Whiteblade999: 1)The devs are not afraid of criticism for the... questionable stuff like 'Dicktits'.
Yes they are. Last time someone said UT3 wasn't that good, they put their fingers in their ears and went "NA NA NA it's piracy that caused bad sales NA NA NA" despite it being a multi player game and pirates not being able to play online. Keeping some content inside that just increases sales and adds controversy is not that big a deal.
Whiteblade999: 3)It is the closest thing to a Quake style FPS coming out for a long time.
This puzzles me ... How is it a Quake style FPS? It's a LOT more like Modern Warfare & Gears of War: shooting gallery of enemies to mow down, auto-healing, lots of stuff flashing telling you what to do, extremely linear line you have to walk along to the next objective, loads of scripted events, loads of cover to sit back behind, no jumping, etc.
I don't really enjoy it to be honest - it's mindless, takes little effort, involves almost no skill or tactics and it's just running along and shooting anything you see. The micro achievements for killing in specific ways is not tactical enough to make me enjoy it - I end up just giving headshots or kicking them over a cliff when I can.