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KneeTheCap: I paid 50 euro for Aliens: Colonial Marines. I think it's worth it. Am I wrong?
You're supporting crappy development practices (in thisparticular case - the game is pretty damn buggy for a linear FPS. That you happened to not encouter the bugs or ignored them doesn't change that) and crazy pricing for online distribution (generally.) Yeah, people can tell you it's not worth it.
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Wraith: I'm actually wondering how much input Fox Interactive had in the development process. It's their license, and I'm sure they were at least partially dictating some things to every developer involved in the series.

Let's be honest though, no Aliens game has ever been a slam dunk. It's a niche series for fans. Most are fondly remembered but they weren't spectacular when they came out. Diehard fans of the series typically enjoy them but they get passed over by most. Dropping 60 million was basically a 60 million dollar fan service game, anyone who talked to Randy Pitchford at length about the series should have known that.
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misfire200: Well actually the 1999 Aliens vs Predator was pretty much a damn good game and was popular and received fairly good reviews throughout its lifespan. Heck, people still play it and it even was modded to have slightly better graphics later in its life. It was also able to be modded to have more accurate sounds and what not. It is the main reason that all the follow up AvP games and now ACM are hit hard because fans have played a great version of the series and just want that same great gameplay with very nice graphics.

The marines were intense and scary to play as whether it was in SP or MP, the Predator was just a badass, and the aliens were menacing and very good at being stealthy.

The bigger mystery is how Rebellion did such a great job in 1999 and then screwed it up in 2010 when they took another shot at it.

Considering the style of game and the time period, the 99 AvP could be considered about as close to a slam dunk as you can get for this style of game and the M rating it had. AvP 2 was not half bad at least for multiplayer, the 2010 version was ok, but ACM is a huge let down compared to the rest and had a budget probably 10x the others combined...no matter what Gearbox screwed up big time on this. It is not a hard franchise to turn into a great game. Rebellion did it once, god just hand the franchise over to someone who can actually give what is promised.
I'll have to agree with this. The 1999 game was probably one of my most played titles in that era. I think I still have the original box stored away somewhere. I finished the Alien and Predator campaigns on Director's Cut together with all of the bonus missions and the Marine campaign on Realistic. And this was before the Gold edition came out that introduced saving. The original game had no save function. I also finished most of the challenges in that game - if you remember you could get really nifty effects e.g. levels flipping over at random, etc. Good fun. Some of them were pretty tricky though, but immense fun nevertheless.

I didn't like the sequel as much. The Predator missions were pretty nifty, but I disliked what they had done with the aliens. They were too large, too slow and too meaty. In the original you had to plan your approach extremely carefully because if they got a good shot at you, bam you die. You had to use your speed and the walls to perfectly plan your approach and then execute. When you got a hang of the alien mechanics, they were immense fun. The sequel harmonised the classes to some extent and did away with this aspect.

I picked up AvP 2010 for $5 about a year ago or so. Nah. Just doesn't deliver.

Anyway, I made a thread about this guy a while ago, I wonder what he thinks about the game:
http://www.gog.com/forum/general/avp_bonanza

Oh and Wraith, I'm not particularly interested in what Randy Pitchford has to say (more like Randy Pitchfork soon hyuk hyuk) considering how little he had to do with the development of the game. Not taking any sides here regarding the quality of the game. I've witnessed the feedback and decided that it's not worth 50 euros right now, considering that I don't have much time to play in general. But considering that almost the entire SP campaign was outsourced so that they could focus on Borderlands, I don't think that Randy is in a position to talk about fan service.
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FraterPerdurabo: I picked up AvP 2010 for $5 about a year ago or so. Nah. Just doesn't deliver.
The marine campaign is okay... worth $5 surely, in my opinion. Though I guess one could make the argument if it ain't that great why spend the time.
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FraterPerdurabo: I picked up AvP 2010 for $5 about a year ago or so. Nah. Just doesn't deliver.
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StingingVelvet: The marine campaign is okay... worth $5 surely, in my opinion. Though I guess one could make the argument if it ain't that great why spend the time.
Yeah, I have a bunch of great games to play right now so will focus on those for now. And I'm one of those people who's more likely to go back to replay a game that I really enjoy, as opposed to trying something new that might disappoint.
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FraterPerdurabo: Yeah, I have a bunch of great games to play right now so will focus on those for now. And I'm one of those people who's more likely to go back to replay a game that I really enjoy, as opposed to trying something new that might disappoint.
I'm getting there. Recently as I evaluate my backlog I realize I would rather just replay Morrowind or Deus Ex than play through a generic mediocre shooter I bought because it was $3.
I played it from a friend which bought it for XBox 360.
The game is simply a Duke Nukem Forever mod. The character moves as Duke moves, the graphic is pretty much the same.
But these aren't problem.
The problem is, the game is short, boring and bugged.
We finished it in 3 hours and thirty on Normal difficulty.
You can just run into levels full of xenos, you must fight only human enemies, and they are stupid. And your teammate are stupid too, they can't even attack enemies, they simply stay here.
And if you run into levels, you can see them teleport right behind you, you can SEE that.
And the story...the story is so bad. It's only about marine's glory and powa, with a stupid twist toward the end of the game.
Six years for that "thing".
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misfire200: The bigger mystery is how Rebellion did such a great job in 1999 and then screwed it up in 2010 when they took another shot at it.
new team is my guess.
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Big_Boss: And the story...the story is so bad. It's only about marine's glory and powa, with a stupid twist toward the end of the game.
Well, it IS called "aliens: colonial marines". That's why it all amuses me, I'm an alien fan who was not hyped at all about this game, from the moment on where I knew its name. It's clearly aimed at the aliens fanboys who consider that the omg so badass colonial marines are the point of the movies, and who just want to be hicks, vasquez and hudson because they're real heroes. That's the aliens-vs-predator-vs-terminator-vs-judgedredd comics public, so yeah, so much for horror survival or psychological terror.

This game seems to be exactly what I expected it to be, plus badly done. I haven't stopped laughing since its release. But my point is : "Aliens : Marine's Glory and Powa" is basically written on the box, so, I'm not sure what else you expected.
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Telika: Well, it IS called "aliens: colonial marines". That's why it all amuses me, I'm an alien fan who was not hyped at all about this game, from the moment on where I knew its name. It's clearly aimed at the aliens fanboys who consider that the omg so badass colonial marines are the point of the movies, and who just want to be hicks, vasquez and hudson because they're real heroes. That's the aliens-vs-predator-vs-terminator-vs-judgedredd comics public, so yeah, so much for horror survival or psychological terror.

This game seems to be exactly what I expected it to be, plus badly done. I haven't stopped laughing since its release. But my point is : "Aliens : Marine's Glory and Powa" is basically written on the box, so, I'm not sure what else you expected.
Yeah, well, this "oorah!" thing that's going on in the game doesn't sit that well with me, either. Sure, "Aliens" the movie had that, as well, but only until first contact with the Xenos. That's why I could tolerate it in the movie, but here? Eh....if there's one sentence I don't wanna hear again anytime soon, it's "we don't leave marines behind!" Ugh. Almost as bad as "We live for the one, we die for the one".
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Nergal01: Yeah, well, this "oorah!" thing that's going on in the game doesn't sit that well with me, either. Sure, "Aliens" the movie had that, as well, but only until first contact with the Xenos. That's why I could tolerate it in the movie, but here? Eh....if there's one sentence I don't wanna hear again anytime soon, it's "we don't leave marines behind!" Ugh. Almost as bad as "We live for the one, we die for the one".
It had a nice ironical value in the movie, the over-pretentious cowboys were ridiculed at first contact, where a level-headed civilian had to take charge to save a portion of their ass. Not saying that it's entirely realistic, but at a caricature level, the uscm were overconfident jerks, and their gung-ho machoism was completely inappropriate. The comics and videogames tend to turn this around and to rewrite the story, in a way where that attitude, instead of being ridiculed, is glorified, heroised, and justified (the marines are indeed superbadass, and kick the alien ass with bravado).

I don't see traces of the games/comics in the movies, they're polar opposites. As close to each others as George of the Jungle is to Tarzan.
Post edited February 21, 2013 by Telika
Sorry dude, you clearly haven't read the original Aliens from Dark Horse Comics. You know the one right? Illustrated by Mark A Nelson? Has Ripley, Newt and Hicks witnessing the xenomorphs take over Earth? And you also know the one called Aliens II, completely airbrushed right? The ones where neither show a badass marine corps? Just a bunch of people trying to survive certain death? Right? Right?

Even Aliens: Hive (illustrated by Sam Keith (the Maxx)) didn't have macho, gung ho marines.

Yeah don't compare the LATER Aliens Dark Horse comic books to the originals. That's just lazy.

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Nergal01: Yeah, well, this "oorah!" thing that's going on in the game doesn't sit that well with me, either. Sure, "Aliens" the movie had that, as well, but only until first contact with the Xenos. That's why I could tolerate it in the movie, but here? Eh....if there's one sentence I don't wanna hear again anytime soon, it's "we don't leave marines behind!" Ugh. Almost as bad as "We live for the one, we die for the one".
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Telika: It had a nice ironical value in the movie, the over-pretentious cowboys were ridiculed at first contact, where a level-headed civilian had to take charge to save a portion of their ass. Not saying that it's entirely realistic, but at a caricature level, the uscm were overconfident jerks, and their gung-ho machoism was completely inappropriate. The comics and videogames tend to turn this around and to rewrite the story, in a way where that attitude, instead of being ridiculed, is glorified, heroised, and justified (the marines are indeed superbadass, and kick the alien ass with bravado).

I don't see traces of the games/comics in the movies, they're polar opposites. As close to each others as George of the Jungle is to Tarzan.
Post edited February 22, 2013 by u2jedi
my reaction after see this game


http://cdn.chud.com/9/94/940cd4ab_Tx6e4Ik.gif
It just keeps getting better. We now have accusations of Gearbox having embezzled Sega's money and used it to fund Borderlands 1/2 and Duke Nukem Forever.

http://www.destructoid.com/gearbox-embezzled-aliens-colonial-marines-money-246558.phtml
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Fictionvision: It just keeps getting better. We now have accusations of Gearbox having embezzled Sega's money and used it to fund Borderlands 1/2 and Duke Nukem Forever.

http://www.destructoid.com/gearbox-embezzled-aliens-colonial-marines-money-246558.phtml
That dude is a tester (at least I think reddit confirmed his paystub). What he's saying could be true, but remember, he's likely an 8 dollar per hour kid (i.e. 23 or younger) working there, he may believe everything he's saying and be unable to distinguish verifiable information from office scuttlebutt and speculation that has nothing whatsoever to back it up.

In addition, he works for SEGA, not Gearbox and not Timegate, I'm not quite certain why he would actually know deep financial details at Gearbox. Despite Jim Sterling's claims of fact checking, etc., there's literally nothing in that article that wasn't already posted on rediit.

Also, your breaking news is close to a week old now:)
Post edited February 24, 2013 by orcishgamer
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Fictionvision: It just keeps getting better. We now have accusations of Gearbox having embezzled Sega's money and used it to fund Borderlands 1/2 and Duke Nukem Forever.

http://www.destructoid.com/gearbox-embezzled-aliens-colonial-marines-money-246558.phtml
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orcishgamer: That dude is a tester (at least I think reddit confirmed his paystub). What he's saying could be true, but remember, he's likely an 8 dollar per hour kid (i.e. 23 or younger) working there, he may believe everything he's saying and be unable to distinguish verifiable information from office scuttlebutt and speculation that has nothing whatsoever to back it up.

Also, your breaking news is close to a week old now:)
Old or not I'd still find it hilarious in a demented way if it turned out to be true.