Posted August 07, 2009
I don't know if "blood violence" is the right term for what I mean, "gore" may be more accurate, I don't know.
First, I just want to say that blood and violence in games have never really been a problem for me, until recently.
With the 3D becoming more and more realistic, I admit that I begin to be disgusted by blood violence in some recent games.
But it's not just the realistic aspect. I believe that violence must come with a universe, a certain atmosphere that introduce it, that gave it some *legitimity*.
One exemple: X-Men Origins: Wolverine.
The movie is not so violent and has only been rated PG-13 in USA. Beside it, the video game has been rated M, and is, for me, an exemple of a game abusing of gore violence, with blood in all corners of the screen, and many slow-motion scenes showing how a guy can be cut in two pieces with all the details.
X-Men Origins: Wolverine, gameplay video
What bothers me in this game is the violence itself, but also the fact that this violence doesn't quite fit with Wolverine imo, or at least the way Wolverine is shown in the movies.
But viewing the gameplay of the game, it's easy to see that developpers have, in fact, took God of War with all its gameplay and violence, and put Wolverine instead of Kratos.
And talking about God of War, it's for me an exemple of a game where the blood and violence is not so shocking, because you mainly kill monsters, and all the story takes place in an unfamiliar universe. It gives distance between you and that violence.
Another exemple could be the finishing move of the Predator in the latest AvP game.
Aliens vs Predator, E3 Gameplay
The first time I saw how the predator finish a human, I was just about to throw up, seriously.
In this exemple, it's interesting, because this game is based on violent and gore franchises (Alien, Predator).
But there is a big difference between violent games and (good) violent movies. In good movies such as the Alien series, the violence is shown but not entirely, the director uses audience's imagination. It's more subtle and more effective in my opinion.
With actual games, I have the feeling that game designers seem to believe they are movie director, but by showing ALL the violence in details like that (with pints of blood all over the screen, slow motions to show how flesh and bones can be destroyed), I don't think they know that they are in fact working in the same way as B-series gore movie directors.
The disturbing aspect for me is that a game is a lot more immersive than a bad movie.
(sorry for the long long post...)
So, what's YOUR opinion concerning blood violence in actual game? Is it disturbing and/or just disgusting for you? Or do you just like it?
First, I just want to say that blood and violence in games have never really been a problem for me, until recently.
With the 3D becoming more and more realistic, I admit that I begin to be disgusted by blood violence in some recent games.
But it's not just the realistic aspect. I believe that violence must come with a universe, a certain atmosphere that introduce it, that gave it some *legitimity*.
One exemple: X-Men Origins: Wolverine.
The movie is not so violent and has only been rated PG-13 in USA. Beside it, the video game has been rated M, and is, for me, an exemple of a game abusing of gore violence, with blood in all corners of the screen, and many slow-motion scenes showing how a guy can be cut in two pieces with all the details.
X-Men Origins: Wolverine, gameplay video
What bothers me in this game is the violence itself, but also the fact that this violence doesn't quite fit with Wolverine imo, or at least the way Wolverine is shown in the movies.
But viewing the gameplay of the game, it's easy to see that developpers have, in fact, took God of War with all its gameplay and violence, and put Wolverine instead of Kratos.
And talking about God of War, it's for me an exemple of a game where the blood and violence is not so shocking, because you mainly kill monsters, and all the story takes place in an unfamiliar universe. It gives distance between you and that violence.
Another exemple could be the finishing move of the Predator in the latest AvP game.
Aliens vs Predator, E3 Gameplay
The first time I saw how the predator finish a human, I was just about to throw up, seriously.
In this exemple, it's interesting, because this game is based on violent and gore franchises (Alien, Predator).
But there is a big difference between violent games and (good) violent movies. In good movies such as the Alien series, the violence is shown but not entirely, the director uses audience's imagination. It's more subtle and more effective in my opinion.
With actual games, I have the feeling that game designers seem to believe they are movie director, but by showing ALL the violence in details like that (with pints of blood all over the screen, slow motions to show how flesh and bones can be destroyed), I don't think they know that they are in fact working in the same way as B-series gore movie directors.
The disturbing aspect for me is that a game is a lot more immersive than a bad movie.
(sorry for the long long post...)
So, what's YOUR opinion concerning blood violence in actual game? Is it disturbing and/or just disgusting for you? Or do you just like it?
Post edited August 07, 2009 by DarthKaal