3D acceleration.
I don't think Timslip did work on Soul Reaver, I know he did work on Thief 1+2, Anachronox, and DK2 but I don't recall ever seeing anything about him helping out with Soul Reaver.

As for Carmageddon it's using a DOSbox varient and Glide wrapper like Tomb Raider 1 is, so more then likely the problem lies with the SVN, the Wrapper or both not the game code itself. So I don't think Timeslip will be much help on that.
Post edited September 18, 2012 by DCT