richardprice: The problem is, 'the courts' have many times upheld copyright infringement with regard to software.
Copies made within the scope of normal usage of the application is acceptable within the terms of copyright law, meaning copies made to disk and to ram are fine but this does not extend to arbitrary copies made for multiplayer usage.
Copy methods are not illegal, copying without a license is - that is the crux of the 'Betamax decision' (which is what it is called in legal circles) .
You are completely wrong when you say that making copies (tape, CD, mp3 et al) and distributing them is an 'expected practice which the courts agreed did not violate copyright law' - the reality is completely the opposite, in that courts agree that the above is indeed a copyright violation that you can be found guilty of (and there are both civil and criminal penalties attached to such a violation in most jurisdictions).
In short, your view of copyright law is pretty much wrong.
copyright is a legal term, and to suggest that courts uphold "copyright infringement" is a misunderstanding of what copyright
law is and it's history. copyright law is relatively new to civilization, beginning with the invention of the printing press. and it was used as a means to control information -- to control what gets published and what doesn't. in england, the king had the sole right to make copies of any books. when adopted by the united states, the framers of the constitution recognized that copyright was a necessary evil. so when they wrote out the copyright clause, they set copyright to a limited time, and for works that promote the useful arts and sciences. so any decision from the courts, is the final word on what copyright law means -- courts cannot uphold "copyright infringement" because copyright is a legal definition.
you are only partially correct about the
sony corp. of america v. universal city studies, inc. case -- the courts also upheld that making personal copies of
entire TV programs for the purpose of time-shifting does not constitute copyright infringement.
Luned: In other words, you can be prosecuted for making unauthorized copies of books and passing them out, just as you can be sued for making illegal copies of software. i'm quite aware of these facts, but i think that there is yet to be a case against software use in this manner. seeing that multiplayer is an integral function of the software itself, the function requires that people have multiple copies on mulitple computers. therefore, in order to use the software that you have purchased to it's fullest extent, you have to make copies of it. again, like in the sony v. universal case, the courts upheld copying that was for personal use (playing a game among friends would count, in my opinion) and was not for the purpose of distribution.
perhaps a middle ground would be to allow owners to "spawn" multiplayer copies of the game on other computers, like starcraft did.
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i don't really have time to get into the philosohpical reasons why copyright is overreaching, and i can see where this conversation will go, so i'm not going to respond further. i'd just suggest people read
copyrights and copywrongs by siva vaidhyanathan and
code v2.0 by lawrence lessig.