Posted March 28, 2012
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SLP2000
Registered: Dec 2009
From Poland
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spindown
Beep Beep
Registered: Feb 2011
From United States
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timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted March 28, 2012
Post edited March 28, 2012 by timppu
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goral
New User
Registered: Sep 2008
From Poland
Posted March 28, 2012
Finally wishlist is in plain sight. As for newer (or completely new) games, I'm all for it as long as they are in old-school style (so difficult and that require using your brain). I don't want to see any shitty Bethesda titles here though (and when I mean Bethesda titles I mean the ones they've published, I know that Fallout 1 will soon belong to them entirely).
Post edited March 28, 2012 by goral
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kimvidard
New User
Registered: Dec 2009
From Sweden
Posted March 28, 2012
![avatar](/www/default/-img/newuser_big.png)
Edit: Also, am I the only one who sees a big, empty space between "My Account" and the search bar on the top bar? It looks like there's supposed to be something there, but there isn't.
I was more bumed by the fact that they reseted my old sorting. Or that the shelf is still only 5 games large, we should be able to stretch it more depending on the screen size.
![avatar](/upload/avatars/2011/10/13521e4b2d6e3f260efd02411baafee78ad98838_t.jpg)
Personally, I'm willing to pay (a little) more than $10 for a new game, but it depends. I think $12 for a completely new release like Grimrock is awesome, as for Trine, most people probably already got it for less, but $10 is still a fair price, The Whispered World for $15 might be a little overpriced by now, especially considering the lack of multi-language support (you can get the original retail for less), but not by much. Anything up to $15 is still a fair price for a decent game with several hours of gameplay in my book, even or sometimes particularly if it's an indie game.
![avatar](/upload/avatars/2010/11/5feb36c5d2e2b491102adad994afbf0fce34d15b_t.jpg)
This price range for this particular kind of product... been available and cheaper elsewhere, sets a 'dangerous' precedent as to what we think is acceptable and not acceptable.
And in all honesty.. $14.99 for this simply isn't worth it.
If you saw the game cheaper somewhere else, I will go on a limb here and say it was on sale, or discounted... So not exactly comparable.
I'm fine with the new pricing, GOG can always adjust the price after a while (as they have been known to do in the past) if the game does not sell at 15$ or if it has been available for long enough that a price drop makes sense.
Post edited March 28, 2012 by kimvidard
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Thrillhauus
New User
Registered: Apr 2010
From Canada
Posted March 28, 2012
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Personally, I'm willing to pay (a little) more than $10 for a new game, but it depends. I think $12 for a completely new release like Grimrock is awesome, as for Trine, most people probably already got it for less, but $10 is still a fair price, The Whispered World for $15 might be a little overpriced by now, especially considering the lack of multi-language support (you can get the original retail for less), but not by much. Anything up to $15 is still a fair price for a decent game with several hours of gameplay in my book, even or sometimes particularly if it's an indie game.
![avatar](/upload/avatars/2010/11/5feb36c5d2e2b491102adad994afbf0fce34d15b_t.jpg)
This price range for this particular kind of product... been available and cheaper elsewhere, sets a 'dangerous' precedent as to what we think is acceptable and not acceptable.
And in all honesty.. $14.99 for this simply isn't worth it.
There's a point where "gimmie gimmie gimmie" should have limits.
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jepsen1977
Nemo
Registered: Mar 2009
From Denmark
Posted March 28, 2012
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![avatar](/upload/avatars/2011/12/7677f02317655b69253d4a48d38689a7d63c7d98_t.jpg)
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ZwaanME
New User
Registered: Aug 2011
From Netherlands
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zerodin
New User
Registered: May 2009
From United States
Posted March 28, 2012
Feels good man.
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tahrox
New User
Registered: Jul 2010
From Spain
Posted March 28, 2012
One step closer to being my main digital game provider.
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Leroux
Major Blockhead
Registered: Apr 2010
From Germany
Posted March 28, 2012
![avatar](/upload/avatars/2010/12/1ce1daec752bfc6b1c4784791520e0f7f8a7d981_t.jpg)
Retail on Amazon.de, about $13.50, (original voiceovers)
US Retail on Amazon.com, was $9.99, now $6.25.
So, yeah, except for the US retail the difference is not that significant and all of these probably have some kind of DRM or copy protection on them (and I'd stay clear of anything that GamersGate put SecuRom on). And the GOG version includes the soundtrack,
I think it depends on your perspective. If you love adventure games, haven't played this one yet and are not able to speak German, it's probably a good offer (also considering the Steam version costs nearly twice as much for Europeans). On the other hand, the absence of the German version really devalues the offer for the German fanbase familiar with the original, and from what I hear, only Germans are interested in playing German adventure games. ;)
Post edited March 28, 2012 by Leroux
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Nirth
GFN / VR / Switch!
Registered: Oct 2010
From Other
Posted March 28, 2012
About the spellchecking, doesn't that exist in all like big browsers anyway and if one wants it badly I do think there's extensions for that with customization hopefully.
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spindown
Beep Beep
Registered: Feb 2011
From United States
Posted March 28, 2012
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Alcator.504
Gabe Knight rulz
Registered: Dec 2009
From Slovakia
Posted March 28, 2012
![avatar](/upload/avatars/2010/10/7f21f42f8b7c94a38b86098147acd0090f646965_t.jpg)
http://atdfirefox.wordpress.com/
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mgol
New User
Registered: Apr 2009
From Poland
Posted March 28, 2012
What bothers me most about indie games here is that they are usually multi-platform and yet here we only get Windows versions. I know even some of GOG staff uses Macs so it will affect even them as well. ;)
As I understand supporting only Windows with old games is easier because GOG has to overcome difficulties of only one platform, those indie games are natively working on Macs (and often Linux) without any additional adjustments.
I'd never buy Machinarium, Trine etc. here knowing I only get the Windows version. I'd rather wait for it to appear on Humble Indie Bundle (I got 2 mentioned games in this way) if they haven't already. Or some similar sites. Machinarium is Flash-based so it would be even easier to support it in a multi-platform flavour.
As long as I understand GOG's reasons, they will certainly not see a penny from me for indie games as long as they support Windows-only versions of them.
Drawlight: Please remove the top bar that follows one down the page. I thought, at first, the bar was an Ad trying to get my attention. It is distracting and it takes up a large amount of screen real estate. A solution for Firefox;
1) get Stylish add-on
2) go to Firefox button -> Add-ons -> User Styles -> Write New Style
3) Paste the following code:
@-moz-document domain("gog.com") {
#mainNav {
position: absolute !important;
}
}
4) Refresh GOG site
5) Profit! :)
As I understand supporting only Windows with old games is easier because GOG has to overcome difficulties of only one platform, those indie games are natively working on Macs (and often Linux) without any additional adjustments.
I'd never buy Machinarium, Trine etc. here knowing I only get the Windows version. I'd rather wait for it to appear on Humble Indie Bundle (I got 2 mentioned games in this way) if they haven't already. Or some similar sites. Machinarium is Flash-based so it would be even easier to support it in a multi-platform flavour.
As long as I understand GOG's reasons, they will certainly not see a penny from me for indie games as long as they support Windows-only versions of them.
![avatar](/www/default/-img/newuser_big.png)
1) get Stylish add-on
2) go to Firefox button -> Add-ons -> User Styles -> Write New Style
3) Paste the following code:
@-moz-document domain("gog.com") {
#mainNav {
position: absolute !important;
}
}
4) Refresh GOG site
5) Profit! :)
Post edited March 28, 2012 by mgol