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Crosmando: PRE-ORDER NOW, WITNESS THE DECLINE OF TES AND CRPGS IN GENERAL IN THIS ANTHOLOGY COLLECTION

PLAY THE CLASSICS ARENA, DAGGERFALL AND MORROWIND, AND THEN EXPERIENCE THAT CRUSHING DISAPPOINTMENT AND RAGE ALL OVER AGAIN WHEN YOU (RE)PLAY THE TURD THAT IS OBLIVION.
TO BE HONEST, I PREFERED OBLIVION AND SKYRIM OVER MORROWIND. OR AT LEAST I SPENT A LOT MORE TIME PLAYING THEM. I THINK OBLIVION IS THE ONE I SPENT MOST TIME ON SO FAR, BUT SKYRIM IS CATCHING UP FAST (I STILL HAVE NOT ACTUALLY COMPLETED THE MAIN STORY CHAIN WITH ANY CHARACTERS THERE YET...). AND I HAVE NOT GOT ANY OF SKYRIM'S EXPANSIONS YET. OBLIVION'S SHIVERING ISLES IS TO ME STILL ONE OF THE BEST EXPANSIONS EVER MADE

I DO NEED TO TRY DAGGERFALL ONE OF THESE DAYS, IT JUST KEEP GETTING PUSHED BACK BEHIND OTHER GAMES I ALSO WANT TO TRY.


edit - not going to get this as I have the games, and there is really no incentives for me to buy it. especially since I consider digital a plus over physical anyway. Got rid of all boxes and CD's as soon as I could.
Post edited August 02, 2013 by amok
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No true RPG fan plays Oblivion and Skyturd. Go back to your Xbox amok
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Crosmando: No true RPG fan plays Oblivion and Skyturd. Go back to your Xbox amok
As much as it pains me to defend Amok, him having pissed me off royally these past weeks, but what the fuck is your problem lately? You seem to be obsessed with turning every thread into a flamewar.
Post edited August 02, 2013 by jamyskis
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Crosmando: No true RPG fan plays Oblivion and Skyturd. Go back to your Xbox amok
Can't people just play what they like playing without someone pulling the "No True Scotsman" line for once? Just asking...
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Crosmando: No true RPG fan plays Oblivion and Skyturd. Go back to your Xbox amok
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JudasIscariot: Can't people just play what they like playing without someone pulling the "No True Scotsman" line for once? Just asking...
Well, even if his delivery of his thoughts was rather childish, I have to say that he has a point

I mean, Oblivion and Skyrim are good games, there is no doubt about that, however the games themselves have been dumbed down adn simplified so much that the entire series has changed and not for the better

It's gotten to the point where Skyrim is not an RPG, Skyrim is an Action/Adventure game with mild RPG elements
low rated
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JudasIscariot: Can't people just play what they like playing without someone pulling the "No True Scotsman" line for once? Just asking...
Personally? I found Oblivion to be the probably the worst RPG I have ever played. Coming from the weird and fantastic setting of MW, and then seeing this utterly soulless bland fantasy setting, tiny maps, terrible graphics (compared to MW), terrible forced voice-acting, blasphemous scaling system, ridiculously simplified leveling and character system.

Oblivion utterly raped the TES series, and in so doing it raped a part of me. IT can never be undone, it will always ~exist~. No one who likes Oblivion can be forgiven, I'm sorry that's just how it is.
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JudasIscariot: Can't people just play what they like playing without someone pulling the "No True Scotsman" line for once? Just asking...
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Roman5: Well, even if his delivery of his thoughts was rather childish, I have to say that he has a point

I mean, Oblivion and Skyrim are good games, there is no doubt about that, however the games themselves have been dumbed down adn simplified so much that the entire series has changed and not for the better

It's gotten to the point where Skyrim is not an RPG, Skyrim is an Action/Adventure game with mild RPG elements
You do roleplay in Skyrim. Combat and action mechanics may not be "throw the virtual dice", but I don't believe those and character level-up are actually the primary traits of an RPG.
Post edited August 02, 2013 by AzureKite
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JudasIscariot: Can't people just play what they like playing without someone pulling the "No True Scotsman" line for once? Just asking...
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Roman5: Well, even if his delivery of his thoughts was rather childish, I have to say that he has a point

I mean, Oblivion and Skyrim are good games, there is no doubt about that, however the games themselves have been dumbed down adn simplified so much that the entire series has changed and not for the better

It's gotten to the point where Skyrim is not an RPG, Skyrim is an Action/Adventure game with mild RPG elements
It really depends on how you define RPG. As a Role Playing game, I consider Skyrim to be superior, even if you do not have the same number balancing and crunching as earlier Elder Scrolls. I have always considered the number crunching as a side line to RPG's.

What is important to me in a RPG it creating a certain character and growing that character in certain way and playing it in a certain way. Skyrim do allow this, and takes into account a lot of different play styles and modes of character creation. Especially if you think RPG's is just as much about allowing you to create your own hybrid classes, and not being forced into the classical Warrior / Mage / Rogue you tend to find. Oblivion also did this very well.

To me, a good RPG is all about player choice, and while a lot of it is skin deep, there is a lot of choices in Skyrim. Mostly it is about what to do an how to do it. The only thing I wished there was more of, it would be more grander consequences from your choices, but the assets required to make sure all permutations are consistent would be too tremendous to allow it.
Post edited August 02, 2013 by amok
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JudasIscariot: Can't people just play what they like playing without someone pulling the "No True Scotsman" line for once? Just asking...
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Crosmando: Personally? I found Oblivion to be the probably the worst RPG I have ever played. Coming from the weird and fantastic setting of MW, and then seeing this utterly soulless bland fantasy setting, tiny maps, terrible graphics (compared to MW), terrible forced voice-acting, blasphemous scaling system, ridiculously simplified leveling and character system.

Oblivion utterly raped the TES series, and in so doing it raped a part of me. IT can never be undone, it will always ~exist~. No one who likes Oblivion can be forgiven, I'm sorry that's just how it is.
OK, you didn't like it, I can respect that, but why would you deny someone else their enjoyment of a game just because you find something lacking?
low rated
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AzureKite: You do roleplay in Skyrim. Combat and action mechanics may not be "throw the virtual dice", but I don't believe those and the character level-up are actually the primary traits of an RPG.
Yes they are. Unless you have a fully realized stat system which governs how the player's character interacts with the world, it's just digital LARPing.

But that's essentially what the average Bethesda fanboy thinks an RPG is, they probably do not even know about tabletop RPGs played with pen, paper and dice. They like Bethesda games because they do not have stats as the primary governing force, so they can ~do anything~ without their character needing the skills to do so, they can go beat up anyone in the world from lvl 1 because of the dumb scaling system.

That's what your average Bethsoft fanboy is, they are manchildren who want to be ego-patted by the devs and told their the "Dragonborn" or Chosen One or whatever, and they can do anything. They don't want serious CRPGs with real difficulty and are based on character skill.

Like that Skyturd DLC Hearthfire, they are the type of gamers who think an RPG is being able to have a house in-game, farm wheat every day and bake bread, so they can make-believe they are actually living in a fantasy world. The type who would rather run around their backyard dressing up as a wizard shouting "Lightning bolt!" than play a proper game of D&D inside.
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Crosmando: Personally? I found Oblivion to be the probably the worst RPG I have ever played. Coming from the weird and fantastic setting of MW, and then seeing this utterly soulless bland fantasy setting, tiny maps, terrible graphics (compared to MW), terrible forced voice-acting, blasphemous scaling system, ridiculously simplified leveling and character system.

Oblivion utterly raped the TES series, and in so doing it raped a part of me. IT can never be undone, it will always ~exist~. No one who likes Oblivion can be forgiven, I'm sorry that's just how it is.
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JudasIscariot: OK, you didn't like it, I can respect that, but why would you deny someone else their enjoyment of a game just because you find something lacking?
It is the general consensus of the cRPG community that Oblivion was bad. The only defenders I know are console gamers (those who played it on Xbox) who never played any of it's predecessors, or just mainstream gamers in general.
Post edited August 02, 2013 by Crosmando
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Crosmando: Yes they are. Unless you have a fully realized stat system which governs how the player's character interacts with the world, it's just digital LARPing.
See? Much better.

Although I do think you're forgetting what LARP stands for - "live action role playing". So as much as you may think it's "digital LARPing", its still role-playing.
I like to look at the bright side of things, Oblivion might have been a bland addition to TES, but it's no Gothic 4! :P
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Crosmando: It is the general consensus of the cRPG community that Oblivion was bad. The only defenders I know are console gamers (those who played it on Xbox) who never played any of it's predecessors, or just mainstream gamers in general.
I've never seen such a consensus, nor do I actually know anyone who played it on console.
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AzureKite: You do roleplay in Skyrim. Combat and action mechanics may not be "throw the virtual dice", but I don't believe those and the character level-up are actually the primary traits of an RPG.
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Crosmando: Yes they are. Unless you have a fully realized stat system which governs how the player's character interacts with the world, it's just digital LARPing.

But that's essentially what the average Bethesda fanboy thinks an RPG is, they probably do not even know about tabletop RPGs played with pen, paper and dice. They like Bethesda games because they do not have stats as the primary governing force, so they can ~do anything~ without their character needing the skills to do so, they can go beat up anyone in the world from lvl 1 because of the dumb scaling system.

That's what your average Bethsoft fanboy is, they are manchildren who want to be ego-patted by the devs and told their the "Dragonborn" or Chosen One or whatever, and they can do anything. They don't want serious CRPGs with real difficulty and are based on character skill.

Like that Skyturd DLC Hearthfire, they are the type of gamers who think an RPG is being able to have a house in-game, farm wheat every day and bake bread, so they can make-believe they are actually living in a fantasy world. The type who would rather run around their backyard dressing up as a wizard shouting "Lightning bolt!" than play a proper game of D&D inside.
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JudasIscariot: OK, you didn't like it, I can respect that, but why would you deny someone else their enjoyment of a game just because you find something lacking?
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Crosmando: It is the general consensus of the cRPG community that Oblivion was bad. The only defenders I know are console gamers (those who played it on Xbox) who never played any of it's predecessors, or just mainstream gamers in general.
>CRPG community

You mean the Codex, right? :P
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amok: It really depends on how you define RPG. As a Role Playing game, I consider Skyrim to be superior, even if you do not have the same number balancing and crunching as earlier Elder Scrolls. I have always considered the number crunching as a side line to RPG's.

What is important to me in a RPG it creating a certain character and growing that character in certain way and playing it in a certain way. Skyrim do allow this, and takes into account a lot of different play styles and modes of character creation. Especially if you think RPG's is just as much about allowing you to create your own hybrid classes, and not being forced into the classical Warrior / Mage / Rogue you tend to find. Oblivion also did this very well.

To me, a good RPG is all about player choice, and while a lot of it is skin deep, there is a lot of choices in Skyrim. Mostly it is about what to do an how to do it. The only thing I wished there was more of, it would be more grander consequences from your choices, but the assets required to make sure all permutations are consistent would be too tremendous to allow it.
Number crunching is what RPG's are all about, if you don't have numbers governing the rules behind roleplaying, then it isn't roleplaying, it's LARPing, make-pretend.

That's why when you create your character in Daggerfall, you're given a huge, huge amount of attributes, skills, classes and stats to roll. But when you create one in say Skyrim, you are given the choice of gender, race and then a billion options to adjust the skin color and exact shape of their nose and jawline. ie completely cosmetic Barbie doll dress-up stuff.

An RPG can only be really judged based on how well it adapts or simulates a P&P adventure.
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JudasIscariot: >CRPG community

You mean the Codex, right? :P
If I meant the dex specifically I would have included Morrowind as being crap :)
Post edited August 02, 2013 by Crosmando