Posted April 25, 2014
high rated
Giving away one code for the newly released point & click adventure game The Samaritan Paradox.
In order to participate, please:
1. Specify that you're in
2. Share with us a personal story about good samaritanism on your part. It doesn't have to be a heroic story but it has to be yours and true. The story I find the most enlightening will win the game.
Helping your landlady carry out the trash may not be quite original enough but if you write about how you smuggled truckloads of twinkies into North Korea then you better back it up with proof, out of fairness to the other participants.
Deadline: Sunday April 27th, 20:00 CET (Central European Time)
A little backstory about this giveaway: (optional read, don't worry)
The title of this adventure game refers to the Good Samaritan paradox, an example of standard deontic logic which I only vaguely remember from philosophy class in high school many years ago. I was never any good at this mathematical logic stuff and I think it's way too advanced for a mandatory high school course. I wish we had learned more technical practical skills such as how to fix a car etc but the only school in my hometown was a humanist gymnasium with a strong focus on the liberal arts. I can translate Latin tombstones now which (in theory) is a useful skill to impress people at parties but don’t ask me to perform any do-it-yourself kind of tasks on your house/vehicle.
Our philosophy teacher was very nice but had an extremely boring way of teaching. When we descended into the depths of deontic logic, virtually everyone inescapable descended into deep sleep. I tried to combat the boredom best I could by participating even though I didn’t understand a thing. But if there’s one thing I learned in high school, it’s how to ‘talk out of your ass’, a highly useful skill especially during oral exams but also at any social gathering.
By preventing the classroom from falling into a complete & deadly teacher monologue, I was able to be a good Samaritan to both my fellow students and the teacher, even though my motivations were entirely selfish - I simply didn’t want to fall asleep in those uncomfortably hard chairs. But in order to have a chance to be a good Samaritan and help out, the class had to be boring in the first place. Hence we have a classic example of a Good Samaritan Paradox.
For a more recent example, the other day I was waiting in line at the train station’s supermarket and when the guy in front of me was up, they suddenly close that register. The guy (your regular grumpy dude in his mid 50s) angrily left the shop, leaving behind a can of beer which he intended to buy but had no time to since he had to catch a train. I switched to the next line and thought maybe I should pick up the guy’s beer and see if I pass by him on my way out, maybe he would still be there. But as I was contemplating the chances of successfully completing such a mission, it was my turn and I didn’t pick up the beer. On my way out of the station, I walked into the guy again – he had missed his train. And now he didn’t even have a beer. Had I bought the beer, I probably wouldn’t have found him but that’s uncertain. He already smelled of alcohol so no big deal, but I felt sorry for him having to wait an hour for the next train so I thought, instead of going home to ‘stay a while and listen’ to Deckard Cain in Diablo 2, I might as well stay a while and listen to this random stranger. Talking to random people may seem like a waste of time but sometimes you learn interesting things and in this case, I just felt like making up for another person’s misfortune. We ended up talking about civilian helicopter operations in the Alps, more dramatic than anything old Deckard tells you for sure. Again, an example of a Good Samaritan paradox. In order for me to help this guy bridge the waiting time, he had to miss the train in the first place.
Which brings us back to the game: You, as the main character named Ord, must help someone but in order to help her, she must have a problem first. This is the simple premise but it gets deeper than that. The game has many moral and philosophical aspect that give food for thought even after completion so it has more to offer than just solving the object based puzzles.
But enough of my own stories, I want to hear yours now. Keep in mind that you can win an awesome adventure game, and even though I only have one code anyone’s contributions are appreciated, thanks!
In order to participate, please:
1. Specify that you're in
2. Share with us a personal story about good samaritanism on your part. It doesn't have to be a heroic story but it has to be yours and true. The story I find the most enlightening will win the game.
Helping your landlady carry out the trash may not be quite original enough but if you write about how you smuggled truckloads of twinkies into North Korea then you better back it up with proof, out of fairness to the other participants.
Deadline: Sunday April 27th, 20:00 CET (Central European Time)
A little backstory about this giveaway: (optional read, don't worry)
The title of this adventure game refers to the Good Samaritan paradox, an example of standard deontic logic which I only vaguely remember from philosophy class in high school many years ago. I was never any good at this mathematical logic stuff and I think it's way too advanced for a mandatory high school course. I wish we had learned more technical practical skills such as how to fix a car etc but the only school in my hometown was a humanist gymnasium with a strong focus on the liberal arts. I can translate Latin tombstones now which (in theory) is a useful skill to impress people at parties but don’t ask me to perform any do-it-yourself kind of tasks on your house/vehicle.
Our philosophy teacher was very nice but had an extremely boring way of teaching. When we descended into the depths of deontic logic, virtually everyone inescapable descended into deep sleep. I tried to combat the boredom best I could by participating even though I didn’t understand a thing. But if there’s one thing I learned in high school, it’s how to ‘talk out of your ass’, a highly useful skill especially during oral exams but also at any social gathering.
By preventing the classroom from falling into a complete & deadly teacher monologue, I was able to be a good Samaritan to both my fellow students and the teacher, even though my motivations were entirely selfish - I simply didn’t want to fall asleep in those uncomfortably hard chairs. But in order to have a chance to be a good Samaritan and help out, the class had to be boring in the first place. Hence we have a classic example of a Good Samaritan Paradox.
For a more recent example, the other day I was waiting in line at the train station’s supermarket and when the guy in front of me was up, they suddenly close that register. The guy (your regular grumpy dude in his mid 50s) angrily left the shop, leaving behind a can of beer which he intended to buy but had no time to since he had to catch a train. I switched to the next line and thought maybe I should pick up the guy’s beer and see if I pass by him on my way out, maybe he would still be there. But as I was contemplating the chances of successfully completing such a mission, it was my turn and I didn’t pick up the beer. On my way out of the station, I walked into the guy again – he had missed his train. And now he didn’t even have a beer. Had I bought the beer, I probably wouldn’t have found him but that’s uncertain. He already smelled of alcohol so no big deal, but I felt sorry for him having to wait an hour for the next train so I thought, instead of going home to ‘stay a while and listen’ to Deckard Cain in Diablo 2, I might as well stay a while and listen to this random stranger. Talking to random people may seem like a waste of time but sometimes you learn interesting things and in this case, I just felt like making up for another person’s misfortune. We ended up talking about civilian helicopter operations in the Alps, more dramatic than anything old Deckard tells you for sure. Again, an example of a Good Samaritan paradox. In order for me to help this guy bridge the waiting time, he had to miss the train in the first place.
Which brings us back to the game: You, as the main character named Ord, must help someone but in order to help her, she must have a problem first. This is the simple premise but it gets deeper than that. The game has many moral and philosophical aspect that give food for thought even after completion so it has more to offer than just solving the object based puzzles.
But enough of my own stories, I want to hear yours now. Keep in mind that you can win an awesome adventure game, and even though I only have one code anyone’s contributions are appreciated, thanks!