Posted September 05, 2012

Jaime
Regrets nothing
Registered: Apr 2009
From Germany

Fever_Discordia
Don't Panic
Registered: Nov 2010
From United Kingdom
Posted September 05, 2012
There was an annoying unwinable situation (just about the only unwinable dead end in the whole series AFAIK) in the second one involving a Wild Boar but I don't remember a goat in the first one - was it in Ireland?

Jaime
Regrets nothing
Registered: Apr 2009
From Germany
Posted September 05, 2012

http://www.steve-ince.co.uk/blog/2006/10/infamous-goat-puzzle.html
Had to consult a walkthrough for that puzzle.

Pat9496
New User
Registered: Apr 2010
From Liechtenstein
Posted September 06, 2012


To this day, I think that Broken Sword 1 is one of the best adventures I ever played. It's a timeless classic. And it's almost perfect - except for the goat puzzle.
Maybe it would have just been a little easier if George would have given some hints what to do after the third time he failed.
user deleted
New User
Registered: Jul 2011
From United States
Posted September 06, 2012
ugh... now I'm worried. I'm just about to start the Broken Sword series :(
I really liked Tex Murphy's "entertainment" mode versus "gamer" mode with one very serious caveat... they promised extra gameplay and more puzzles in the gamer mode which IMHO is a punishment to anyone picking entertainment mode... and in an adventure game... I would imagine many people would prefer entertainment mode, but with access to the whole story.
Seems like middle ground could be had. I just wanted gamer mode but without timers on the puzzles. (and not at the expense of missing content).
I'm not sure its wise to try and force re-playability on adventure games. I play for the story. Sure I'll play it again... a few years from now when I don't remember what happened. Trying to offer a different story then won't have any sort of noticeable effect for me.
I really liked Tex Murphy's "entertainment" mode versus "gamer" mode with one very serious caveat... they promised extra gameplay and more puzzles in the gamer mode which IMHO is a punishment to anyone picking entertainment mode... and in an adventure game... I would imagine many people would prefer entertainment mode, but with access to the whole story.
Seems like middle ground could be had. I just wanted gamer mode but without timers on the puzzles. (and not at the expense of missing content).
I'm not sure its wise to try and force re-playability on adventure games. I play for the story. Sure I'll play it again... a few years from now when I don't remember what happened. Trying to offer a different story then won't have any sort of noticeable effect for me.

mk47at
There's only one Phil Taylor…
Registered: Jan 2011
From Germany
user deleted
New User
Registered: Jul 2011
From United States
Posted September 06, 2012

" Do you want to see the return of the infamous goat? If we reach this target, you can!"
Wonder if they would get more money if they said they would leave it out? :p