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Those young puppies are fucking lost themselves in the "casual gaming" illusion. That is a game should be easy to grasp and give immediate satisfaction.
WRONG! Sex has climax, and so games. Nowadays the industry is at its low, imho.... Even though there will always be good gaming, of course. My hopes are for the indie PC scene, to take the morons of the industry (and then players) by storm....
Post edited April 18, 2010 by KingofGnG
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KingofGnG: My hopes are for the indie PC scene, to take the morons of the industry (and then players) by storm....

I think indie gamers are at least as manipulatable (?) as modern gamers: give them some alternative artwork, a poppy site and you have an instant hit.
I think the average gamer isn't even intelligent enough for manipulation to be required.
That said, the indie scene is stronger than ever. Many companies, developers, publishers and distributors alike, listen and respond to their customers' needs. This counterbalances companies like Actiblizz and Ubisoft who only manage to get worse.
It has created a situation whereby you have to do your research to avoid feeling ripped off. But when you sift the wheat from the chaff you're in a better position than you would have been a decade ago. All hallmarks of a larger, more influential industry. Therefore the good & bad aspects are only going to get more polarised.
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dreadcog: Personally I like the older PC games. It's like being in Ali Baba's treasure cave. There are so many great games it's unbelievable. I buy an indie or old Nintendo game every once in a while. Once my friend asked me, how can you buy those old crap games? I said how could you buy the new ones? You spend 50 to 60 bucks on a title that you might play for an hour or 2 thn get bored. I spend 10 to 30 bucks on a game I play for a week and want to play again. The next week he was texting me that he got a Nintendo and some games for it.
As you can see the people that are around 30 know the games they buy are garbage. The younger group are new to it all and will buy anything because it's new to them. I hope the generations to come hold the days that I use to think would never end, in the utmost respect.

Ehhh I'm 38 and have been gaming since 1982. I still find modern gaming to be very fun, and honeslty I feel that this whole "gaming of yesteryear was a big yummy fun sundae and todays games are a plate of garbage" mentality to be a garagantuan load of poopie
That's not to say that I think today's games are better than ever (cause I do think a lot of complaints about modern gaming are valid, and I think the 90's kicked ass more than today) I just think you're greatly exaggerating the gap in quality of the eras
Post edited April 18, 2010 by CaptainGyro
There are lots of crap games in the 80s and 90s; Y'all just forget it and only remember the good ones.
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Catshade: There are lots of crap games in the 80s and 90s; Y'all just forget it and only remember the good ones.

It was like shovelling through shit to find nuggets of gold. Shovelware might be a comparatively new term, but its validity pre-dates it considerably.
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KingofGnG: My hopes are for the indie PC scene, to take the morons of the industry (and then players) by storm....
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TheCowSaysMoo: I think indie gamers are at least as manipulatable (?) as modern gamers: give them some alternative artwork, a poppy site and you have an instant hit.

Yeah, but generally speaking indie game makers do a WAY better job in actually making games. Not blockbusters or "easy" games, just games. Some newest examples come to my mind: Trine, Braid, Zombie Driver, VVVVVV. They don't need to be "easy" or nice on anyone's inability to play (I mean, in a broader sense), they have ideas (some simple, some others not), they render 'em.
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CaptainGyro: ... to be a garagantuan load of poopie

hopelessly offtopic: best sentence of the week.
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ovoon: I wish I was my age now in the 90s. Then I could've had actual fun with games. They could've retained their magic. Now I focus all attention on the current and realize how boring and stupid we are. I occasionally find a great game here, but nobody else notices. I wish gaming was no longer trendy so we could go back to RPGs and RTS's that aren't overly simplified crap. Because all things trendy now are shiny and overly simplified versions of something that is MUCH better when it's complex ...:Cough: MACS SUCK :cough:

The '90s didn't have Dwarf Fortress. They were too obsessed with superficial graphics and shallow gameplay.
Casual gamer! ;p
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KingofGnG: ... Some newest examples come to my mind: Trine, Braid, Zombie Driver, VVVVVV. They don't need to be "easy" or nice on anyone's inability to play (I mean, in a broader sense), they have ideas (some simple, some others not), they render 'em.

AI War.
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tb87670: reboots are different than the originals in nearly every aspect, ala Fallout 3.

Gah, how the heck is Fallout 3 almost completely different!? It has worse writing, less skills and different combat system - the last thing is probably the least important thing about Fallout games and the second one was a good choice, seriously, skills in original Fallouts were so unbalanced it hurt.
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tb87670: To sum it up we got the signs everywhere the game industry is going to pure shit at an accelerated pace. The publishers and devs typically make a game good for commercial, get a sale and don't care after that. I am flat out refusing to buy a lot of games anymore just because of business practices alone like Ubi's games and MW2. Does this piss anyone else off that we have a dim future for gaming?

Yes, people who only see big publishers / studios say that. There IS a reason I always say indie is the future of computer gaming - hello, Zeno Clash!
I remember the old Super Nintendo Generation and the start of games on Windows 98', like Donkey Kong Country 2 and Half Life. I can't believe it were just 13 years back. I technically loved almost every game I got my hands on, but then again I was a real heavy gamer junkie so much thtat I needed therapy. I got some controll over my addiction, but not so much.
I started discovering the real beauty of a game of last PS2-WinXP generation when the 3D-games did improve well and created todays big gems of GoG. Mcgee's Alice,Kingdom Hearts,Devil May Cry 3,Beyond Good and Evil and Prince of Persia:Sands of TIme/Warrior Within were THE games which inspired me to reconsider my relationship to games. It's sad to say, but they were one of the only "new" games I do enjoy. If you have followed the "3 most dissapointed games"thread, you know about my disappointment of Prince of Persia: The Two Thrones. They just redesigned everything and litereally fucked the franchise because some pricks are just whores and shitstormed about the somewhat twilightesque finale.
I think the games I mentioned were the last calls of a dying tradition of games directed to people who showed big interest into games and were made by creative independed people. I remember the production of Rule of Rose. The publisher requested a team to do a special game and let them have their freedom.
Now today... all those war-simulations,FPS, those "PS3 HAS NO GAEMS"-games are just one of the consequenses what happens if you just do games for a broader audience, mostly Otakus and edgy teens, or if the publisher does "listen" to their fans and do low quality main stream games with overexpensive graphixx to get enough sales.
I'd rather call those games "Post-Modern" since they are a sign of regression in our gaming-culture. Ah well, at least we have the Indies for the future.
Post edited April 18, 2010 by Tantrix
Someone mentioned demographics... I think there's a noticeable change there.
Not only that, but... (OK, this is more from a console aspect) do you remember mascots, usually found in kids games? Like Crash, Spyro, Jersey Devil, Klonoa, Jazz Jackrabbit, Gex... Kids today are fed games like GTA and CoD, hell, kids today are playing God of War III because "I wuv to wip teh medoozys head!"
There are so many games on the market today that it's hard to follow for the avreage consumer and so they go for the most hyped ones - parents usually have no idea what game to buy for their kids, while teens are already on the popularity bandwagon and they can't be caught playing a "kiddy" game like Braid. This all leads to a sort of brainwashed adult state where the average gamer is used to SHOOTAN LOOTAN KILLAN.
Another thing which I believe helps this 'manipulation' is accessibility. Beyond the usual easy-normal-hard-ultrahard difficulty options - gaming is noticeably dumbed down. What are the odds of having a new and original, but genuinely challenging, game? The only real challenge I get from games today is right here on GOG's classics and some rare new gems of the indie community. The best example of dumbed-down I can provide currently is Darksiders - a mix of every popular game on the market, not just in gameplay, but in artistic 'vision' as well - pretty, but no brain activity needed.
I don't see a problem with 'casual' gaming though. Tetris is casual, Pac-man is casual, even Super Mario is somewhat casual. Most 'ordinary' people are satisifed with such simple games - just like some people like to watch sit-coms all day, but don't prefer seeing the latest blockbuster hit in cinemas. Sometimes, casual gaming could even lead to further exploration of the medium (like a friend of mine who started on Farmville and ended up on Ben There, Dan That!)
tl;dr Gaming is bigger, crap is bigger. More quantity, less quality. Less quality - less customer taste. Less taste - easier money.
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AlexY: Another thing which I believe helps this 'manipulation' is accessibility.

This. My god, the pattern does repeat itself.
First of all: let's take off nostalgic glasses okay?
they are a scientific fact (although called something more formal)
It means that first: you don't remember bad stuff but you do remember good stuff. Furthermore you do remember it as better than it was.
The past was not as great as you think and those games even if you play them today are not as great as you believe.
you can pick fallout, bg, deus ex, HL and few others. but there are thousands of crappy games unplayable today and then. Remember ET?
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You grow up. Of course everyone younger than you is more stupid. You were the same, really no different than them (unless you are a genius but i doubt any of us are here. maybe a one or two gogers)
so saying stuff that everyone after you is stupider is just silly.
Games are bigger nowadays. You have more info about them. You hear about good and bad.
When i was a kid (born in 85) my only connection with gaming were friends and a monthly magazine. Lost in the limbo, big truck driver (you know the worst game ever): I wouldn't know about it. But thx to internet i do.
More info, more games = does equals more crap being recorded by your brain.
Bioshock one had a great story: the gameplay wasn't maybe up to par with Deus ex but DE is pinnacle of fps/rpg gaming (or it is SS2. depends on your taste) It is hard to surpass as the power does not come from technology but the imagination of creators and that does not change overtime.
MW2 is a mcdonalds of gaming. fast, cheap (well, cheap entertainment. not buying). Doesn't mean the food overall got worse because cheap mcdonald is everywhere. Horrible food was always present. just now got a form.
Nevertheless, a great cousine is still out there.
We got sins of solar empire, got DA:O, got tens of great indie games you just need to look for.
In the past you could find a great game by looking at ten games. Now there are thousands of games so indeed finding a good game is a bit harder. Doesn't mean that they are not there.
Oh: last word:
Ancient Egyptians complained about their children. so did your parents, so did their parents and so on. Children always disappoint they never seem capable of carrying the torch.
but they do they did and they will do. the emo kids, the punk slacker kids and those wasteful kids you think are a menace to society. you weren't different, your parents weren't and neither were parents from hundreds of generations ago.