uruk: You see i have this crazy fear.... A new game would cost $50[for pc that is] ,been like that for years.
Ok, so I can't exactly remember whatever the terminology is, but hopefully you'll get what I'm going to ask.
The actual worth of money changes. Such that 100 dollars 50 years ago may actually be worth 200 or 300 dollars today (not an exact amount). Now you say games have cost $50 for years, so in effect they have gradually been getting cheaper as the actual worth of that money decreases. Such that although the figure you're paying has now changed to 60 and appears to be 10 dollars more than 50, the actual worth may very well be equal to the 50 you would have paid a few years ago.
So all that's happening in such a case is the industry evening out the cost of the game. But as the same denominations of money have been used for decades (possibly even more depending on the country), it would appear that the price is going up simply because the numbers change.
I'm sure someone more knowledgeable in economic terms could explain it better and I probably could too if I weren't dead tired with killer ear ache =/.
But my main point is, that people complaining about a 60 dollar price tag have little to complain about compared to price hikes happening in other parts of the world, take a look at most UK price points for game and convert those to USD, same with price points for Japan and Australia. You'll find that the US prices are often significantly cheaper.