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WOOOOOOOOO~

Got it at a price of SGD269, which is roughly USD220. Comes with the usual stuff, a Wii Remote Plus, Wii Sports, Mario Kart and the steering wheel accessory. Really good price.

What Gamecube games are good? I'm thinking of getting Viewtiful Joe, but if there are any other nice titles, especially shooters, I'm all ears.
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Post edited February 20, 2012 by lowyhong
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Tormentfan: So your definition of atrocity is choosing the wrong console?

There are thousands of historical tyrants who would like to discuss somethings with you :P
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FiatLux: I comprehended the headline as if the OP meant that buying any console at all would be an "atrocity" (after all this is the GOG computer game sellers forum )
My comprehension were also "generated"/"supported" because the first sentence in the "lead post" were :
"That's right. I'm going to buy a console for my little brother for his birthday."

;-)
Heh I just noticed this post. Yeah FiatLux got it basically.

Anyway based on the posts here, I've come up with a list of games I intend to buy:

Zelda: Skyward Sword
Viewtiful Joe
Okami
Raving Rabbids
House of the Dead Overkill + 3 + 4
Resident Evil 4
Resident Evil Umbrella Chronicles
Red Steel 2
Sin and Punishment
Super Smash Bros
Mario Galaxy
Lego series
Punch-Out
Goldeneye
Kirby's Return to Dream Land
The Conduit
No More Heroes
Fire Emblem
Xenoblade Chronicles
The Last Story

I intend to buy them 2nd hand though, so I can save a bit. Anything else you guys would recommend?
Post edited February 20, 2012 by lowyhong
While both Mario Galaxy games are great, I preferred the 2nd one. Also, while a lot of people don't think much of Twilight Princess, personally it's one of my favorite Zelda games.

If you enjoy 2d platformers : New Super Mario Wii (some find the multiplayer frustrating, I find it hilarious), Rayman Origins, Donkey Kong Country Returns (pretty hard, and not as good in multiplayer as the others, but superb platformer)

I loved Muramasa: The Demon Blade, but it's not a very deep game. Very pretty however. Basically 2d action game, combat is a bit repetitive but quick, and it has some fun boss battles and challenges. Voices are in Japanese with English subtitles, and the translation doesn't seem very good, something to keep in mind if that stuff bothers you.

Metroid Prime Trilogy, if you can find it. If not, get them separatly. I especially liked the 1st and the 3rd. Also enjoyed Metroid Other M, though again most people don't care much for it.

Could post my thoughts on some other good games, but they're not quite as "must have".
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KingOfDust: While both Mario Galaxy games are great, I preferred the 2nd one. Also, while a lot of people don't think much of Twilight Princess, personally it's one of my favorite Zelda games.

If you enjoy 2d platformers : New Super Mario Wii (some find the multiplayer frustrating, I find it hilarious), Rayman Origins, Donkey Kong Country Returns (pretty hard, and not as good in multiplayer as the others, but superb platformer)

I loved Muramasa: The Demon Blade, but it's not a very deep game. Very pretty however. Basically 2d action game, combat is a bit repetitive but quick, and it has some fun boss battles and challenges. Voices are in Japanese with English subtitles, and the translation doesn't seem very good, something to keep in mind if that stuff bothers you.

Metroid Prime Trilogy, if you can find it. If not, get them separatly. I especially liked the 1st and the 3rd. Also enjoyed Metroid Other M, though again most people don't care much for it.

Could post my thoughts on some other good games, but they're not quite as "must have".
Oops I left Metroid Prime out of that list. I'd intended to get it too. I've played Metroid Prime Hunters on the DS and love it.

Hm. I guess I should pick up DK and Rayman at some point too. I used to play those on my Gameboy and Sega Saturn respectively. Might get them for the Wii when the kid wants more story-based platformers.
Post edited February 20, 2012 by lowyhong
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lowyhong: WOOOOOOOOO~


What Gamecube games are good? I'm thinking of getting Viewtiful Joe, but if there are any other nice titles, especially shooters, I'm all ears.
Not a shooter obviously, but Paper Mario: The Thousand Year Door is awesome
Post edited February 20, 2012 by CaptainGyro
Ikaruga can be had for the Gamecube, if by shooter you also mean shmups.
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lowyhong: WOOOOOOOOO~


What Gamecube games are good? I'm thinking of getting Viewtiful Joe, but if there are any other nice titles, especially shooters, I'm all ears.
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CaptainGyro: Not a shooter obviously, but Paper Mario: The Thousand Year Door is awesome
I had so much fun with that one.
Post edited February 21, 2012 by KOC
Got a problem. My TV only allows for one set of IN splitter cables (the yellow, white and red cables). This means that if I want to play the Wii, I have to remove the cable TV set top box's splitter cables, and vice versa if I want to watch TV. The TV does have 4 HDMI ports though. Any idea what I can do to solve this problem?
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lowyhong: Got a problem. My TV only allows for one set of IN splitter cables (the yellow, white and red cables). This means that if I want to play the Wii, I have to remove the cable TV set top box's splitter cables, and vice versa if I want to watch TV. The TV does have 4 HDMI ports though. Any idea what I can do to solve this problem?
This has been a problem for gamers and A/V nuts for decades now. Look for a composite video switch box (one with a remote would help), or see if you're interested in getting an amp/receiver with tons of inputs to choose from. Personally, I'm waiting to get a new home entertainment receiver to soothe this problem myself.
Post edited February 21, 2012 by elus89
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lowyhong: Got a problem. My TV only allows for one set of IN splitter cables (the yellow, white and red cables). This means that if I want to play the Wii, I have to remove the cable TV set top box's splitter cables, and vice versa if I want to watch TV. The TV does have 4 HDMI ports though. Any idea what I can do to solve this problem?
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elus89: This has been a problem for gamers and A/V nuts for decades now. Look for a composite video switch box (one with a remote would help), or see if you're interested in getting an amp/receiver with tons of inputs to choose from. Personally, I'm waiting to get a new home entertainment receiver to soothe this problem myself.
Can you post the solution here so I can rep you? I didn't know you'd already posted this as I was filling out that other thread lol.

-edit- Just re-read your post. Maybe you'll find it more helpful with a few pictures of the TV in that other thread. My dad thinks I can buy an adapter to converge the red, green and blue pins to a single yellow one, but I'm not sure.
Post edited February 21, 2012 by lowyhong
Question: can you calibrate the aiming on rail shooters and first person shooters like The Conduit and Red Steel 2? I just had a taste of the Wii Remote, and I'm quite disappointed that you cannot calibrate the remote according to the TV's positioning, in the same way that you could calibrate light guns for the older consoles like the Saturn and PSX. I don't want to buy a gun accessory only to realize that it's pointless because I can't aim down its sights.
Post edited February 21, 2012 by lowyhong
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lowyhong: Question: can you calibrate the aiming on rail shooters and first person shooters like The Conduit and Red Steel 2? I just had a taste of the Wii Remote, and I'm quite disappointed that you cannot calibrate the remote according to the TV's positioning, in the same way that you could calibrate light guns for the older consoles like the Saturn and PSX. I don't want to buy a gun accessory only to realize that it's pointless because I can't aim down its sights.
Hmm. There are several calibration options in the Wii options and in-game. But what you describe sounds to me if it could be adjusted by tweaking the infrared receiver so that it's facing you, rather than directly in line with the display. (A problem if you want to mount the IR receiver with some permanence.

I wasn't entirely satisfied with the default IR receiver (it seemed insufficient for the distance I wanted to play away from the display), so I bought myself a "Nintendo approved" Nyko battery powered extender. So you may not wish to place the IR receiver with any intent of permanence, anyways. I do find it slips an awful lot with my personal setup, but I deal with it (could always use tape). Another warning is that the Sun tends to interfere with the signal. So you'll probably have to fiddle for a bit before you find something comfortable.

(I haven't used the extender yet, but if you want to hear more about it, I'll be sure to test it out).
Post edited February 21, 2012 by elus89
I don't know if changing the sensor position helps. I want to be able to target something on the screen as I see it, not according to the position of the IR on my Wiimote relative to the sensor. Unless I missed it, there doesn't seem to be an option on the Wii Menu to show this :(
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lowyhong: I don't know if changing the sensor position helps. I want to be able to target something on the screen as I see it, not according to the position of the IR on my Wiimote relative to the sensor. Unless I missed it, there doesn't seem to be an option on the Wii Menu to show this :(
It is as you say, when you point at the screen with your Wiimote you aren't actually pointing at a specific point in space. What really happens is that the Wiimote calculates the angle from the tip of the Wiimote from the center of the sensor bar and transforms this angle to a point in your screen using both edges of the sensor bar as reference.
If you can notice the difference is because your screen is too big compared to the sensor bar. Positioning yourself farther away from the screen should help a little. I've also heard that some people duct tape together 2 sensor bars and cover the middle part of the "longer" sensor bar.
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lowyhong: I don't know if changing the sensor position helps. I want to be able to target something on the screen as I see it, not according to the position of the IR on my Wiimote relative to the sensor. Unless I missed it, there doesn't seem to be an option on the Wii Menu to show this :(
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OmegaX: It is as you say, when you point at the screen with your Wiimote you aren't actually pointing at a specific point in space. What really happens is that the Wiimote calculates the angle from the tip of the Wiimote from the center of the sensor bar and transforms this angle to a point in your screen using both edges of the sensor bar as reference.
If you can notice the difference is because your screen is too big compared to the sensor bar. Positioning yourself farther away from the screen should help a little. I've also heard that some people duct tape together 2 sensor bars and cover the middle part of the "longer" sensor bar.
Edit: I don't recommend the "two sensors option" because that would require a second power source (another Wii) or splicing a wire to the second one. You could, however, take one sensor and break one half of the lights off (carefully, cutting the plastic accurately and then spinning the wire on one side) and the splice them back together with wire in the amount you wish to set the sensors apart.

Yeah, there's a number of homebrew 'solutions' because all you need is a source of IR. I've heard ideas of candles and the-like, but I don't know how practical that would be for you. The extended range sensor likely works on the same principle, it's just varying positions of IR lights set into a plastic module. Unfortunately it's not like old Gun-con games which were set according the the display's light patterns, because that required CRT televisions, which a Wii owner obviously can't rely on anymore.

There may be options for 'above' or 'below' the TV, I'll check it out with MP:T and RS2.

Edit: Yes, the "above" and "below TV" settings are in the main Wii settings.

Unfortunately, there aren't the settings you wished for in either of those games

I did some casual preliminary testing to figure out where the pointer felt accurate. On my 32-inch 4:3 CRT with a standard IR emitter, the sensor on top of the monitor (separated by two inches of border), and the Wii settings set to "Above TV" the Wii remote felt accurate at four feet away. Further than that and I had to point slightly outwards to get the same effect.

I assume this means with a wider spread between the IR emitters that you would have to point inwards at four feet and at a longer distance away it would feel accurate.

Also, if I carry the results of my test over, you could set up the standard IR emitter on "Below TV" settings and then place it on a coffee table or something, facing you at a distance of four feet from your assumed stationary position(assuming the same television dimensions) and that may have potential to feel accurate.
Post edited February 21, 2012 by elus89
There is a very useful aiming calibration option in at least one light-gun game I played on the Wii, and that's Ghost Squad. I was able to get pretty much perfect aiming in that game, so that I could aim down the sights of that silly plastic accessory I'd jammed the wii remote into, so I could play without the targeting reticule (as it kind of defeats the point of playing a light gun game). Also, the game is just hilarious, I highly recommend it.

I seem to remember you can do the same in House of the Dead Overkill as well, but I'm not sure.
Post edited February 21, 2012 by KOC