Posted May 08, 2011
This article is a guide to adventure game developers on what they should avoid when making puzzles, and I stumpled upon it in my search for the most ridiciolous puzzle ever created in a game.
http://www.adventureclassicgaming.com/index.php/site/features/451/
I quite seldom play adventure games, but I know the experience of being stuck becuase of a puzzle, what interests me though, is those legendary puzzles that every one who has played certain games, has experienced. My favorit is from a game I can't remeber the name of. At some moment in the game you have to flush a toilet 3 times to open a door. To hear about this, makes life worth living, but to experience it just makes you want to die.
Now, go on and tell about the puzzles you really hate.
http://www.adventureclassicgaming.com/index.php/site/features/451/
I quite seldom play adventure games, but I know the experience of being stuck becuase of a puzzle, what interests me though, is those legendary puzzles that every one who has played certain games, has experienced. My favorit is from a game I can't remeber the name of. At some moment in the game you have to flush a toilet 3 times to open a door. To hear about this, makes life worth living, but to experience it just makes you want to die.
Now, go on and tell about the puzzles you really hate.