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They started out making some very awesome turn based strategy games that were sold using a proper business model, but now they seem to be F2P only.

Of course, I don't know what their plans are. Sometimes they do kinda cool things, like with the Spitfire project of theirs. But when they're so heavily invested in the F2P market, I can't see them making a new, proper single player game.
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Navagon: That does make me wonder if they intend to create a TA that's close to the original. Or if they're going to rope Chris Taylor into turning it into another wargaming MMO.
Well who knows if Chris Taylor is even able to make another decent TA game, given that Supreme Commander 2 was a very bad game.
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Zeewolf: Oh no, oh no, oh no.

Of all the companies that could have bought Master of Orion, why did it have to be Wargaming.net that got it.

I do NOT under ANY circumstances want a F2P Master of Orion game. That would be like pissing on SimTex' grave.

As for Star Control, I would have liked it to find another home than StarDock, but at least they can probably be trusted to make something in the spirit of the originals. Even if it'll have a shitty art direction. I respect Derek Paxton a lot.
Yeah, wargaming.net and MoO do not go together....now if stardock uses GalCiv graphics instead of Elemental graphics then I think they can do a great job with Star Control. I like the spirit of Fallen Enchantress but i really dislike the graphics.
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Pheace: Star Control, sweet. That's the license I would've wanted from the stuff that was up for sale. I hope and pray Stardock can do something deserving of it.

Star Control + Master of Orion seemed the most likely choices for Stardock and I guess they felt the same if that chart is to be believed. I would have thought MOO to have been their main interest though, but that may simply have been PR speak of course, no point saying the one IP you're adding was not the one you actually wanted the most :)
Well to be honest they really did not need Orion. As much as I would have liked for them to get it, they already have Galactic Civilizations which is pretty well known. Also, had Master of Magic went on the chopping block, I would believe that they would have jumped all over it, then to distance themselves from the Elemental name, but for some reason Atari refuses to sell that damn IP. They wanted to much damn money from Stardock when they tried to go after it the first time.
Post edited July 21, 2013 by misfire200
If I had any faith in modern game developing companies I would be jumping for joy seeing all these companies buying up these old IP's.
Yet I am cynical that any of these companies will use the IP to actually produce any new good games, and that even more worrying they could remove the games from GOG just because they are afraid of not DRMing everything into you being connected to their servers 24/7.
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JinseiNGC224: Thanks for any info!
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Spinorial: Here's the original press release, no idea what's transpired since:
http://www.reuters.com/article/2013/05/29/idUSnHUGd6MV+73+ONE20130529
Dammit, dammit, dammit. I could have bought the Star Control IP.

I make seriously bad decisions with money; I guess it's for the best that I missed it. :(
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Spinorial: Here's the original press release, no idea what's transpired since:
http://www.reuters.com/article/2013/05/29/idUSnHUGd6MV+73+ONE20130529
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OneFiercePuppy: Dammit, dammit, dammit. I could have bought the Star Control IP.

I make seriously bad decisions with money; I guess it's for the best that I missed it. :(
Wish I had enough money to bid on a IP like these.
Not only would it be money well invested to just sell the back catalog, but then touting the brand to developers to make a new game with a very low investment such as 1% of sales as payment would bring back easy money in the long run.
I wonder how much Atari would sell the IP for BloodNet for. I would pay a few thousand. Who knows if they even own it though.
I wish those titles and more from Atari back catalog back to GOG.
What happened to RCT? The IP wasn't listed, does this mean it wasn't sold off and it's stuck in license hell and will be pulled from GOG forever????
Seems like, would of been cool if Chris Sawyer (or a company on his behalf) got the rights back
I hope to god Night Dive looks into it if that's the case, unless we don't know yet who has the IP. No one bought Blood's IP either.
Jace Hall actually wanted to do a source-port of Blood some months back and was negotiation the release of the source-code from Atari, but they eventually just blew him off, which makes me not in the slightest care about them going out of business. Bunch of corporate tards
Yes, and now the IP is probably in hell, is that any better? I just want to know who the heck has RCT now, if we're going to find out more this week then I bet someone dropped in to get it and won't say.
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Zeether: I hope to god Night Dive looks into it if that's the case, unless we don't know yet who has the IP. No one bought Blood's IP either.
Atari can't sell what they don't own:

http://www.twitlonger.com/show/n_1rkudav

https://twitter.com/gbfan/status/347845032772001793

https://twitter.com/gbfan/status/347846114080333824
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Zeether: I hope to god Night Dive looks into it if that's the case, unless we don't know yet who has the IP. No one bought Blood's IP either.
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Kristian: Atari can't sell what they don't own:

http://www.twitlonger.com/show/n_1rkudav

https://twitter.com/gbfan/status/347845032772001793

https://twitter.com/gbfan/status/347846114080333824
Well, that kind of puts everything at ease, but what about RCT?