keeveek: Life of some GOGers is so simple... "Anybody who doesn't agree with me is either a moron or elitist prick".
Simple.
Not really, when you look at the criticism in most of these game X sucks threads, it's pretty clear that the people doing the criticism didn't actually do any thinking about it or understand why the game was developed as it was.
This thread isn't as bad as some of the others, but folks like you are still bitching about the scifi aspect without having any meaningful idea as to why they did that. And seem to be under the delusion that what happens inside of the animus is the story.
As I pointed out earlier, what happens in the animus is expository information, not the plot, the plot is what happens outside of the animus.
And quite honestly, it was a refreshing change of pace. As somebody else mentioned, it does explain the hops in time, the HUD and a lot of it rather neatly. Rather than just ignoring it like most games would.
tomimt: I think the biggest problem with AC1 is, that it's more of a tech demo than anything else. The sci-fi part is far better implemented on AC2 and it's overall a better game. Haven't played the rest of the series thought.
StingingVelvet: This is an old point of view that I have never really agreed with. The social stealth gameplay is there and intact in the original, it just lacks a lot of fluff around that. To me AC2 has worse gameplay because it added a ton of MMO style filler bullshit that I don't want to do.
It's all opinion, really.
Fluff?
You mean fluff like varied game play? The mechanics were fine, even if they did improve them later on, but the gameplay itself was lackluster because they had pretty much just one mission type throughout the game. Had they fixed that, I probably would have finished the game.