FraterPerdurabo: The PC online gaming market is about RTS, MMO and MOBA. That being said, I'd love to see a title which would revitalise the FPS market.
If they want another successful PC shooter they need to stop emulating what console already does: a locked down, standard experience, with servers outside your control.
They need skin and mod support, they need an active community of server admins, they need clans, built in niceties, etc.
Because really, if you're just going to put a console shooter on PC all you've really added are better graphics and a mouse (keyboard is not an improvement, mouse is, but fuck the keyboard, seriously).
So, FWIW, I agree with you, on my PC I find myself mostly just playing MOBA games, the only things that take advantage of the PC.
RTS has been languishing for awhile now too, AoE Online is basically old style RTS, which is charming enough I guess, but I've played those RTSes, I played Starcraft (so really, I could not give a shit about SC2), I want something good, the last good RTS I played was Dawn of War: The Dark Crusade. It's been awhile... There's no console equivalent for RTS so I'm just gonna say, people don't care about RTS, or companies don't care about the RTS market... duno which, but it sucks right now.
jamyskis: To be honest, Halo died on the PC when Microsoft decided to use it to try and force gamers onto Vista by making Halo 2 Vista-exclusive
tritone: Halo on the PC died long before that... when Microsoft yanked it from being a PC-exclusive back in 1999, bought Bungie the company, made the game XBOX-only, and then took 2 more years to release it to PC.. at which point, nobody cared.
Yes, I'm still bitter. Technically marking the end of the PC "golden age" IMHO.
It was gonna be a Mac game, only when complaining about Halo do I ever hear PC gamers claim a Mac is the same as a PC.