hedwards: Yes, they can, they asked us about that at one point.
Personally, I think it's a bit too soon as SNES has a good emulator, but most of the other ones requires special work to workaround the bugs that are introduced by not emulating individual transistors.
More likely they would be branching into things like the Amiga and C64 before they ever did consoles. But I could be wrong.
orcishgamer: According to the GOG guys this was when they were looking in a different direction than they are now. I would never say "never" but neither would I hold my breath. I think there are some serious legal issues to work through with emulators, as well.
Personally, I would rather they have gone in that direction than in the new games direction. Console games are still GOGs, new games not so much.
DrakeFox: I see a lot of comments about precision and accuracy here, but how much different is that than other Dosbox using games on Gog? I've noticed for example Ultima IV seems to either need some tweaking to run properly, or maybe a day really does go by in a minute when run on proper hardware.
The difference is that there's a lot of cruft in the processor that doesn't need to be emulated for DOS games to work. Some of them won't work, but it's usually a bit less random and most games from say 1991 aren't going to use legacy features from the original 8088 processor.
But, the bigger issue is that consoles up until at least the GBA were programmed to the hardware a lot more closely than DOS games were. Meaning that in order to write a pixel to the screen on GBA you would write a value to the register that was appropriate to that pixel and the hardware would do that for you. So in order to emulate the GBA you have to emulate that specialized register and probably most of the transistors in it or you have to figure out a way of writing code that gets from point A to point B in a different way.
If you're really curious, you should see the post mortem on Pit Fall done by the original developer about all the cheating he had to do in order to get the game to run on Atari 2600.