Posted January 06, 2014
Yesterday I was at frriend's home, a great fan of Zelda. It has a book, Hyrule Historia, with a section dedicated to Zelda timeline.
I already watched the Gametrailers video about this, but I was reading that section. I haven't read it all (I stopped near the beginning, when they talk about Minish Cap), but I was asking...why, Nintendo?
In my own opinion, Zelda's games are not really connected, excluding some titles (Ocarina of Time, Majora's Mask, Wind Waker). I think that in every age, there is a Link, there's a Zelda and there's a Ganondorf, with an eternal battle between good and evil.
Yes, there are recurring elements, because there are many Hyrule, each with own characters.
I think it's like a ritual.
But the way they forced each game into a timeline is non-sense, for me. I mean, the branch in witch Link died? Come on.
And I think there are a lot of plot holes too...just think about it: in Ocarina of Time, when Link plays the ocarina, he grows up, and then he reverts back to his original form when he returns to the present.
But why in Skyward Word (I haven't played it, I was only asking to my friend) when he travels back and forth, he never changes?
Talking about A Link to the Past, it is pretty the same thing.
I think Nintendo made a huge mistakes this time, because Zelda games don't need an official timeline. It's great to see references to other games and facts, but the play furfill every hole and gap with its theory.
EDIT: The Gametrailers video
http://www.gametrailers.com/full-episodes/en597n/timeline-the-legend-of-zelda
I already watched the Gametrailers video about this, but I was reading that section. I haven't read it all (I stopped near the beginning, when they talk about Minish Cap), but I was asking...why, Nintendo?
In my own opinion, Zelda's games are not really connected, excluding some titles (Ocarina of Time, Majora's Mask, Wind Waker). I think that in every age, there is a Link, there's a Zelda and there's a Ganondorf, with an eternal battle between good and evil.
Yes, there are recurring elements, because there are many Hyrule, each with own characters.
I think it's like a ritual.
But the way they forced each game into a timeline is non-sense, for me. I mean, the branch in witch Link died? Come on.
And I think there are a lot of plot holes too...just think about it: in Ocarina of Time, when Link plays the ocarina, he grows up, and then he reverts back to his original form when he returns to the present.
But why in Skyward Word (I haven't played it, I was only asking to my friend) when he travels back and forth, he never changes?
Talking about A Link to the Past, it is pretty the same thing.
I think Nintendo made a huge mistakes this time, because Zelda games don't need an official timeline. It's great to see references to other games and facts, but the play furfill every hole and gap with its theory.
EDIT: The Gametrailers video
http://www.gametrailers.com/full-episodes/en597n/timeline-the-legend-of-zelda
Post edited January 06, 2014 by Punished_Snake