I used to be annoyed by achievements. Always popping up and destroying the atmosphere. Over time I got used to it and by now I hardly notice them anymore.
Most of them are just useless or plain stupid. Sometimes amusing or hilarious in the best case. But some of them can indeed add value to the game by making you explore or experiment, and provide entertainment or satisfaction in this regard – at least for players who enjoy this kind of motivation. I personally don't care for most of these benefits.
One thing I came to appreciate is comparing them to your buddy's ones. Not in a way of who has the biggest e-cock, more like out of curiosity. Seeing what he played last, what he's playing right now and how successful he was. My friendlist buddy (yes, it's singular, because I only have one friendlist buddy) is mainly focussed on SP, so am I. But unlike me he's keen on getting achievements. So comparing them from time to time is a good way of staying in touch without really beeing in touch all the time. He does his thing, I do mine. But still we're linked. That's cool.
But as much as I accustomed myself to it, there are still cases when they completely fuck up the experience. When the developers corrupt their own game. Let me give you two examples - but be warned: SPOILERS AHEAD.
[SPOILER]
The first one is from Enslaved: Odyssey to the West. In one of the last stages, Pigsy sacrificed himself for the cause and died in an explotion. That's a quite depressing and touching scene, because he's a charming character you develop huge sympathies for. That makes his decease even more intense. Trip (one of the main characters) starts to cry, the screen goes black, the sound fades out. And then this abomination of an achievement pops up: Smoky Bacon.
I guess it's supposed to be funny. Pigsy, a pig, an explosion, smoky bacon. Ha ha. Actually it's not funny, not at all. Because all the emotions that were built up during this whole death scene go up in smoke (see, I can be phunny too) in a second. It's like the creators are sabotaging their own creation, just for the sake of putting a stupid pun into the achievement.
Another example is God of War. There is this scene when Kratos has to open the way by „making a sacrifice with fire“. He finds a soldier who is trapped in a cage, and there are flames coming out of some sort of device. We all know what cold blooded bastard Kratos is, so he grabs the cage and starts pushing it towards the flames. In fact, you, the player are. That's the whole quintessence of the scene. It's supposed to make you feel uncomfortable, because the trapped soldier suddenly realizes what Kratos is up to and starts begging for his life. And it really works well.
It takes forever till you finally reach the flames and the soldier keeps begging and screaming all the time. When it's finally done and the soldier burns to death, a new path opens. But instead of feeling like you achieved something by solving the puzzle and being able to continue the game, you feel guilty. And then the achievement pops up. You can guess it: Totally Baked. Again, they're setting up a depressive mood through the actions the player has to make and then instantly fucking it up with a bad pun.
[/SPOILER]
*bling* You earned a trophy: Destroying The Immersion
Go and be proud of yourself, idiots.
Post edited September 03, 2013 by Bavarian