deshadow52: Sierra's "Quest" games:
Now I like Point and Click adventure games I just don't think I would like these Point and Click adventure games. The reason is because of the games difficult puzzles and deaths. From what I heard, None of the puzzles make much sense, some of the times you can't get stuck making you restart the game and the deaths that happen because you did or did not do something earlier? really? Now i know that they did that to make the game longer because without the games would be a lot shorter or whatever. To me that is not an excuse, that just makes it worse no game should make itself stupid hard to make the game longer. I respect what the Quest games did for Point and Click adventures but, I just couldn't play them now. at the very least I could watch a let's play of them done by some guy that has played the game so much he could play it blindfolded...maybe.
To be fair Sierra was kind of mapping out the parameters of graphic adventure design as they went along. They got to make the mistakes relative latecomers like Lucasarts were able to learn from. That said, I think people today are too hard on Sierra about the sudden deaths because part of the fun of the games at the time was saving in a screen and trying to figure out how to get yourself killed, enjoying the different animations and goofy drawings. I guess it was like an early kind of "100-percenting" the games. Not that I'm trying to talk you into liking something!
Personally, I don't care for realistic racing games - I'm just not enough of a gearhead for that. I also dislike most RTSs beyond Dune 2 and one or two others because I find resource gathering to be tedious and the games don't feel all that strategic to me.
Tower defense games aren't very involving to me. Diablo-type games bore me because so much of the gameplay involves clicking the mouse over and over (and over and over) and because finding and parsing through LOOT isn't appealing to me as a core aspect of the game. MMORPGs hold no appeal for me at all. I don't feel like I'm overcoming anything by grinding through them.