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wodmarach: skip
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keeveek: You are saying that having no explanation at all (skipping) is better than the story itself. And it's argument pro for the story.
Umm no I never said that, actually stop and read what I said... What I actually said was if YOU PERSONALLY don't like that bit then it is skipable but that the story actually has it's good points (many of which come to fruition towards the end of the game), sure theres no stabby stabby platform action going on but the story told is actually pretty good.

What I did say was that the story part is nonessential if you don't like it you CAN skip it but why skip a few minutes of nice story in a multi-hour game?
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wodmarach: What I did say was that the story part is nonessential if you don't like it you CAN skip it but why skip a few minutes of nice story in a multi-hour game?
Well that's the entire point, i get that many people enjoy the overarching story, but to me the entire" aliens did everything" and the dan brown conspiracies just don't do anything, and in fact just take away from the game.

Now everyone got his own tastes, all I can say is that I would've enjoyed the whole game if the devs played it simple and just offered a good assasination game with two ambiguous factions, instead of making things more complicated (than necessary, depending on your own opinion).
Post edited November 05, 2012 by WBGhiro
I like the emotional content behind the sci-fi bullshit. As in, those other people were awesome and had awesome lives and did awesome things, but all that was in the past, and you here are just a bland everyman loser who's only important as a Macguffin entirely due to random chance.
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hedwards: If you haven't played more than the first game, then you don't really have any basis for judging the time outside the animus as it's a set up for things which haven't yet happened. AC1 had more serious issues that one should worry about in that game. Namely, the complete lack of variety in the portions where you actually play.
I'm afraid my post will be repetitive but I guess you didn't get my point. The subject is "Assassin's Creed 1" not "Assassin's Creed series". Furthermore OP didn't ask about drawbacks of the game but was very specific: he wanted to know how is it with the sci-fi part. I couldn't agree more with you that the sci-fi problem is rather minor when compared to the lack of variety but nevertheless OP asked about Desmond Miles part and only about it so I had every right to express my opinion. I didn't play any other so I cannot say anything about them. But I do have "basis for judging the time outside the animus" in AC1 and that's exactly what OP asked us about.
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hedwards: snip
Just one more little thing to make it clear: your input about the series was far more informative and useful, there is no doubt about that and as I said before - I really appreciate it. Mine was quite limited (it was about AC1 only) and less useful but valid nevertheless. The only thing I'm arguing at the moment is that I think it's a bit unfair to call somebody a hipster just because he hasn't played more games. If I tried to judge the whole series or OP asked about whole series than (and only than!) my comment would just be silly...
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Telika: SNIP
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hedwards: I suppose, but it's still the same scifi mechanic that people didn't like. Adding aliens doesn't really change that.
Actually, it would have made more sense than re-living DNA memory (?) and re-living it "right" (?) to get the info (?). But my point was just an answer to your "it wouldn't have been the same with aliens". I just meant : yes you can achieve the same with aliens, ghosts, robots and whatnot, it works too. Keevek is right to say that aliens would have been "just as good".
Post edited November 05, 2012 by Telika
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Ghorpm: But I do have "basis for judging the time outside the animus" in AC1 and that's exactly what OP asked us about.
The thing is I know people who went back to AC1 after AC2 just for those "outside the animus" sections to see what they missed...
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darthspudius: Good god man, if you don't want a story just don't play the game. Unlike call of duty the main focus of this game is the story.
The setting should be the story. There is enough meat on the "You failed to follow the rules while retrieving the ark" conceit to chew on, I don't need a thinly veiled L. Ron Hubbard pitch.

The bartender stuff felt like something from a Quantic Dream game, when I wanted to play Crusade era Prince of Persia/Splinter Cell, which is how I percieved the game to be. I think I will finish it, since I paid for it, and drop the series. I have no interest in the storyline, especially the whole "DNA stores memories" conceit, which sounds almost social darwinist to me, and very disturbing for a number of reasons.
Post edited November 05, 2012 by anjohl
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darthspudius: Good god man, if you don't want a story just don't play the game. Unlike call of duty the main focus of this game is the story.
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anjohl: The setting should be the story. There is enough meat on the "You failed to follow the rules while retrieving the ark" conceit to chew on, I don't need a thinly veiled L. Ron Hubbard pitch.

The bartender stuff felt like something from a Quantic Dream game, when I wanted to play Crusade era Prince of Persia/Splinter Cell, which is how I percieved the game to be. I think I will finish it, since I paid for it, and drop the series. I have no interest in the storyline, especially the whole "DNA stores memories" conceit, which sounds almost social darwinist to me, and very disturbing for a number of reasons.
ok...
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wodmarach: The out of animus interaction in 1 is a little lackluster yes but it's not actually bad as a story telling device on the proviso you do actually talk to Lucy and Vidic till they say it's time for bed and read all their emails after being locked in. A boatload of the background is set up in AC1 so I'm sorry you feel being removed from the animus for 10 whole minutes in a 10-20 hour game ruins it enough for you not to finish it... If you hate it that much SKIP IT FFS all you have to do is go straight to bed walk out log into the computer and go back to bed to be moved on to the next chapter each time. Thats maybe 1 minutes work every couple of hours. Hell you can even skip most of the stuff in missions you only need what 3 pieces of info to move on in the mission? If your not feeling completionist you can probably complete it in half an hour per kill
I also liked the "out of animus" sections. They gave a nice change of pace and loaded you up with background information on the present world. It felt very natural and calm. I especially liked that you couldn't jump and bump around like in the main game. Reading the e-mails was also nice. What I found a really good idea was to make listening to the characters an achievement. So even the cheevo hunter were able to experience it.

Personally, I would have liked more e-mails and less dialogue. But I like to read stuff.
Dear GOG,

I have now finished Assassin's Creed 1. You may now acquire and sell Assassin's Creed 2 (drm free) on your website, as I am ready to play/buy it.

Regards,

T.


____________


Dear forumers,

Would anyone of you happen to know whether there would have been any interest or benefit in finding all of these flags scattered around the gaming world ? I am now ceasing to play Assassin's Creed 1, but the dna-memory sequence is incomplete, so I am wondering whether I have missed out something. Thank you for your answer.

Kisses,

T.
nvm

EDIT : Flags are crap.
Post edited November 11, 2012 by wpegg
nvm then

EDIT : Duly noted.
Post edited November 11, 2012 by Telika
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Telika: nvm then

EDIT : Duly noted.
2 is much better. 1 really was bad. GOG will not get 2 for a while, because it's in the Ubisoft vault, but I would suggest that you ignore v1 when playing 2. they are different games.
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Telika: nvm then

EDIT : Duly noted.
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wpegg: 2 is much better. 1 really was bad. GOG will not get 2 for a while, because it's in the Ubisoft vault, but I would suggest that you ignore v1 when playing 2. they are different games.
I actually enjoyed AC1 quite a lot, and expect to enjoy AC2's setting less. But I look forward to the supposedly (even) enhanced gameplay. I'm not sure I get why AC2 is so much deeper in Ubi's vault than AC1, though.