Posted June 20, 2011
Cowboy, everything looks fine. Only one minor issue: to compensate for their battle prowess, Warriors only get a maximum 2 of uses for each level 1 skill. 2 more uses of Rage would put you over the limit.
Therefore, what I did was add 1 more use of Rage (putting you at the 2 skill max for that), and you still have 6 skill points left over. Level 1 Warrior skills cost 4 each, so you can still pick 1 more use out of anything else. If not, the skill points would carry over to the next time you receive a level.
After selling your Longsword, and buying the two new pieces of equipment you still have 13 gold remaining. I've carried that over for you and will still keep track of it.
Player name: CowboyBebop
Character name: Xirdneh(?)
Class: Warrior
Brief Bio: A former bard with a mysterious past and a recovering drug addict...
Level: 2
Stat Points: 0
Skill Points: 6
BASE STATISTICS
Base Attack Value: 1d6 + 5
Base HP: 38
Base armor: 0
PASSIVE ABILITIES
1. Block: 20% chance to block melee damage.
2. Just a Flesh Wound: 5% chance of full and complete resurrection upon death.
3.
SKILLS
1. Rage 2/2
2. Tank 1/2
POTIONS
POTION CONTAINER:
1.
2.
3.
4.
5.
ITEMS
BACKPACK
1.
2.
3.
4.
5.
6.
7.
8.
9.
GOLD: 13
EQUIPMENT
Shield:
Hands: Light Gauntlets (+1d6 melee attack)
Head: Basic Helm (+1 armor)
Body: Leather Armor (+1 armor)
Fingers:
Neck:
Legs:
Feet:
SPECIAL INFORMATION
QUICK INFORMATION
Modified Armor: 2
Modified HP: 38
Modified Movement: 1
W1: Mace
Range: 1
Damage: 1d6 + 5 (base) +3 (Mace) + 1d6 (Light Gauntlets) = 2d6+8
____
So, CowboyBebop, just get back to me on whether you want to pick 1 more use of a skill. If not, like I said, the points will carry over for next time.
I have added Xirdneh to the blog. I will now look if there's someone else who has posted.
Therefore, what I did was add 1 more use of Rage (putting you at the 2 skill max for that), and you still have 6 skill points left over. Level 1 Warrior skills cost 4 each, so you can still pick 1 more use out of anything else. If not, the skill points would carry over to the next time you receive a level.
After selling your Longsword, and buying the two new pieces of equipment you still have 13 gold remaining. I've carried that over for you and will still keep track of it.
Player name: CowboyBebop
Character name: Xirdneh(?)
Class: Warrior
Brief Bio: A former bard with a mysterious past and a recovering drug addict...
Level: 2
Stat Points: 0
Skill Points: 6
BASE STATISTICS
Base Attack Value: 1d6 + 5
Base HP: 38
Base armor: 0
PASSIVE ABILITIES
1. Block: 20% chance to block melee damage.
2. Just a Flesh Wound: 5% chance of full and complete resurrection upon death.
3.
SKILLS
1. Rage 2/2
2. Tank 1/2
POTIONS
POTION CONTAINER:
1.
2.
3.
4.
5.
ITEMS
BACKPACK
1.
2.
3.
4.
5.
6.
7.
8.
9.
GOLD: 13
EQUIPMENT
Shield:
Hands: Light Gauntlets (+1d6 melee attack)
Head: Basic Helm (+1 armor)
Body: Leather Armor (+1 armor)
Fingers:
Neck:
Legs:
Feet:
SPECIAL INFORMATION
QUICK INFORMATION
Modified Armor: 2
Modified HP: 38
Modified Movement: 1
W1: Mace
Range: 1
Damage: 1d6 + 5 (base) +3 (Mace) + 1d6 (Light Gauntlets) = 2d6+8
____
So, CowboyBebop, just get back to me on whether you want to pick 1 more use of a skill. If not, like I said, the points will carry over for next time.
I have added Xirdneh to the blog. I will now look if there's someone else who has posted.