wellen1981: You misunderstand my logic, see my previous post near the end referring to anti-monopoly - eg only one retailer selling a product is bad for the consumer (btw the multiple retailer thing only works positively if the retailer sets the price eg in steams case it does not work like that as the manufacturer sets price on steam which can be bad for the consumer) in bricks and mortar stores multiple prices is a good thing btw as it is the stores trying to compete with each other setting the price - but in steams pricing method it is all one-sided as its the game creator setting the price eg monopoly
So could you explain again the problem of the original "issue", that Witcher 3 here on GOG being sold cheaper and with more content being somehow bad thing? The deal on Steam is worse, unless you really just want to have it on Steam.
Or are we talking about different things here?
Witcher 3 is very bad example about monopoly title, because its not. There are plenty of those around. Origin has some exclusives id like to have elsewhere - yes, even on steam. Uplay has exclusives - sort of, i think they can all be also accessed via steam when bought there.
wellen1981: You defended steams higher price in a previous post of your own where you said steam takes a cut - the justification was implied.
"Justification" is perhaps bad word there. Steam is one extra middleman who wants share of the profit, which ofcourse either rises the price or eats away someone elses profits.
In business sense this makes perfect logic: Every step in the act of selling product has to make living.
If to you price in shop "A" is too high, then just go to shop "B" and so on. Isnt this the most pro-consumer thing, being able to choose place where ever you want from?
Even steamworks only titles can be bought for cheap prices in those kinda gray area shops like kinguin, g2play, g2a and so on. Whether they are legal or not - ill not say one way or the other. Consumer choice anyhow.
For example the newest cod apparently slightly over 20€ vs 60€ or so on steam.
wellen1981: Despite this discussion we are having back and forth we both agree on one thing, too many cooks.
Massive budgets and costs don't make a game any more 'fun' as there is no correlation to be found between production cost and gameplay.
This is very true. In creative field, having more cooks just results in muddier and "mundane" result. Some of the best games have also been the cheapest to create. And this will ofcourse happen again and again in future as well.
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On the AAA topic, there actually is something good about AAA games: They dont stay forever in "Early access". Early access has its uses....but also whole lot of problems, with for example ever getting ready. AAA games maybe crappy messes, but they do get their official release and reviews.