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jamyskis: That's what I never get about Steam Cloud - the vast majority of games supported need a decent PC, and most people I know on an average income only have one gaming PC. I think there are three whole Steam games that I actually used Steam Cloud for: Half-Life 2, Plants vs. Zombies and Squarelogic. Everything else needed a proper gaming PC.
While I don't care too much about the cloud saving myself, you are clearly underestimating the catalog they offer by a lot; there are hundreds of games that runs also on your average laptop, and many have cloud support, even some small indie ones.

As of now, there are almost 200 cloud-enabled titles and not even a half is high profile-top hardware games... hell, they even retrofitted the old Doom and Monkey Island titles with that!
It seems like a good idea, probably when you start the game it can ask you if you want to connect to some kind of cloud service for a game. But how much would this cost GoG? I don't think GoG makes anywhere near as much as Steam.
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jamyskis: That's what I never get about Steam Cloud - the vast majority of games supported need a decent PC, and most people I know on an average income only have one gaming PC. I think there are three whole Steam games that I actually used Steam Cloud for: Half-Life 2, Plants vs. Zombies and Squarelogic. Everything else needed a proper gaming PC.
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Antaniserse: While I don't care too much about the cloud saving myself, you are clearly underestimating the catalog they offer by a lot; there are hundreds of games that runs also on your average laptop, and many have cloud support, even some small indie ones.

As of now, there are almost 200 cloud-enabled titles and not even a half is high profile-top hardware games... hell, they even retrofitted the old Doom and Monkey Island titles with that!
That's true, even your cruddy work laptop will run something like Defense Grid while you're stuck on the road in some shithole backwater for a week.
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AacRrc: It seems like a good idea, probably when you start the game it can ask you if you want to connect to some kind of cloud service for a game. But how much would this cost GoG? I don't think GoG makes anywhere near as much as Steam.
Maybe we could launch this in our community, the software should run as a daemon anyway in the background and will probably have to be manually configured for each game. Just insert Dropbox account creds and configure the games you want saved. The service itself and synch its config up to Dropbox so when you start it on a new machine you just have to enter the creds and it configures itself.
Post edited March 04, 2012 by orcishgamer
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jamyskis: That's what I never get about Steam Cloud - the vast majority of games supported need a decent PC, and most people I know on an average income only have one gaming PC. I think there are three whole Steam games that I actually used Steam Cloud for: Half-Life 2, Plants vs. Zombies and Squarelogic. Everything else needed a proper gaming PC.
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Antaniserse: While I don't care too much about the cloud saving myself, you are clearly underestimating the catalog they offer by a lot; there are hundreds of games that runs also on your average laptop, and many have cloud support, even some small indie ones.
This, I travel back and forth a bit to my hometown and sometimes I feel like firing up a game I already have on my PC, then realize I don't have the saves with me and don't want to play through what I've already finished.
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orcishgamer: That's true, even your cruddy work laptop will run something like Defense Grid while you're stuck on the road in some shithole backwater for a week.
Mine won't run Defense Grid at a decent speed! Plus, being stuck on the road in some backwater shithole means you probably won't be able to get your Steam Cloud saves anyway if you can't get online.

But yeah, I guess that Steam does have a fair bit of laptop-friendly stuff with Steam Cloud support. Just my Anno 2008 mid-range laptop can't seem to cut most of it.
Post edited March 04, 2012 by jamyskis
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kavazovangel: ...
But it can be done, I guess. Just that, they'll have to make a version / rule for each game, as games save stuff at different places, and add in a few servers to provide this service.
...
It'sd definitely doable. Probably there is already a suitable tool out there. One would have to look for synchronization tools with ftp storage capabilities. If there isn't such a tool it has to be invented. It would be quite generic, independent from GOG's special business.
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orcishgamer: That's true, even your cruddy work laptop will run something like Defense Grid while you're stuck on the road in some shithole backwater for a week.
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jamyskis: Mine won't run Defense Grid at a decent speed! Plus, being stuck on the road in some backwater shithole means you probably won't be able to get your Steam Cloud saves anyway if you can't get online.

But yeah, I guess that Steam does have a fair bit of laptop-friendly stuff with Steam Cloud support. Just my Anno 2008 mid-range laptop can't seem to cut most of it.
Unless you have your Android powered phone with you and tether wireless :P
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Spykez0129: Unless you have your Android powered phone with you and tether wireless :P
That was my previous solution to my Steam woes when I was stuck in Haffkrug for two weeks with no internet. Of course, when you're stuck in the arse-end of the world, cellphone reception is also at a premium. I had to hold my laptop and phone out on the balcony so that it would connect for me to switch on offline mode. I think I was trying for about an hour and then I got it to stay in offline for the whole time.

On the plus side, I did briefly meet Armin Müller-Stahl while I was there.
Post edited March 04, 2012 by jamyskis
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Trilarion: It'sd definitely doable. Probably there is already a suitable tool out there. One would have to look for synchronization tools with ftp storage capabilities. If there isn't such a tool it has to be invented. It would be quite generic, independent from GOG's special business.
This sounds like an interesting project, the idea on how to do it is simple enough*, and I'm sure my coding skills are up to snuff as well... my problem would be that it's difficult to start bothering enough to actually build a working solution (or half-working, for that matter).

*detect installed games, find out where they shove their saves, set up a remote service to sync with (WebDAV/HTTP(S), (S)FTP, some common revision control system(s), something else...), then start copying back and forth as stuff changes (or possibly even change games' settings to save online directly if the remote location can be mapped to a drive).
Post edited March 04, 2012 by Miaghstir
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jamyskis: That's what I never get about Steam Cloud - the vast majority of games supported need a decent PC, and most people I know on an average income only have one gaming PC. I think there are three whole Steam games that I actually used Steam Cloud for: Half-Life 2, Plants vs. Zombies and Squarelogic. Everything else needed a proper gaming PC.
True, but sometimes I'd like to have the cloud saves available if I have re-installed Windows, or decided to uninstall some game earlier and later wanted to reinstall it. When my PC was about to be wiped out (upgrading WinXP => Win7), I was busy trying to salvage all the save games from various games before the migration. I think I missed some.

Good point though that as many GOG games are running in DOSBox, how feasible cloud saving would be for them. I think Steam sells some DOS games too, I wonder if they support cloud saves too? I checked e.g. the first two XCom games, at least they don't mention Steam cloud. On the other hand, Doom 2 does.

But maybe this is not top priority on what GOG should work on...
well atleast gog stores the save games in their install folder.
unlike today's games.
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lugum: well atleast gog stores the save games in their install folder.
And that is a good thing how?
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lugum: well atleast gog stores the save games in their install folder.
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kavazovangel: And that is a good thing how?
For those of us who run a seperate hard drive dedicated to games specifically. I personally hate my saves being saved on my OS drive, I want them on the game drive period. I can reinstall windows all I want with older games and I don't have to reinstall, all information still exists on that drive.
The same thing with the idea of having a GOG client, I guess. As long as it is totally, definitely, ultimately, fully OPTIONAL, then I guess I don't mind, although I won't be using it either.

That being said, honestly I think I'd rather GOG staffs focus their attention elsewhere, like bringing more games first.
Post edited March 08, 2012 by tarangwydion
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lugum: well atleast gog stores the save games in their install folder.
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kavazovangel: And that is a good thing how?
I definitely would prefer a game's files to be isolated to a specific location instead of having to look up where all their save folders are online.