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stellathestud10: It's a very interesting idea, to take the mobile market and move it onto the big screen.
But doesn't the mobile (and handheld) market's strength lie in the "mobile" aspect? I just bought myself a GBA, but mostly becouse I have 9 hours by train frome my university town to my hometown. I could emulate the stuff on my PC if I wanted to play at home. As far as I see it, the main advantage of consoles, apart from it's exclusive library, is ease of use (switch on and play). But when someone is into indies, then chances are he doesn't much care about that aspect and can easily run everything he needs on his PC.

If this thing was mobile then that's a whole different story.

On a sidenote, the silly thing is many people i know who play mobile games play them at home for hours. I can't understand that.
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stellathestud10: It's a very interesting idea, to take the mobile market and move it onto the big screen.
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CaveSoundMaster: But doesn't the mobile (and handheld) market's strength lie in the "mobile" aspect? I just bought myself a GBA, but mostly becouse I have 9 hours by train frome my university town to my hometown. I could emulate the stuff on my PC if I wanted to play at home. As far as I see it, the main advantage of consoles, apart from it's exclusive library, is ease of use (switch on and play). But when someone is into indies, then chances are he doesn't much care about that aspect and can easily run everything he needs on his PC.

If this thing was mobile then that's a whole different story.

On a sidenote, the silly thing is many people i know who play mobile games play them at home for hours. I can't understand that.
Well, it is about the size of a Rubix cube, so it is mobile in the sense that you could bring it over a friend's house and easily hook it up to their TV. :)

Your sidenote hit the nail on the head there. A lot of people do play their mobile games for hours at a time, sitting on their couch at home. This will just extend that experience onto a much larger screen. Not to mention, while it will be very easy to "port" existing mobile games to this system, the ultimate goal is to create new games, specifically for the console and the large screen.
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CaveSoundMaster: But doesn't the mobile (and handheld) market's strength lie in the "mobile" aspect? I just bought myself a GBA, but mostly becouse I have 9 hours by train frome my university town to my hometown. I could emulate the stuff on my PC if I wanted to play at home. As far as I see it, the main advantage of consoles, apart from it's exclusive library, is ease of use (switch on and play). But when someone is into indies, then chances are he doesn't much care about that aspect and can easily run everything he needs on his PC.

If this thing was mobile then that's a whole different story.

On a sidenote, the silly thing is many people i know who play mobile games play them at home for hours. I can't understand that.
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cogadh: Well, it is about the size of a Rubix cube, so it is mobile in the sense that you could bring it over a friend's house and easily hook it up to their TV. :)

Your sidenote hit the nail on the head there. A lot of people do play their mobile games for hours at a time, sitting on their couch at home. This will just extend that experience onto a much larger screen. Not to mention, while it will be very easy to "port" existing mobile games to this system, the ultimate goal is to create new games, specifically for the console and the large screen.
I actually touched on this in my previous post. My wife and I enjoy playing puzzle games on our tablet. However, playing on such a small screen is far inferior to being able to work through them together on the big screen. That's a big part of my reasoning.
This article has a lot of good points regarding the Ouya:

http://penny-arcade.com/report/editorial-article/the-reality-of-the-ouya-console-doesnt-match-the-hype-why-you-should-be-ske

It bothers me that they are using people like Notch for their advertisement when in reality none of them has actually confirmed that they will develop for the Ouya, only that they like the idea. Notch on Twitter just said that there is an Android version of Minecraft but he never commited to porting the full version of Minecraft to Ouya.
Post edited July 13, 2012 by OmegaX
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IronStar: I'm not sure why would someone develop anything for it, as they get 0 money return, unless games are funded via Kickstarter or something similar....
Who cares? Ever played Battle for Wesnoth?
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IronStar: I'm not sure why would someone develop anything for it, as they get 0 money return, unless games are funded via Kickstarter or something similar....
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Dzsono: Who cares? Ever played Battle for Wesnoth?
ou yee, but it didn't keep my interestz
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Dzsono: Who cares? Ever played Battle for Wesnoth?
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lettmon: ou yee, but it didn't keep my interestz
Ha! I was so sure that simple question would win the argument :)
Wesnoth ftw! It would be funny to play it on a tv with a console :D
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OmegaX: This article has a lot of good points regarding the Ouya:
I never understood why peoples are so "hyped" about the Ouya, it's basically just a cheap Android tablet without the touch screen and the battery,

And most Android Tablets already support HDMI and wireless game pad so you can plug it on your TV and play the games on the big screen if that's what you want. Heck you can even do that with your Android phone if you have a recent one. (i.e. the Galaxy S3)

Of course the Ouya is cheaper, but it's basically a living-room console to play phone games, if it was a portable console ala OpenPandora I would have understood the interest but here I don't.
Post edited July 13, 2012 by Gersen
Quick money grab (hardware wise).Nothing much here. *moves on*
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kodeen: I see this as a console version of the old Gamepark handhelds. Essentially no commercial support, but still fun for a gadget geek. It's not going to be for everyone, and they probably won't get the commercial developer support they expect, but it looks like a fun toy.
This is actually looks a lot like it's essentially the home console version of the Open Pandora handheld - a product seen as niche for the mainstream, but yet has a huge amount of potential for both homebrewers and hackers. I can imagine it'd be awesome for console emulators.

Now, if anything, Kickstarter backlash and controversies surrounding the two leads aside, I can't help but feel that much of the reason why people are hating on this is because people are thinking of this as being billed as "The Next Big Thing" like the Phantom. In fact, this really should be thought of as being in the same bucket as other cool hobbyist products like the Arduino, the Raspberry Pi and again, the Open Pandora.

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Sinizine: Here's the reddit thread. http://www.reddit.com/r/gaming/comments/wbsou/board_game_developer_raises_over_7000_on/

They did some background and found other crazypants things she was doing that were apparently public the entire time.
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Immoli: Thanks. Must be pretty disappointing for the people who gave her the money she was asking for.
The tragedy of that affair is that she seems to be a really talented and gifted artist (at least if we take her DA gallery at face value) and her game concept looks really cool. On top of that, we know that there is an actual flesh-and-blood product there because an actual fully working prototype exists; that puts her light years ahead of all of the other KS projects out there that only offer things like concept art and the promise of something tangible.

Both are going to suffer because of the crippling stigma surrounding mental illness, combined with the fact that she both (a) doesn't seem to yet have a full understanding of her condition, and (b) apparently made the unwise decision of taking on a huge project like this practically single-handedly.

I'm worried a great deal about her supporters, because there's a high likelihood that her condition will take a severe turn for the worse and they'll be left high-and-dry. But I also worry about her, because I've a really close friend who's suffered (and survived quite well) what she is apparently suffering from at this moment - and I've seen how issues like this can wreak genuine havoc on someone's personal and professional lives.
Post edited July 13, 2012 by rampancy
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rampancy: The tragedy of that affair is that she seems to be a really talented and gifted artist (at least if we take her DA gallery at face value) and her game concept looks really cool. On top of that, we know that there is an actual flesh-and-blood product there because an actual fully working prototype exists; that puts her light years ahead of all of the other KS projects out there that only offer things like concept art and the promise of something tangible.

Both are going to suffer because of the crippling stigma surrounding mental illness, combined with the fact that she both (a) doesn't seem to yet have a full understanding of her condition, and (b) apparently made the unwise decision of taking on a huge project like this practically single-handedly.

I'm worried a great deal about her supporters, because there's a high likelihood that her condition will take a severe turn for the worse and they'll be left high-and-dry. But I also worry about her, because I've a really close friend who's suffered (and survived quite well) what she is apparently suffering from at this moment - and I've seen how issues like this can wreak genuine havoc on someone's personal and professional lives.
Is it really confirmed that she has a mental illness, i mean - was there a diagnosis? From what i see on DA profile, she just has very eccentric beliefs. There are less apparent cases like that all around. I don't want to be mean and start talking about religion, homeopathy, anti-vaccination movements etc..

We can disagree with her and eventry to prove her wrong, but unless she presents some other symptoms than the belief that the sun is communicating with earth through radiation I don't think it's fair to call her mentally ill, it takes more than that.
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CaveSoundMaster: Is it really confirmed that she has a mental illness, i mean - was there a diagnosis? From what i see on DA profile, she just has very eccentric beliefs. There are less apparent cases like that all around. I don't want to be mean and start talking about religion, homeopathy, anti-vaccination movements etc..

We can disagree with her and eventry to prove her wrong, but unless she presents some other symptoms than the belief that the sun is communicating with earth through radiation I don't think it's fair to call her mentally ill, it takes more than that.
I admit that I did jump to conclusions on this, just as much as the people on Reddit did. For all I know all of that could just be a windup, or she could be quite sane and just have some very odd beliefs about spirituality and cosmology.

In the end though, the question of whether or not she truly does suffer from mental issues is academic -- whether she has them or not, she has 85 people to answer to, who gave her almost $8,000 on good faith that she would follow through on her promises.
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rampancy: In the end though, the question of whether or not she truly does suffer from mental issues is academic -- whether she has them or not, she has 85 people to answer to, who gave her almost $8,000 on good faith that she would follow through on her promises.
That's absolutely true, they have every right to be pissed off. If the sun told her to not make the game, then it should have told her to give the money back too.
Bump.

So it looks like this thing isn't quite vapourware after all; they have a prototype circuit board made and are apparently in the pre-production phase before the units get mass produced.

On the other hand, prototypes still don't equal final products, and we still only have 3D renders of the all-important controller. We also still have yet to hear about the magical software distribution platform on which the Ouya is supposed to be supported.