Posted February 05, 2010
Anyone else been playing it recently? I've finally played through a full round of each race, Predator, Alien, and Marine, and here are my observations:
+ Predator vision modes are highly detailed, and feel like you are actually watching the movies. They changed the Xeno-vision to green like in the AVP movies, but it's still amazingly detailed. (Thermal mode is EXACTLY like Predator 1 and 2)
+ Aliens are still the ultimate close quarters and stealth class. Nothing is more satisfying than seeing a marine running without looking behind or on the ceiling and plunging your tail into his back and through his mouth.
+ Marines are accurate to the movie, with some aesthetic upgrades to the weapons (Pulse rifle and flamethrower are a bit bulkier, shotgun isn't an old Remington/Winchester sawed off, etc)
+ Trophy kill = WIN
+ Feels like an actual movie, not some cheap thing that was rushed and thrown out to tie in with a movie. These guys spent time with the game and it shows.
+ Level design accurate. Despite only seeing one map, it feels like I'm in Aliens or Alien 3.
- No Crouching, not for Marines, Predator, or Alien.
- Wall walking is tricky to get used to at first, not because it is disorienting, but because sometimes it will do it without you even wanting to
- Pred-tech vision mode has been removed (I guess this kinda makes sense tho, why wouldn't Predator's give off body heat visible in the thermal spectrum?)
- Controls seem very console oriented (Yes, I am picking it up for console despite downloading PC demo)
- Predator jumping controls can be VERY confusing, with marking jump points and jumping to them.
Despite the control issues, I think the game is very promising. Yes, we only got to try deathmatch, but Rebellion seems to have taken great care with their research and art direction and it shows, and this is coming from a die hard Aliens/Predator fan.
+ Predator vision modes are highly detailed, and feel like you are actually watching the movies. They changed the Xeno-vision to green like in the AVP movies, but it's still amazingly detailed. (Thermal mode is EXACTLY like Predator 1 and 2)
+ Aliens are still the ultimate close quarters and stealth class. Nothing is more satisfying than seeing a marine running without looking behind or on the ceiling and plunging your tail into his back and through his mouth.
+ Marines are accurate to the movie, with some aesthetic upgrades to the weapons (Pulse rifle and flamethrower are a bit bulkier, shotgun isn't an old Remington/Winchester sawed off, etc)
+ Trophy kill = WIN
+ Feels like an actual movie, not some cheap thing that was rushed and thrown out to tie in with a movie. These guys spent time with the game and it shows.
+ Level design accurate. Despite only seeing one map, it feels like I'm in Aliens or Alien 3.
- No Crouching, not for Marines, Predator, or Alien.
- Wall walking is tricky to get used to at first, not because it is disorienting, but because sometimes it will do it without you even wanting to
- Pred-tech vision mode has been removed (I guess this kinda makes sense tho, why wouldn't Predator's give off body heat visible in the thermal spectrum?)
- Controls seem very console oriented (Yes, I am picking it up for console despite downloading PC demo)
- Predator jumping controls can be VERY confusing, with marking jump points and jumping to them.
Despite the control issues, I think the game is very promising. Yes, we only got to try deathmatch, but Rebellion seems to have taken great care with their research and art direction and it shows, and this is coming from a die hard Aliens/Predator fan.