Posted August 13, 2010
even in the games industry thats young, you probably don't understand just what you are trying to achieve here.
Because you want hardware your looking at several hundred thousand in prototyping and licensing alone plus software development (you want it to be AAA? add several million), and THEN you get to shop it around to the distributers with no guarentee of making a deal. I meant what i said about the large > small fortune most new companies lose money even a massive hit is not insurance against going broke.
I know I'm coming across as playing you down and cold but all I'm trying to do is impress upon you just how much your over reaching. Adding hardware to a game is not a way to make more money you should be aiming at netbooks if you want to increase your income widen your field don't narrow it.